The Commerce Department introduces students in the junior school to Enterprise Education and Financial Literacy These courses teach students to become financially capable and have a basic knowledge and understanding of budgeting, how to use credit effectively and make informed and effective financial decisions. Economics is offered as an option subject from Year 9 to Level 3 NCEA, and Accounting from Year 10 to Level 3 NCEA. Both Economics and Accounting are university entrance subjects giving students an excellent background to Commerce related tertiary courses.
The
Accounting course aims to produce financially literate individuals
who can prepare and analyse financial information and use it to assist in
making informed financial decisions. Accounting measures, records and
interprets financial and non financial information about an entity to enable
them to make informed financial decisions
Economics is a social science involving the study of people and their activities relating to production, consumption and exchange. The study covers the behaviour of individual, their work decisions and what to produce where to locate and how to market, and the activities of government. An understanding of Economics plays a large part in the decision making process in society.
Business Management is offered as an option course at Levels 2 and 3. This is a Unit Standard course that offers students the opportunity to learn skills when working in a customer service environment and to develop business and operational skills. Communication, teamwork, problem solving and self- management are key skills learnt in this course of study.
Teacher in Charge:
Recommended Prior LearningOpen Entry
Business Studies Year 9
The emphasis at this level is on developing enterprise skills using theory and practice from the areas of Economics and entrepreneurial skills. Students are provided with introduction to the basic concepts of enterprise and enterprising attributes. This gives students knowledge about the organisation of business system. It further enhances student’s knowledge on the role of business in New Zealand. Students are provided with introduction to the basic concepts of enterprise and enterprising attributes. This gives students knowledge about the organisation of business system. It further enhances student’s knowledge on the role of business in New Zealand.
Students will look at features and skills of entrepreneurs using case studies, businesses including topics on: ownership, structures, location, financing, production, as well as sections on marketing and promotion and basic accounting
•This course will enable the student to understand what it is to be an enterprising person and how basic businesses are organised and run.
•This will give the student skills and knowledge of how to participate more effectively as a producer, consumer and worker in their daily life.
Course Standards
9BUS001Demonstrate understanding of how Enterprise & Entrepreneurs use innovative ideas in their decision making together with types of business structures.
9BUS002Demonstrate understanding of Technology in Business place.
Term 1
Students are provided with introduction to the basic concepts of enterprise and enterprising attributes. This gives students knowledge about the organisation of business system. It further enhances student’s knowledge on the role of business in New Zealand.
Term 2
Students will have an understanding of the of technology and its advancement over time and how it has improved modern business
Commerce, Social Sciences, Year 9 Options
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningEntry Recommended: Achieved a pass in Year 10 Mathematics and English
This subject:
Provides basic knowledge and skills to participate effectively in business world.
leads to NCEA Accounting Levels 1 - 3
This course aims to:
•Develop student’s understanding of the role in society as a financial language for income and spending.
•Provide students with knowledge of the principles, processes around the Economic problem.
•Enable students to apply financial knowledge and skills to practical situations.
This course introduces students to the subject of Business Studies. It is an introductory course which concentrates on the business world and decision making. Students will become familiar with the language of business and will learn to report and analyse financial information. The course aims to develop communication, analytical and reasoning skills in students.
Course Standards
10.1BU The Economic Problem
10.2BU Income and Spending
10.3BU Market Activity
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 90981 v3 Accounting 1.6 - Make a financial decision for an individual or group | 1 |
I |
3 |
|||
Total Credits |
Total Credits Available: 3 credits.
Internally Assessed Credits: 3 credits.
Market Research Analyst, Mortgage Broker, Payroll Officer, Tertiary Lecturer, Purchasing/Supply Officer, Property Manager, Buyer, Valuer, Management Consultant, Managing Director/Chief Executive, Insurance Claims Officer, Community Development Worker, Quantity Surveyor, Accountant, Auditor, Accounts Officer, Actuary, Finance Manager, Retail Manager, Financial Adviser, Bank Worker, Hotel/Motel Manager, Farmer/Farm Manager, Health Services Manager, Insurance Agent
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningOpen Entry
Year 8 Business Studies is a half year course that covers the skills for setting up businesses with a focus on:
- Legal structure
- Finance and Profitability.
Year 8 Options, Commerce, Social Sciences
Teacher in Charge: Mr D. Lynch.
This course provides students with an advanced understanding of financial and management accounting processes, enabling them to analyse, interpret, and evaluate financial information for complex business entities. Students will develop the skills necessary to prepare and report on financial statements in accordance with New Zealand Generally Accepted Accounting Practice (NZ GAAP), assess a business’s financial position, and make informed recommendations for decision-making.
The course covers the following Achievement Standards:
AS91405 – Demonstrate understanding of accounting for partnerships.
AS91406 – Demonstrate understanding of company financial statement preparation.
AS91407 – Prepare a report for an external user that interprets the annual report of a New Zealand reporting entity. In this standard, students conduct an in-depth study of a New Zealand publicly listed company, such as Kathmandu, with a focus on evaluating its sustainable business practices.
AS91408 – Demonstrate understanding of management accounting to inform decision-making.
AS91409 – Demonstrate understanding of a job cost subsystem for an entity.
Learning is enriched with authentic, real-world experiences. In recent years, students have engaged with professionals from Deloitte and KPMG, gaining first-hand insights into what it is like to work as an accountant and to ask questions about career pathways/scholarships and job opportunities available in the accounting and finance industries.
Through a combination of practical application and theoretical study, students will enhance their ability to use accounting information in real-world contexts, strengthening skills in analysis, interpretation, and communication. The course also develops critical thinking, attention to detail, and problem-solving abilities, preparing students for further study in accounting, commerce, and business, or for entry into related careers.
Prior learning is advantageous but not necessary. Students also have the opportunity to study scholarship at this level.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91404 v2 Accounting 3.1 - Demonstrate understanding of accounting concepts for a New Zealand reporting entity | 3 |
E |
4 |
4r,4w * |
||
A.S. 91405 v2 Accounting 3.2 - Demonstrate understanding of accounting for partnerships | 3 |
I |
4 |
* |
||
A.S. 91406 v2 Accounting 3.3 - Demonstrate understanding of company financial statement preparation | 3 |
E |
5 |
* |
||
A.S. 91407 v2 Accounting 3.4 - Prepare a report for an external user that interprets the annual report of a New Zealand reporting entity | 3 |
I |
5 |
5r,5w * |
||
A.S. 91408 v2 Accounting 3.5 - Demonstrate understanding of management accounting to inform decision-making | 3 |
E |
4 |
* |
||
A.S. 91409 v2 Accounting 3.6 - Demonstrate understanding of a job cost subsystem for an entity | 3 |
I |
4 |
* |
||
Total Credits |
Number of credits that can be used for overall endorsement: 26
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 26 credits.
Externally Assessed Credits: 13 credits.
Internally Assessed Credits: 13 credits.
Accountant, Auditor, Accounts Officer, Actuary, Administration Officer, Finance Manager, Retail Manager, Bank Worker, Hotel/Motel Manager, Farmer/Farm Manager, Debt Collector, Property Manager, Building Contractor, Buyer, Cafe/Restaurant Manager, Motor Vehicle Salesperson, Insurance Claims Officer, Community Development Worker, Event Manager, Quantity Surveyor, Crop Farmer/Manager, Personal Assistant, Media Producer, Financial Adviser, Health Services Manager, Insurance Agent, Mortgage Broker, Office Manager, Payroll Officer, Purchasing/Supply Officer, Real Estate Agent, Secondary School Teacher, Management Consultant, Orchard Farmer/Manager
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningPrior knowledge is advantageous but not necessary.
This course is designed to deepen students’ understanding of microeconomic and macroeconomic concepts, enabling them to critically analyse issues and apply economic models to real-world situations. Students will investigate how the market system operates, the role of government in the economy, and the impact of global and domestic influences on New Zealand’s economic performance.
The course includes:
Achievement Standard 91401 – Demonstrate understanding of micro-economic concepts, students will examine resource allocation, market efficiency, and the effects of government intervention.
Achievement Standard 91402 – Demonstrate understanding of government interventions where the market fails extends this learning to explore reasons for and consequences of policies designed to address market failures.
Achievement Standard 91399 – Demonstrate understanding of the efficiency of different market structures using marginal analysis will require students to evaluate the performance of markets such as perfect competition, monopoly, and monopolistic competition, using graphical and theoretical analysis.
Achievement Standard 91403 – Demonstrate understanding of macro-economic influences on the New Zealand economy, students will investigate factors such as economic growth, inflation, unemployment, international trade, and the role of fiscal and monetary policy.
This course is academically rigorous and encourages students to think critically, interpret data, and use economic reasoning to evaluate policies and outcomes. It provides an excellent foundation for further study in economics, commerce, business, and related disciplines, as well as developing analytical skills applicable in many career pathways.
Scholarship is offered alongside this course.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91399 v2 Economics 3.1 - Demonstrate understanding of the efficiency of market equilibrium | 3 |
E |
4 |
4r,4w * |
||
A.S. 91400 v2 Economics 3.2 - Demonstrate understanding of the efficiency of different market structures using marginal analysis | 3 |
E |
4 |
4r,4w * |
||
A.S. 91401 v2 Economics 3.3 - Demonstrate understanding of micro-economic concepts | 3 |
I |
5 |
5r * |
||
A.S. 91402 v3 Economics 3.4 - Demonstrate understanding of government interventions where the market fails to deliver efficient or equitable outcomes | 3 |
I |
5 |
5r * |
||
A.S. 91403 v2 Economics 3.5 - Demonstrate understanding of macro-economic influences on the New Zealand economy | 3 |
E |
6 |
6r,6w * |
||
Total Credits |
Number of credits that can be used for overall endorsement: 24
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 24 credits.
Externally Assessed Credits: 14 credits.
Internally Assessed Credits: 10 credits.
Statistician, Economist, Market Research Analyst, Foreign Policy Officer, Financial Adviser, Quantity Surveyor, Managing Director/Chief Executive, Policy Analyst, Tertiary Lecturer, Valuer, Management Consultant, Urban/Regional Planner, Insurance Claims Officer, Auditor, Actuary, Finance Manager, Bank Worker
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningPrior knowledge beneficial but not necessary.
This course provides students with a comprehensive understanding of microeconomic and macroeconomic concepts, decision-making, and policy analysis within the New Zealand context. Students will examine how individuals, firms, and the government interact within the economy, and how economic models can be used to explain real-world issues. Emphasis is placed on applying economic theory to current events, evaluating the effects of economic decisions, and developing analytical and problem-solving skills.
The programme covers the following Achievement Standards:
AS91222 – Analyse inflation using economic concepts and models.
AS91223 – Analyse international trade using economic concepts and models.
AS91224 – Analyse economic growth using economic concepts and models.
AS91225 – Analyse unemployment using economic concepts and models.
AS91227 – Analyse how government policies and contemporary economic issues interact.
Students will engage in a range of activities, including data interpretation, model analysis, and evaluation of policy options, with a strong focus on real-life applications. By the end of the course, students will be equipped with the knowledge and skills to critically assess economic issues, understand their implications for individuals and society, and make informed judgements about possible solutions.
Studying Economics provides a strong foundation for future careers in business, finance, government policy, data analysis, law, journalism, and international relations.
Accounting Level 3, Economics Level 3
Credit InformationThis course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91222 v2 Economics 2.1 - Analyse inflation using economic concepts and models | 2 |
E |
4 |
|||
A.S. 91223 v2 Economics 2.2 - Analyse international trade using economic concepts and models | 2 |
E |
4 |
|||
A.S. 91224 v2 Economics 2.3 - Analyse economic growth using economic concepts and models | 2 |
E |
4 |
|||
A.S. 91225 v2 Economics 2.4 - Analyse unemployment using economic concepts and models | 2 |
I |
4 |
4r |
||
A.S. 91226 v2 Economics 2.5 - Analyse statistical data relating to two contemporary economic issues | 2 |
I |
4 |
|||
A.S. 91227 v2 Economics 2.6 - Analyse how government policies and contemporary economic issues interact | 2 |
I |
6 |
6r |
||
Total Credits |
Total Credits Available: 26 credits.
Externally Assessed Credits: 12 credits.
Internally Assessed Credits: 14 credits.
Economist, Statistician, Foreign Policy Officer, Quantity Surveyor, Market Research Analyst, Management Consultant, Mortgage Broker, Policy Analyst, Tertiary Lecturer, Valuer, Urban/Regional Planner, Managing Director/Chief Executive, Insurance Claims Officer, Auditor, Actuary, Finance Manager, Financial Adviser, Bank Worker
Teacher in Charge: Mr D. Lynch.
This course provides students with a practical and engaging introduction to the world of commerce, combining key elements of business studies, economics, and accounting. It is designed to help students understand how small businesses operate and to build a strong foundation for future study in these subject areas.
Throughout the course, students will explore a range of real-world topics, including:
Market Activity – Students will plan, create, and operate a small business, culminating in the opportunity to sell their products at Liston College's Creative Arts Evening.
Economic Concepts – Key principles such as demand, supply, and market equilibrium will be explored through interactive and applied learning.
Accounting – Students will be introduced to fundamental accounting concepts and learn how to interpret basic financial statements.
This course is ideal for students considering future studies in business, accounting or economics, or for those interested in launching and managing their own business ventures. There are no prerequisites—just a willingness to learn valuable, transferable skills that are relevant across a wide range of careers and industries.
Future Pathways - L2 Accounting, L2 Economics and L2 Business Studies.
Accounting Level 2, Economics Level 2, Level 2 Business Studies
Teacher in Charge: Mr D. Lynch.
This course equips students with practical business skills that are relevant to both further study and the workplace. By linking theory to authentic business experiences, students learn how businesses operate, how decisions are made, and how to evaluate performance in real contexts. They gain problem-solving, teamwork, and analytical abilities that are valuable for careers in management, marketing, entrepreneurship, and beyond. The mix of internal and external assessments ensures students develop both hands-on skills and strong theoretical understanding, preparing them for NCEA Level 3 Business Studies or related vocational pathways.
This course immerses students in key business concepts and practical application, including:
Motivational Theory: Through a structured visit to the Chelsea Sugar Factory, students will investigate how motivational theories are applied in real-world business settings.
Marketing Activity: Students will design, implement, carry out and critically review a marketing activity—drawing on real feedback and reflective analysis.
Internal Factors: Delve into the impact of what businesses can control, such as, organizational structure, corporate social responsibility (CSR), and leadership styles within businesses.
Critical Business Issues: Identify and critically assess complex problems that emerge in business contexts and evaluate effective solution focused strategic responses.
There are no prerequisites for this course, just a desire to learn real life skills that could be transferred to many future areas of study and career opportunities.
Accounting Level 3, Economics Level 3
Credit InformationThis course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 90843 v2 Business Studies 2.1 - Demonstrate understanding of the internal operations of a large business | 2 |
E |
4 |
|||
A.S. 90845 v2 Business Studies 2.3 - Apply business knowledge to a critical problem(s) in a given large business context | 2 |
E |
4 |
|||
A.S. 90847 v2 Business Studies 2.5 - Investigate the application of motivation theory in a business | 2 |
I |
3 |
|||
A.S. 90848 v2 Business Studies 2.6 - Carry out, review and refine a business activity within a community context with guidance | 2 |
I |
9 |
|||
Total Credits |
Total Credits Available: 20 credits.
Externally Assessed Credits: 8 credits.
Internally Assessed Credits: 12 credits.
Sales Representative, Accountant, Auditor, Finance Manager, Receptionist, Advertising Specialist, Sales and Marketing Manager, Agricultural/Horticultural Consultant, Retail Manager, Insurance Loss Adjuster, Bank Worker, Farmer/Farm Manager, Property Manager, Buyer, Contact Centre Worker, Motor Vehicle Salesperson, Managing Director/Chief Executive, Insurance Claims Officer, Communications Professional, Event Manager
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningNo prior learning is required but any prior knowledge would be advantageous.
This course equips students with the knowledge and skills to understand and apply accounting concepts in real-world business contexts. Students will process and prepare financial information, use accounting software (XERO), analyse financial performance, and explore contemporary accounting issues. They will also learn how to create and interpret cashflow forecasts to assist with business planning and decision-making.
Year 12 Accounting develops students’ understanding of how accounting information is created, interpreted, and used by business owners and stakeholders. Students will apply generally accepted accounting principles (GAAP) to process transactions, prepare financial statements, and present financial information using industry-standard accounting software.
By the end of the course, students will be able to:
Apply accounting concepts to sole proprietorships and business contexts.
Accurately process transactions and prepare financial reports using accounting software.
Prepare financial statements and cashflow forecasts to provide evidence-based recommendations.
Engage critically with current issues in accounting and their impact on decision-making.
This course provides a strong foundation for further study in accounting, business, economics, and related fields, while developing skills in numeracy, problem-solving, and critical thinking that are valuable in many career pathways.
Accounting Level 3, Economics Level 3
Credit InformationThis course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91174 v2 Accounting 2.1 - Demonstrate understanding of accounting concepts for an entity that operates accounting subsystems | 2 |
E |
4 |
|||
A.S. 91175 v2 Accounting 2.2 - Demonstrate understanding of accounting processing using accounting software | 2 |
I |
4 |
|||
A.S. 91176 v2 Accounting 2.3 - Prepare financial information for an entity that operates accounting subsystems | 2 |
E |
5 |
|||
A.S. 91177 v2 Accounting 2.4 - Interpret accounting information for entities that operate accounting subsystems | 2 |
E |
4 |
|||
A.S. 91179 v2 Accounting 2.6 - Demonstrate understanding of an accounts receivable subsystem for an entity | 2 |
I |
3 |
|||
A.S. 91405 v2 Accounting 3.2 - Demonstrate understanding of accounting for partnerships | 3 |
I |
4 |
* |
||
A.S. 91481 v2 Accounting 2.5 - Demonstrate understanding of a contemporary accounting issue for decision-making | 2 |
I |
4 |
|||
A.S. 91868 v1 Agribusiness 2.10 - Demonstrate understanding of cash flow forecasting for a business | 2 |
I |
4 |
|||
Total Credits |
Number of credits that can be used for overall endorsement: 4
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 32 credits.
Externally Assessed Credits: 13 credits.
Internally Assessed Credits: 19 credits.
Market Research Analyst, Mortgage Broker, Payroll Officer, Tertiary Lecturer, Purchasing/Supply Officer, Property Manager, Buyer, Valuer, Management Consultant, Managing Director/Chief Executive, Insurance Claims Officer, Community Development Worker, Quantity Surveyor, Accountant, Auditor, Accounts Officer, Actuary, Finance Manager, Retail Manager, Financial Adviser, Bank Worker, Hotel/Motel Manager, Farmer/Farm Manager, Health Services Manager, Insurance Agent
Digital technologies impact every aspect of our lives and are vitally important to New Zealand’s growth in the 21st century. Information is the foundation of government, science, commerce, industry, and all areas of study. To prepare students for an increasingly digital future, we offer them the opportunity to develop foundational knowledge and transferable skills through an exciting and creative lens — Gaming and Animation Design.
This course explores the same core ideas of digital technologies, including problem solving, coding, communication, and digital citizenship, but does so through the engaging, contemporary worlds of game development and animation. Students learn how digital solutions are designed, developed, and used in society — while actively building their own.
Gaming and animation draw from a wide range of disciplines — including business, psychology, mathematics, engineering, linguistics, and art — and are used in education, healthcare, science, and entertainment industries. This course is designed to ignite a passion for interactive digital experiences, providing a solid foundation for further study in digital technologies, creative industries, and computer science.
Key Areas of Learning:
Digital Citizenship
Students will explore how digital technologies shape society and develop skills in online safety, ethics, communication, and self-protection. They will examine how games and media affect individuals and communities and consider the responsibilities of creators and users.
Digital Information
Students will gain essential skills in file management, project documentation, and using digital tools to plan and track development. This supports their ability to work independently and collaboratively using digital systems to support everyday tasks and creative production.
Digital Media
Students will learn how to communicate and express ideas effectively using animation, 3D modelling, game design, and storytelling. This includes working with industry-relevant tools such as Blender, Unity, and Adobe Creative Suite, and applying key principles of design, interactivity, and user experience.
Computer Science and Programming
This strand focuses on logical thinking and coding. Students will learn how to plan and write scripts (using languages like C# and Python) to bring characters and games to life. They will create interactive digital solutions by modelling, testing, and refining code.
Gaming and Animation Design provides a future-focused platform for students to explore the world of digital technologies in a creative, hands-on, and industry-relevant way. It nurtures their ability to think critically, solve real-world problems, and tell compelling stories through digital mediums — while still preparing them for pathways in Computer Science, Software Development, and the wider Creative Technologies sector.
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningThis is a student-dependent, project-based course designed to build on prior learning. Students are expected to have taken Level 1 and Level 2 in either Digital Technology (GAD) or Visual Arts (Design), as the work is a continuation of skills and ideas developed over multiple years. Projects are self-directed, and students will work on a major body of work throughout the year.
Level 3 Gaming and Animation is an advanced course designed for students interested in the intersection of digital technology and visual art. It offers a rich and challenging programme that deepens understanding of how interactive digital experiences—such as games and animations—are developed both visually and technically.
The course is divided into two pathways, allowing students to approach their work through either Digital Technologies or Visual Art Design:
Digital Technologies Pathway
Students focus on creating a digital outcome using tools such as Unity and C#, applying computational thinking, programming, and digital systems knowledge. This pathway supports students interested in tertiary study in computer science, software development, or game technology.
Visual Art Design Pathway
Students focus on the visual development of gaming and animation concepts, including character design, environments, user interface, and storytelling. Using tools like Blender and Adobe Creative Suite, students build a design portfolio aligned with NCEA Visual Art Design standards.
Regardless of the chosen pathway, students will explore shared concepts such as:
Game and animation structure
Coding and interactivity
Visual storytelling and character development
Industry-standard tools and workflows
User experience and interface design
Please note: This is a student-dependent, project-based course designed to build on prior learning. Students are expected to have taken Level 1 and Level 2 in either Digital Technology or Visual Arts (Design), as the work is a continuation of skills and ideas developed over multiple years. Projects are self-directed, and students will work on a major body of work throughout the year.
This course supports progression into university-level Digital Arts, Game Design, Computer Science, or Visual Communication Design and prepares students for a range of creative and digital industries by combining artistic innovation with technical capability.
Creative Industries (Digital Technology), Creative Industries (Technology)
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen entry although students must be able to read and understand written materials well as much of the course uses self paced learning materials. Students need to have an external hard drive, access to a computer running Microsoft Office software at home as well as internet access in order to complete activities.
Level 1 Gaming and Animation is a future-focused, skills-based course designed to introduce students to the core principles of computer science through the engaging context of game development and animation. While the course may appear to centre on gaming, its true focus is on how games and animations are created—equipping students with technical and creative skills that are highly transferable to a range of digital and computing fields.
Students will gain hands-on experience using industry-standard tools such as Unity and Blender, learning how to design, model, animate, and code their own interactive digital experiences. Central to the course is a focus on character development, storytelling, and user interaction, which enhances both creative thinking and problem-solving skills.
In addition to digital design, students will develop a foundational understanding of computer logic, data representation, and programming principles, including an introduction to C#, the primary coding language used in Unity. This gives them early exposure to real-world programming concepts that are directly relevant to university-level Computer Science, Software Engineering, and Digital Technologies.
By the end of the course, students will not only have created their own game or animated project—they will have gained a deep understanding of how digital systems work, how users interact with technology, and how computational thinking can be applied to solve problems across multiple disciplines.
Term 4
.
Creative Industries (Digital Technology), Creative Industries (Technology)
Standard 1.1 (5 Credits) : Basic interface: Elements of Unity
Standard 1.2 (5 Credits) : Implement a Microgame
Standard 1.3 (10 Credits : Captstone Project: Game Design
This is a 20 Credit Course
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen entry
(formerly Digital Technology)
This course introduces students to the exciting world of game development and animation, while building core skills in programming, web development, and digital technologies. It’s designed to give students a strong foundation in both the creative and technical aspects of interactive media.
Students will learn to work with JavaScript, Python, HTML, and CSS to develop basic coding skills that support the design of games, animations, and websites.
They will:
Problem-solve to ensure their game, animation, or website performs as intended
Plan and structure logical code, and document their creative and technical decisions
Test, troubleshoot, and refine their projects to ensure functionality and user experience
Year 10 Options, Creative Industries (Digital Technology), Creative Industries (Technology)
Open Entry
(formerly Digital Technology)
This exciting and creative course introduces students to the foundations of digital technology through the lens of Gaming and Animation. While developing their own simple games, animations, and websites, students will gain essential skills in digital citizenship, programming, and design thinking.
The course includes a mix of the following learning areas:
Digital Citizenship & Digital Media
Students explore how to manage and protect personal data online, and how to communicate ideas effectively through digital outcomes.
They will:
Analyse and apply design principles to create a printed or digital outcome
Understand and practise ethical use of digital tools and online spaces
Ensure their projects are both functional and appropriate for purpose
Game Programming
Students are introduced to the basics of coding through fun and engaging programming tasks.
They will:
Learn to break problems into smaller parts using computational thinking
Create flowcharts to plan code
Design and build simple programs or games to solve specific challenges
Web Design
Students will learn how to design and build their own basic websites using tools such as Weebly or beginner coding platforms.
They will:
Use planning techniques to develop a clear website concept
Apply design elements and structure to create an appealing layout
Use simple code or tools to ensure the website is fully functional and user-friendly
Whether students are interested in game development, animation, media design, or simply want to explore the world of digital creativity, this course provides a fun and practical starting point. It builds skills that are transferable across all areas of future learning in Digital Technologies, Creative Industries, and beyond.
Year 9 Options, Creative Industries (Digital Technology), Creative Industries (Technology)
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry
(Formerly Digital Technology)
This course introduces students to the exciting world of digital technologies through hands-on, creative projects in Gaming, Animation, and Digital Media. It is designed to build confidence, curiosity, and foundational digital skills in preparation for more advanced courses in Year 9 and beyond.
Students will explore how digital technologies impact our everyday lives and shape the way we communicate, create, learn, and solve problems. They will also begin thinking critically about the social, ethical, and cultural implications of technology in today’s world.
What students will learn and create:
Stop-motion animation projects that introduce storytelling and frame-by-frame movement
Digital media presentations using tools like Canva, Google Slides, or iMovie
Web design basics to create simple websites using beginner-friendly tools
Introductory coding using block-based (e.g. Scratch) or text-based programming
Computer fundamentals such as file management, online safety, and understanding how computers work
Big-picture thinking:
How technology affects society, communication, and culture
The importance of ethical digital behaviour and protecting personal information
How digital tools can be used to solve real-world problems and express ideas
This course is a fun, creative entry point into Gaming and Animation, while laying the groundwork for future study in Digital Technology, Computer Science, and the Creative Industries. No prior experience is needed—just a willingness to explore, make mistakes, and learn through doing.
Year 8 Options, Creative Industries (Digital Technology), Creative Industries (Technology)
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningIn most cases students who have not completed a satisfactory Level 1 Digital course will not be approved for the Level 2 Achievement Standards course.
Level 2 Gaming and Animation is a creative and technically focused course that introduces students to the process of designing and developing interactive digital experiences through both a Digital Technologies and Visual Art Design lens.
The course is split into two pathways:
Digital Technologies Pathway
Students will work towards creating a Digital Outcome using tools such as Unity and C#, developing coding and computational thinking skills that support pathways into computer science and software development.
Visual Art Design Pathway
Students focus on character design, concept art, and interface layout, using tools like Blender and Adobe Creative Suite to produce design outcomes aligned with Visual Art Design standards. This supports pathways into visual communication, game art, and digital media.
Whichever pathway students choose, the core learning and project structure are the same.
It is strongly recommended that students have completed Level 1 Gaming and Animation. This is a project-based course, and success relies on building on prior skills and the ability to manage a long-term, self-directed body of work.
This course prepares students for Level 3 Gaming and Animation and supports future study in game development, animation, digital arts, and computer science.
Term 1
Students will study project planning methodologies and develop a proposal for a digital solution using research and inquiry-focused questions.
Term 2
Students will develop a design for their proposed digital outcome and start to develop their digital outcome
Term 3
Students will use an iterative process to develop their digital outcome and computer program and digital outcome and start to study for the external exam.
Term 4
Students will continue to study for the external examination. They will summarise the work completed over the year and present their digital outcomes.
Creative Industries (Digital Technology), Creative Industries (Technology)
The Technology and Digital Technology curriculum areas give students an opportunity to pursue an extremely diverse academic and/or vocational pathway. The over-arching focus is one of skills, research, design thinking and practical work. Both Digital Technology and Technology are vital in the 21st Century world economy and it is why this curriculum area has become mandatory for Intermediate and Junior students at Liston College.
For Digital Technology, the pathways allow a student to pursue areas such as computational thinking, designing and developing digital outcomes for a variety of real-world needs as well as some basic computer confluence and programming skills.
For Technology, the pathways allow a student to follow courses in individual subjects or as a combination. The subjects currently on offer are:-
Success in Level 3 Achievement Standards can lead to careers in Architecture, Engineering, Industrial Design, Product Design, Media Design, etc.
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningThis is a student-dependent, project-based course designed to build on prior learning. Students are expected to have taken Level 1 and Level 2 in either Digital Technology (GAD) or Visual Arts (Design), as the work is a continuation of skills and ideas developed over multiple years. Projects are self-directed, and students will work on a major body of work throughout the year.
Level 3 Gaming and Animation is an advanced course designed for students interested in the intersection of digital technology and visual art. It offers a rich and challenging programme that deepens understanding of how interactive digital experiences—such as games and animations—are developed both visually and technically.
The course is divided into two pathways, allowing students to approach their work through either Digital Technologies or Visual Art Design:
Digital Technologies Pathway
Students focus on creating a digital outcome using tools such as Unity and C#, applying computational thinking, programming, and digital systems knowledge. This pathway supports students interested in tertiary study in computer science, software development, or game technology.
Visual Art Design Pathway
Students focus on the visual development of gaming and animation concepts, including character design, environments, user interface, and storytelling. Using tools like Blender and Adobe Creative Suite, students build a design portfolio aligned with NCEA Visual Art Design standards.
Regardless of the chosen pathway, students will explore shared concepts such as:
Game and animation structure
Coding and interactivity
Visual storytelling and character development
Industry-standard tools and workflows
User experience and interface design
Please note: This is a student-dependent, project-based course designed to build on prior learning. Students are expected to have taken Level 1 and Level 2 in either Digital Technology or Visual Arts (Design), as the work is a continuation of skills and ideas developed over multiple years. Projects are self-directed, and students will work on a major body of work throughout the year.
This course supports progression into university-level Digital Arts, Game Design, Computer Science, or Visual Communication Design and prepares students for a range of creative and digital industries by combining artistic innovation with technical capability.
Creative Industries (Digital Technology), Creative Industries (Technology)
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen entry although students must be able to read and understand written materials well as much of the course uses self paced learning materials. Students need to have an external hard drive, access to a computer running Microsoft Office software at home as well as internet access in order to complete activities.
Level 1 Gaming and Animation is a future-focused, skills-based course designed to introduce students to the core principles of computer science through the engaging context of game development and animation. While the course may appear to centre on gaming, its true focus is on how games and animations are created—equipping students with technical and creative skills that are highly transferable to a range of digital and computing fields.
Students will gain hands-on experience using industry-standard tools such as Unity and Blender, learning how to design, model, animate, and code their own interactive digital experiences. Central to the course is a focus on character development, storytelling, and user interaction, which enhances both creative thinking and problem-solving skills.
In addition to digital design, students will develop a foundational understanding of computer logic, data representation, and programming principles, including an introduction to C#, the primary coding language used in Unity. This gives them early exposure to real-world programming concepts that are directly relevant to university-level Computer Science, Software Engineering, and Digital Technologies.
By the end of the course, students will not only have created their own game or animated project—they will have gained a deep understanding of how digital systems work, how users interact with technology, and how computational thinking can be applied to solve problems across multiple disciplines.
Term 4
.
Creative Industries (Digital Technology), Creative Industries (Technology)
Standard 1.1 (5 Credits) : Basic interface: Elements of Unity
Standard 1.2 (5 Credits) : Implement a Microgame
Standard 1.3 (10 Credits : Captstone Project: Game Design
This is a 20 Credit Course
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen entry
(formerly Digital Technology)
This course introduces students to the exciting world of game development and animation, while building core skills in programming, web development, and digital technologies. It’s designed to give students a strong foundation in both the creative and technical aspects of interactive media.
Students will learn to work with JavaScript, Python, HTML, and CSS to develop basic coding skills that support the design of games, animations, and websites.
They will:
Problem-solve to ensure their game, animation, or website performs as intended
Plan and structure logical code, and document their creative and technical decisions
Test, troubleshoot, and refine their projects to ensure functionality and user experience
Year 10 Options, Creative Industries (Digital Technology), Creative Industries (Technology)
Open Entry
(formerly Digital Technology)
This exciting and creative course introduces students to the foundations of digital technology through the lens of Gaming and Animation. While developing their own simple games, animations, and websites, students will gain essential skills in digital citizenship, programming, and design thinking.
The course includes a mix of the following learning areas:
Digital Citizenship & Digital Media
Students explore how to manage and protect personal data online, and how to communicate ideas effectively through digital outcomes.
They will:
Analyse and apply design principles to create a printed or digital outcome
Understand and practise ethical use of digital tools and online spaces
Ensure their projects are both functional and appropriate for purpose
Game Programming
Students are introduced to the basics of coding through fun and engaging programming tasks.
They will:
Learn to break problems into smaller parts using computational thinking
Create flowcharts to plan code
Design and build simple programs or games to solve specific challenges
Web Design
Students will learn how to design and build their own basic websites using tools such as Weebly or beginner coding platforms.
They will:
Use planning techniques to develop a clear website concept
Apply design elements and structure to create an appealing layout
Use simple code or tools to ensure the website is fully functional and user-friendly
Whether students are interested in game development, animation, media design, or simply want to explore the world of digital creativity, this course provides a fun and practical starting point. It builds skills that are transferable across all areas of future learning in Digital Technologies, Creative Industries, and beyond.
Year 9 Options, Creative Industries (Digital Technology), Creative Industries (Technology)
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry
(Formerly Digital Technology)
This course introduces students to the exciting world of digital technologies through hands-on, creative projects in Gaming, Animation, and Digital Media. It is designed to build confidence, curiosity, and foundational digital skills in preparation for more advanced courses in Year 9 and beyond.
Students will explore how digital technologies impact our everyday lives and shape the way we communicate, create, learn, and solve problems. They will also begin thinking critically about the social, ethical, and cultural implications of technology in today’s world.
What students will learn and create:
Stop-motion animation projects that introduce storytelling and frame-by-frame movement
Digital media presentations using tools like Canva, Google Slides, or iMovie
Web design basics to create simple websites using beginner-friendly tools
Introductory coding using block-based (e.g. Scratch) or text-based programming
Computer fundamentals such as file management, online safety, and understanding how computers work
Big-picture thinking:
How technology affects society, communication, and culture
The importance of ethical digital behaviour and protecting personal information
How digital tools can be used to solve real-world problems and express ideas
This course is a fun, creative entry point into Gaming and Animation, while laying the groundwork for future study in Digital Technology, Computer Science, and the Creative Industries. No prior experience is needed—just a willingness to explore, make mistakes, and learn through doing.
Year 8 Options, Creative Industries (Digital Technology), Creative Industries (Technology)
Teacher in Charge: Mr P. Manu.
This course is a hands-on introduction to the world of design, construction, and practical problem-solving. Students will learn how to take ideas from concept to finished product using a variety of materials such as wood, metal, plastic, and composites.
Through engaging, real-world projects, students will design, make, test, and evaluate their own functional products while developing safe workshop habits and essential technical skills.
What students will learn:
Health and Safety:
Understanding and applying workshop safety rules, safe use of tools and machinery, and maintaining a responsible work environment.
Materials and Their Properties:
Gaining knowledge about different materials, their strengths and weaknesses, and how they respond to various processes such as cutting, shaping, joining, and finishing.
Manufacturing Techniques and Processes:
Learning how to use hand tools, machines, and equipment to build high-quality outcomes with accuracy and care.
Design and Visual Communication (DVC) Skills:
Developing graphical presentation techniques such as sketching, rendering, and technical drawing to communicate ideas clearly and confidently.
Skills students will develop:
Creative problem-solving and project planning
Hands-on craftsmanship and workshop confidence
Attention to detail and pride in making
An understanding of the design process from idea to outcome
This course provides an excellent foundation for students interested in Technology, Engineering, Product Design, or the Trades, and prepares them for further study in senior Materials Technology or DVC pathways.
Year 8 Options, Creative Industries (Technology)
Gaming and Animation Design Year 9, Materials and Processing Technology Year 9
Senior Technology and Design and Visual Communications
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry
In Year 9, Materials and Processing Technology is taught as a multi-material, design-based subject that encourages students to think critically, work practically, and engage creatively with the world around them.
This course introduces students to the design process, helping them develop the ability to plan, model, construct, and evaluate functional products using a range of materials such as wood, metal, plastic, and composite materials.
Alongside hands-on making, students will explore how technology shapes society and how design can offer innovative solutions to real-world challenges.
What students will learn:
Health and Safety Codes of Practice:
Understanding how to work safely and responsibly in a workshop environment.
Understanding Materials and Their Properties:
Exploring the characteristics and appropriate uses of different materials.
Using Hand Tools and Workshop Equipment:
Learning how to safely and effectively use basic tools and machinery for measuring, cutting, shaping, and assembling.
Graphical Presentation Skills (DVC):
Developing skills in sketching, rendering, and technical drawing to visually communicate design ideas.
Computer Aided Design (CAD):
Gaining experience in using digital design tools to create and visualise their projects before manufacturing.
Course Focus:
Encouraging creativity and independent thinking
Building confidence in the workshop
Developing practical problem-solving skills
Understanding the role of technology in everyday life
This course provides a solid foundation for students interested in Product Design, Engineering, Architecture, or the Trades, and prepares them for future learning in senior Technology or Design subjects.
Year 9 Options, Creative Industries (Technology)
Design and Visual Communication Year 10, Materials and Processing Technology Year 10
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry
This subject:
Leads to Technology, Levels 1-3
or Unit Standard courses in Construction / Furniture Making.
A wide variety of University / Tertiary and Trade Apprenticeships
In Year 10, students will deepen their understanding of design thinking, technological practice, and hands-on making through a range of engaging, project-based learning experiences. This course encourages students to take a creative and investigative approach to designing and building functional outcomes.
Working with multiple materials such as wood, plastics, and metals, students will learn the tools, techniques, and processes needed to manipulate, shape, join, and refine materials into high-quality prototypes and products.
What students will learn:
Technological Practice:
Following the complete design process—identifying a problem or opportunity, researching solutions, developing ideas, and testing and evaluating a final outcome.
Material Knowledge:
Understanding the properties and behaviours of different materials and selecting the most appropriate for a given task.
Workshop Skills:
Developing safe and competent use of hand tools, machines, and workshop equipment to complete practical projects.
Graphics and Visual Communication:
Applying technical drawing, sketching, and rendering techniques to clearly communicate design ideas.
Modelling and Prototyping:
Using a combination of physical and digital modelling tools, including CAD, to plan and refine designs before construction.
Course Focus:
Problem-solving through design and iteration
Developing creativity, innovation, and independence
Learning how to plan, manage, and evaluate a practical project
Understanding the social, environmental, and ethical impacts of technology
This course lays the groundwork for success in Level 1 Technology and Materials Engineering, and supports future learning in areas such as Product Design, Industrial Design, Engineering, or the Trades.
Year 10 Options, Creative Industries (Technology)
Design and Visual Communication Level 1, Material and Processing Technology Level 1
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry, however, it is recommended that you would have demonstrated an aptitude for Technology at Years 9 and 10
Helpful Accompanying Subjects:
• DVC (Graphics)
• Mathematics
• Science
• Physics
Materials and Processing Technology is a hands-on, creative subject that encourages ākonga to explore the three strands of the technology curriculum through the design, development, and creation of fit-for-purpose outcomes. The practice of technology is grounded in intervention by design and ākonga will have multiple opportunities to demonstrate this.
Ākonga who study Materials and Processing Technology will develop knowledge about materials, techniques, and processes which are intrinsic to their application and use. They will learn to plan projects and develop specifications through design concepts and the use of briefs. They will create outcomes that address a need or opportunity.
Ākonga will cultivate life-long practical skills and learn to incorporate collaboration into their technological practice. They will also develop an understanding of sustainable practices through research and application.
Ākonga will also learn about health and safety, which is integral to the practice of this subject. And finally, ākonga will learn to use their knowledge, skills, and understanding to determine and evaluate the fitness for purpose of their outcomes.
Materials and Processing Technology allows ākonga to develop ways of thinking through experience alongside soft skills that can lead to a wide range of pathways. It allows ākonga the freedom to bring their entire, authentic selves to the outcomes they develop. They will explore their creativity, follow their passions, and flourish as technological designers, creators, and innovators, as they take these skills with them into their future.
What will I learn?
Term 1
Standard 1.1 Develop a Materials and Processing Technology outcome for an authentic context (6 credits)
Term 2
Standard 1.3 Demonstrate understanding of sustainable practices in the development of a Materials and Processing Technology design (6 credits)
Term 3
Standard 1.2 Develop a Materials and Processing Technology outcome by transforming, manipulating, or combining different materials (4 credits)
Term 4
Standard 1.4 Demonstrate understanding of materials and techniques for a feasible Materials and Processing Technology outcome (4 credits)
Creative Industries (Technology)
Standard 1.1 Develop a Materials and Processing Technology outcome for an authentic context 6 Credits
Standard 1.2 Develop a Materials and Processing Technology outcome by transforming, manipulating, or combining different materials 6 Credits
Standard 1.3 Demonstrate understanding of sustainable practices in the development of a Materials and Processing Technology design 4 Credits
Standard 1.4 Demonstrate understanding of materials and techniques for a feasible Materials and Processing Technology outcome 4 Credits
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningCourse Prerequisites: Completion of Level 1 Technology or equivalent experience is recommended. A strong interest in hands-on wood work and safety awareness is essential.
This course combines Wood Materials Technology with Design Technology, giving students the opportunity to explore both the hands-on practical and creative design aspects of working with wood. It is ideal for students interested in product design, fabrication, architecture, engineering, or the trades.
In this course, students will identify a real-world issue or opportunity, then research, design, and manufacture a functional solution using woodworking techniques and design principles. Projects are student-driven, allowing for creativity and personalised learning.
Students can tailor their pathway by focusing on:
Materials Technology standards (building and making),
Design and Visual Communication standards (visualising and communicating ideas),
or a combination of both, depending on their strengths, interests, and career goals.
Key Learning Outcomes:
Develop practical woodworking skills and understand the properties, applications, and limitations of various timber materials.
Use CAD software (such as Fusion 360 or SketchUp) alongside traditional tools and workshop machinery to plan, prototype, and manufacture.
Learn how to effectively communicate design ideas using sketching, rendering, technical drawing, and digital modelling.
Apply design principles (such as function, form, aesthetics, and ergonomics) to create innovative and user-centred products.
Explore the technological processes involved in taking a concept from initial idea through to a finished, high-quality wooden product.
Understand the social, environmental, and ethical considerations involved in material use and product design.
Future Pathways:
This course prepares students for Level 3 Technology, Design and Visual Communication, or Trades-based programmes, and supports future study and careers in:
Product and Furniture Design
Carpentry and Construction
Industrial Design
Architecture
Engineering
Joinery and Cabinetmaking
Creative Industries (Technology)
Teacher in Charge: Mr A. Leathem, Mr P. Manu.
Recommended Prior LearningStudents need to have gained an achieved in AS91342 (Develop a product design through graphics practice) or AS91357 (Undertake effective development to make and trial a prototype. For entry into Level 3 MPD
(Assessed through Visual Arts Sculpture Standards)
This course is designed for students who are interested in designing and building innovative objects using both traditional workshop practices and emerging technologies. It offers students the opportunity to learn hands-on skills with tools, materials, and machines, while encouraging creative thinking and exploration of how design can respond to the world around them.
Using wood, plastics, and mixed materials, students will select an everyday product—such as a chair, light, or furniture item—and redesign it in a more contemporary, expressive, or unconventional way. Final outcomes may be functional, semi-functional, or conceptual, depending on the student’s intent.
What students will learn:
Workshop skills: Safe and effective use of hand tools, power tools, and machinery
Material knowledge: How different materials behave, how to manipulate them, and how to select them for purpose
Digital design and manufacturing: Use of CAD software, 3D printers, laser cutters, and digital prototyping
Design thinking: Developing and testing ideas through drawing, modelling, and iterative making
Project development: Managing a self-directed project from concept to completion
Creative Meets Technical
While the course is assessed through Visual Arts standards, the learning is deeply rooted in technological practice. Students will:
Solve real-world design problems
Learn how to plan, prototype, and construct
Explore how materials are used in both design and trade industries
Engage in a process that mirrors industrial design and product development, but with more space for innovation and creativity
This approach allows students to develop trade-relevant skills—such as precision making, material handling, and digital manufacturing—while also building portfolio-ready design thinking, ideal for creative industries and tertiary study.
Example Projects Might Include:
A chair reimagined for a future context
A lamp designed to respond to environmental data
A speaker housing made from repurposed or layered materials
A piece of furniture that doubles as a commentary on space or social function
Pathways and Opportunities
This course supports progression into:
Design and Technology (Product, Furniture, Industrial Design)
Creative Technologies
Engineering and Applied Trades
Architecture, Art and Design Schools
Or directly into hands-on industries where design thinking and making skills are valued
Students leave this course with the ability to think like a designer and build like a maker.
Creative Industries (Technology)
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91610 v3 Generic Technology 3.3 - Develop a conceptual design considering fitness for purpose in the broadest sense | 3 |
I |
6 |
* |
||
A.S. 91612 v3 Generic Technology 3.5 - Demonstrate understanding of how technological modelling supports technological development and implementation | 3 |
E |
4 |
4w * |
||
A.S. 91620 v4 Construction and Mechanical Technologies 3.20 - Implement complex procedures to integrate parts using resistant materials to make a specified product | 3 |
I |
6 |
* |
||
A.S. 91622 v3 Construction and Mechanical Technologies 3.22 - Implement complex procedures to make a specified product using a Computer Numerical Controlled (CNC) machine | 3 |
I |
4 |
* |
||
A.S. 91625 v3 Construction and Mechanical Technologies 3.25 - Demonstrate understanding of a complex machine | 3 |
I |
3 |
* |
||
Total Credits |
Number of credits that can be used for overall endorsement: 23
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 23 credits.
Externally Assessed Credits: 4 credits.
Internally Assessed Credits: 19 credits.
Student needed to take L1MPT, L1DVC or L1VIS
This course offers students the opportunity to develop strong practical making skills through a design-led approach that blends traditional workshop processes with modern tools and creative thinking. Students will explore how materials can be used not just to solve functional problems, but to ask questions, tell stories, or reflect contemporary issues.
Using materials such as wood, plastics, and mixed media, students will choose an everyday product—like a chair, lamp, or speaker—and reimagine it through the lens of contemporary design. Outcomes may be functional, semi-functional, or experimental depending on the student's design brief.
Although assessed through Visual Arts (Sculpture) standards, the course remains grounded in hard materials technology, focusing on how materials are manipulated, constructed, and presented in a professional and thoughtful way.
What students will learn:
Safe and confident use of workshop tools and machinery
Understanding the properties and behaviours of materials
Applying the design process from concept to final outcome
Using CAD software, 3D printing, and laser cutting to support prototyping and making
Developing visual communication skills through sketching, modelling, and documentation
Exploring how materials and products can carry meaning, reflect identity, or challenge convention
Course Focus:
Students will explore how products are made and how they could be redesigned for a new context or audience
Emphasis is placed on both the practical making and the conceptual reasoning behind the work
Projects are self-directed, allowing students to develop confidence, independence, and creative problem-solving
Pathways and Opportunities:
This course prepares students for:
Level 3 Materials and Processing Design
Product and Furniture Design
Creative Industries (Art, ArchitectureDVC, Industrial Design)
Design-focused trades or applied technologies
Building a portfolio for tertiary study or apprenticeship applications
Students will leave this course with an understanding of how to work with materials not just to make objects, but to communicate ideas, challenge norms, and respond to the world in creative and practical ways.
Creative Industries (Technology)
Visual Art Design Level 3, Materials and Processing Technology Design Level 3
Credit InformationAssessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91344 v4 Construction and Mechanical Technologies 2.20 - Implement advanced procedures using resistant materials to make a specified product with special features | 2 |
I |
6 |
|||
A.S. 91356 v3 Generic Technology 2.3 - Develop a conceptual design for an outcome | 2 |
I |
6 |
|||
A.S. 91357 v3 Generic Technology 2.4 - Undertake effective development to make and trial a prototype | 2 |
I |
6 |
|||
Total Credits |
Total Credits Available: 18 credits.
Internally Assessed Credits: 18 credits.
Mining Engineer, Mechanical Engineering Technician, Aircraft Maintenance Engineer, Building Surveyor, Architect, Architectural Technician, Electronics Engineer, Collision Repair Technician, Automotive Electrician, Automotive Technician, Automotive Refinisher, Biomedical Engineer, Biomedical Technician, Biotechnologist, Boat Builder, Naval Architect, Fabrication Engineer, Building Contractor, Mechanical Engineer, Electrical Engineer, Building and Construction Manager, Cabinet Maker, Line Mechanic, Surveyor, Carpenter, Civil Engineer, Civil Engineering Technician/Draughtsperson, Mine/Quarry Manager, Telecommunications Technician, Industrial Designer, Plumber, Gasfitter and Drainlayer, Electrician, Electrical Engineering Technician, Lift Technician, Energy and Chemical Plant Operator, Environmental Engineer, Exhibition and Collections Technician, Marine Engineer, Furniture Finisher, Landscape Architect, Health and Safety Adviser, Joiner, Refrigeration/Air-conditioning Technician, Navy Sailor, Pulp and Paper Mill Operator, Plastics Technician, Project Manager, Fire Engineer
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningStudents should have taken year 11 Technology
This course is designed for students who are interested in expanding their skills in metalworking, fabrication, and welding, with a strong focus on industry-relevant techniques and practical application. Through hands-on projects and workshop-based learning, students will gain valuable experience in working with a variety of metals and processes used in engineering and manufacturing.
Key Learning Areas
Welding Techniques
Students will learn and apply a range of welding methods including:
MIG (Metal Inert Gas)
TIG (Tungsten Inert Gas)
Arc Welding
They will also develop confidence in safely setting up and operating welding equipment, following industry-standard safety procedures and best practices.
Understanding Metal Types and Properties
Students will explore the properties, strengths, and limitations of commonly used metals such as:
Mild steel
Aluminium
Stainless steel
They will learn how to select the appropriate material for different types of fabrication work based on these properties.
Design and Fabrication Projects
Students will complete design-based practical projects, taking their ideas from concept through to final product. This includes:
Reading and interpreting technical drawings
Planning fabrication steps
Using appropriate tools, machinery, and welding methods
Producing functional and visually refined metalwork
Health and Safety
A strong emphasis is placed on workshop safety, including:
Correct use of personal protective equipment (PPE)
Safe operation of tools and machinery
Workshop conduct and emergency procedures
Assessment
Assessment is primarily project-based, with students demonstrating their:
Technical competency in welding and fabrication
Ability to follow design processes and work independently
Understanding of material properties and safety protocols
Written reflections or theory-based assessments will complement practical tasks, reinforcing understanding of welding theory and material science.
Pathways and Progression
By the end of this course, students will have developed a solid foundation in metal fabrication and welding, preparing them for:
Level 3 Technology Metal
Entry into pre-trade engineering or welding programmes
Careers in fabrication, automotive, engineering, construction, or manufacturing
This course provides a valuable blend of practical skills, design thinking, and industry-aligned knowledge that supports both further education and workplace readiness.
Creative Industries (Technology)
Gateway Level 2 and Level 3, Design and Visual Communication Level 1, Material and Processing Technology Level 1, Materials and Processing Technology Design Level 2, Materials and Processing Technology Year 10
Credit InformationAssessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91344 v4 Construction and Mechanical Technologies 2.20 - Implement advanced procedures using resistant materials to make a specified product with special features | 2 |
I |
6 |
|||
A.S. 91355 v3 Generic Technology 2.2 - Select and use planning tools to manage the development of an outcome | 2 |
I |
4 |
|||
A.S. 91356 v3 Generic Technology 2.3 - Develop a conceptual design for an outcome | 2 |
I |
6 |
|||
A.S. 91357 v3 Generic Technology 2.4 - Undertake effective development to make and trial a prototype | 2 |
I |
6 |
|||
Total Credits |
Total Credits Available: 22 credits.
Internally Assessed Credits: 22 credits.
Building Surveyor, Collision Repair Technician, Automotive Electrician, Glazier, Automotive Technician, Automotive Refinisher, Boat Builder, Naval Architect, Fabrication Engineer, Building Contractor, Building and Construction Labourer, Electrical Engineer, Building and Construction Manager, Cabinet Maker, Line Mechanic, Carpenter, Coachbuilder/Trimmer, Telecommunications Technician, Stonemason, Plumber, Gasfitter and Drainlayer, Electrician, Electrical Engineering Technician, Lift Technician, Ranger, Furniture Finisher, Joiner, Roofer, Water/Wastewater Treatment Operator
Teacher in Charge: Mr P. Manu, Mrs K. Jooste.
Recommended Prior LearningOpen Entry. However, it is beneficial if you studied DVC at 10.
Helpful Accompanying Subjects:
• Mathematics
• Physics
• Art
• Design Technology
• Geography
This course introduces students to the foundations of design and visual communication, combining creativity with technical skill development. Students will learn to generate and communicate ideas through freehand sketching, instrumental drawing, and visual presentation techniques, helping them build strong visual literacy and confidence in expressing design concepts.
Over the year, students will complete four design projects, each aligned with key NCEA standards in:
Product Design
Spatial Design (architecture, interior, or landscape)
Instrumental Drawing
Visual Presentation Techniques
These projects encourage students to apply the design process, explore real-world problems, and develop solutions through the lens of both spatial and product design. Each project is worth 5 credits, allowing students to gain a total of 20 Level 1 credits.
What students will learn:
How to sketch, render, and draft design ideas accurately and confidently
Use of design-specific language and tools
Exploration of architectural, landscape, interior, and product design contexts
How to communicate ideas to a specific audience using visual storytelling and layout
An introduction to computer-aided design (CAD) and presentation software
Course Focus:
This course not only builds technical skills, but also develops creative thinking, problem-solving, and design literacy. It encourages students to observe and respond to the designed world around them, laying the foundation for future study and careers in:
Architecture
Industrial and Product Design
Engineering
Graphic Design
Construction and Spatial Design
Whether students are interested in design as a career or simply want to build transferable creative and technical skills, Level 1 DVC offers an inspiring and practical introduction to the world of design.
Term 1
Students will work on Standard 1.1 Generate design Ideas to develop a product
Term 2
Students will work on Standard 1.2 Develop Techniques to Visually Communicate a Product Design
Term 3
Students will work on Standard 1.3 Develop a spatial design (spatial refers to buildings and or structures)
Term 4
Students will work on Standard 1.4 Develop Iinstrumental Drawing Skills
Creative Industries (Technology)
1.1 Generate product design ideas using visual communication techniques in response to design influences 5 credits
1.2 Use presentation techniques to visually communicate own product design 5 credits
1.3 Develop spatial design ideas informed by the consideration of people 5 Credits
1.4 Use instrumental drawing techniques to communicate a product or spatial design outcome 5 Credits
This course has a total of 20 Credits
Visual Art Design Level 2, Gaming and Animation Design Level 2, Materials and Processing Technology Design Level 2
Teacher in Charge: Mr P. Manu, Mrs K. Jooste.
Recommended Prior LearningYear 9 Technology
This course provides students with a strong foundation in design thinking, drawing, and visual communication, with a focus on developing creative solutions to real-world design challenges. Students will explore design ideas related to architecture, product design, and media, and learn how to take a concept from initial sketches to a fully resolved visual presentation.
Throughout the course, students will be introduced to key design tools and techniques, including:
Formal drawing systems (instrumental drawing)
Freehand sketching and rendering
Computer-Aided Design (CAD)
Presentation and layout techniques
Students will work on a variety of design briefs that encourage both creative exploration and clear communication. Each project is designed to build confidence in presenting ideas visually and to develop a deeper understanding of how design influences our world.
Course Focus:
Developing creative solutions for spatial and product design challenges
Learning to visually communicate ideas to a target audience
Building technical drawing and presentation skills
Exploring digital tools used in the design industry
Where This Leads:
This is a foundation course for Level 1 DVC, and sets students up for further study in a range of creative and technical areas. From here, students can follow two key pathways:
Design Technologies – focusing on building and realising physical designs, including fabrication, product development, and construction-related skills
Art Design – focusing on artistic and conceptual design, including graphic design, character development, and visual storytelling
Whether students are interested in design, architecture, engineering, or the arts, Year 10 DVC offers a valuable mix of creative exploration and practical skill-building to support their future learning.
Year 10 Options, Creative Industries (Technology)
Design and Visual Communication Level 1, Material and Processing Technology Level 1
This subject leads to:
NCEA DVC Levels 1 - 3
A wide range of possible careers eg Architecture /CAD /Engineering / Applied Technologies / Product Design / Landscape Design / Media Design / Creative Arts etc
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningIn most cases students who have not completed a satisfactory Level 1 Digital course will not be approved for the Level 2 Achievement Standards course.
Level 2 Gaming and Animation is a creative and technically focused course that introduces students to the process of designing and developing interactive digital experiences through both a Digital Technologies and Visual Art Design lens.
The course is split into two pathways:
Digital Technologies Pathway
Students will work towards creating a Digital Outcome using tools such as Unity and C#, developing coding and computational thinking skills that support pathways into computer science and software development.
Visual Art Design Pathway
Students focus on character design, concept art, and interface layout, using tools like Blender and Adobe Creative Suite to produce design outcomes aligned with Visual Art Design standards. This supports pathways into visual communication, game art, and digital media.
Whichever pathway students choose, the core learning and project structure are the same.
It is strongly recommended that students have completed Level 1 Gaming and Animation. This is a project-based course, and success relies on building on prior skills and the ability to manage a long-term, self-directed body of work.
This course prepares students for Level 3 Gaming and Animation and supports future study in game development, animation, digital arts, and computer science.
Term 1
Students will study project planning methodologies and develop a proposal for a digital solution using research and inquiry-focused questions.
Term 2
Students will develop a design for their proposed digital outcome and start to develop their digital outcome
Term 3
Students will use an iterative process to develop their digital outcome and computer program and digital outcome and start to study for the external exam.
Term 4
Students will continue to study for the external examination. They will summarise the work completed over the year and present their digital outcomes.
Creative Industries (Digital Technology), Creative Industries (Technology)
Visual Arts is more than a subject. It is a journey into creativity, expression, and innovation. For students who dream of careers in design, architecture, fine arts, or creative technologies, this subject provides an essential foundation. Leading universities such as AUT, Unitec, and the University of Auckland value disciplines like painting, sculpture, printmaking, and photography, often giving priority to applicants with strong and expressive art folios.
In Visual Arts, students do more than create. They learn to think deeply, explore boldly, and communicate powerfully. They develop a unique creative voice and gain the confidence to express ideas that matter. Through hands on exploration and conceptual development, students build the technical skills and artistic insight needed to produce a compelling folio board, which is central to most tertiary creative applications.
Students will learn to:
Draw from observation and imagination
Develop and refine ideas using artist models and real world issues
Work with a wide range of media including digital, traditional, a
nd experimental approaches
Explore themes that are personal, cultural, political, or conceptual
Interpret and communicate meaning through visual language
Visual Arts empowers students to see the world differently and to shape it with purpose. Our graduates have become artists, photographers, gallery curators, architects, designers, illustrators, film creatives including at Weta Workshop, chefs, and entrepreneurs. Whether your passion lies in gaming, fashion, interior design, or simply expressing your vision, Visual Arts opens doors to both creative and professional pathways.
Visual Arts is not just a class. It is a launchpad for a life of creativity and impact.
Teacher in Charge: Mr P. Manu, Ms F. Sie.
Recommended Prior LearningAchievement of: 16 Credits in Level 1 Art, is recommended
Helpful Accompanying Subjects:
• Visual Art
• Design Technology
• Digital Technology
This course is designed for students who are ready to explore the world through the lens of a digital camera, using photography as a means of creative and conceptual expression. Students will develop their technical and visual literacy while working towards a cohesive body of photographic work based on an individually selected broad theme.
While satisfactory completion of Level 1 Visual Art – Photography is recommended, students with a strong interest in photography may be considered on a case-by-case basis with approval from Mr. Manu.
Course Structure:
Students will learn to use digital cameras, lighting equipment, and editing software to capture and manipulate images
They will study a range of New Zealand and international photographers, applying relevant conventions and styles to their own work
Projects will be driven by student-selected themes, encouraging both technical skill and personal voice
What Students Will Learn:
How to generate and develop ideas through photography
How to use photographic equipment confidently and safely
Digital editing and post-production techniques
How to analyse and apply artist models
How to document creative decisions and develop a visually coherent photographic series
Assessment:
Students will be assessed through Visual Art Photography standards, including internal and external components, with the major focus being on the development and presentation of a final folio board.
Regular photo-taking outside of class time is essential, and students are expected to manage their own shooting schedules and locations
While it is preferred that students have access to a personal DSLR or mirrorless camera, a limited number of school cameras are available for use
Additional Notes:
Students wishing to take two Level 2 Visual Art subjects (e.g. Photography + Painting or Printmaking) must seek approval from Mr. Manu
This course builds both creative and technical confidence, preparing students for Level 3 Photography, Scholarship opportunities, and future pathways in Visual Arts, Design, Media, and the Creative Industries.
Check out more of the students' work on our Art Instagram page @Listoncollegeart
Creative Industries: Visual Arts
Visual Art Design Level 3, Media Studies Level 3, Visual Art Photography Level 3
Contributions and Equipment/StationeryA3 Visual Diary can be purchased from the Department $7.50
6 mpix digital camera (preferably an SLR)
8G memory stick
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91312 v2 Visual Arts 2.2 - Use drawing methods to apply knowledge of conventions appropriate to photography | 2 |
I |
4 |
|||
A.S. 91317 v2 Visual Arts 2.3 - Develop ideas in a related series of drawings appropriate to established photography practice | 2 |
I |
4 |
|||
A.S. 91322 v2 Visual Arts 2.4 - Produce a systematic body of work that shows understanding of art making conventions and ideas within photography | 2 |
E |
12 |
|||
Total Credits |
Total Credits Available: 20 credits.
Externally Assessed Credits: 12 credits.
Internally Assessed Credits: 8 credits.
Photographer, Printer, Private Teacher/Tutor, Print Finisher, Secondary School Teacher, Signmaker, Buyer, Teacher Aide, Television Presenter, Film/Television Camera Operator, User Experience Designer, Marketing Specialist, Fashion Designer, Journalist, Graphic Designer, Interior Designer, Community Development Worker, Industrial Designer, Event Manager, Conservator, Make-up Artist, Animator/Digital Artist, Curator, Graphic Pre-press Worker, Advertising Specialist, Copywriter, Sales and Marketing Manager, Director (Film, Television, Radio or Stage), Visual Merchandiser, Early Childhood Teacher, Retail Manager, Exhibition and Collections Technician, Architect, Media Producer, Production Assistant (Film, Television, Radio or Stage), Art Director (Film, Television or Stage), Artist, Artistic Director, Film and Video Editor, Florist, Beauty Therapist, Hairdresser/Barber, Primary School Teacher
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningYear 9 Visual Art, Year 9 Art Design, Year 10 DVC/TECH
This course builds on the creative and technical skills developed in Year 9, with a focus on visual storytelling, graphic communication, and concept development. Students will explore how to use design to express ideas and meaning, drawing inspiration from the work of contemporary artists and designers.
Students will learn how to apply the visual elements and principles of design—such as composition, colour, shape, line, and typography—through hands-on projects in drawing, painting, printmaking, and digital media. They will work across both traditional and digital processes to explore ideas and communicate messages visually.
What Students Will Do:
Create visual responses to artist and designer models
Learn to draw from observation and use this to develop original design ideas
Explore graphic design and character illustration through a range of media
Develop basic skills in layout, typography, and composition
Analyse and describe how meaning is communicated through selected works of art and design
Course Focus:
Building a strong foundation in visual literacy and creative thinking
Introducing students to design as a form of communication
Preparing students for Level 1 Visual Art – Design, or further study in Graphic Design, Art, or Media
Check out the Art Department Instagram page for more work from our students @Listoncollegeart
Year 10 Options, Creative Industries: Visual Arts
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 90917 v3 Visual Arts 1.5 - Produce a finished work that demonstrates skills appropriate to cultural conventions | 1 |
I |
4 |
|||
Total Credits |
Total Credits Available: 4 credits.
Internally Assessed Credits: 4 credits.
Photographer, Printer, Private Teacher/Tutor, Tattoo Artist, Print Finisher, Secondary School Teacher, Signmaker, Teacher Aide, Film/Television Camera Operator, Urban/Regional Planner, Graphic Designer, Interior Designer, Communications Professional, Event Manager, Conservator, Jeweller, Animator/Digital Artist, Curator, Graphic Pre-press Worker, Advertising Specialist, Sales and Marketing Manager, Director (Film, Television, Radio or Stage), Visual Merchandiser, Early Childhood Teacher, Exhibition and Collections Technician, Archivist, Media Producer, Production Assistant (Film, Television, Radio or Stage), Art Director (Film, Television or Stage), Artist, Artistic Director, Film and Video Editor, Primary School Teacher
Teacher in Charge: Mr P. Manu.
This course builds on the creative foundations developed in Years 7 and 8, and introduces students to the world of Visual Art and Design through a hands-on, practical approach. Offered as a two-term option subject, this course gives students the opportunity to explore both 2D and 3D media while developing their visual thinking and creative confidence.
Students will begin by strengthening their drawing and colour skills, with an emphasis on visual elements such as line, shape, form, texture, and typography. From there, students will be introduced to design thinking, working through creative processes to produce their own original outcomes.
What Students Will Do:
Learn and apply key visual elements and principles
Explore the role of typography and layout in visual communication
Create typographic portraits, posters, and respond to Pacific and Māori design influences
Experiment with a range of media and techniques, from traditional drawing and painting to design-focused making
Develop their own visual ideas in response to the work of contemporary artists and designers
Course Focus:
Encouraging creative thinking and individual expression
Understanding how design is used to communicate meaning and identity
Providing a strong foundation for further study in Year 10 Visual Art – Design and beyond
Year 9 Options, Creative Industries: Visual Arts
Visual Art Design Level 2, Visual Art Design Year 10, Visual Art Level 1, Visual Art Photography Level 2
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry
This course builds on the foundational skills developed in Years 7 and 8 and offers students a hands-on introduction to Visual Art with a focus on Painting. Offered as a two-term option subject, this course encourages students to explore a range of 2D and 3D media, while developing their ability to express ideas visually.
Students will begin with a focus on drawing and colour theory, using observation and imagination to create original artwork. They will explore the visual elements and principles of art, including line, shape, tone, texture, and composition, through practical activities.
The course culminates in a grid-based painting project inspired by an established contemporary artist, allowing students to apply their learning in a large-scale, personalised artwork.
What Students Will Do:
Develop fundamental drawing and painting techniques
Learn about colour mixing, shading, and brush control
Explore the work of contemporary artists and respond creatively to their styles
Create a final grid painting that reflects both technical skill and personal expression
Experiment with both 2D and 3D media to build confidence across different art forms
Why Take Visual Art – Painting? Printmaking? Sculpture?
Visual Art improves:
Observation and attention to detail
Fine motor skills and hand-eye coordination
Creative and critical thinking
Imagination, innovation, and visual problem solving
This course provides an enjoyable, skill-building experience that lays a strong foundation for future study in Year 10 Visual Art and beyond, while encouraging each student’s individual creativity and artistic voice.
Year 9 Options, Creative Industries: Visual Arts
Teacher in Charge: Mr P. Manu.
Year 8 Art is a hands-on, creative course that introduces students to a wide range of art-making techniques and ways of developing and expressing visual ideas. Students will explore drawing, painting, and sculpture through engaging projects that build their skills and confidence in the visual arts.
The course is structured around the four strands of the Visual Arts Curriculum:
Developing Practical Knowledge
Developing Ideas
Communicating and Interpreting
Understanding the Visual Arts in Context
Students will be inspired by a variety of artist models—both historical and contemporary—as they learn how to generate, develop, and present their own artwork. They will study and respond to different subject matter, experiment with media, and explore the processes involved in making artworks from concept to completion.
What Students Will Do:
Build skills in drawing, painting, and 3D construction
Explore a range of materials and media
Learn how to use artist models to inspire and guide their own work
Create a final project that reflects their individual ideas and creative decisions
Begin to understand how art communicates meaning and responds to the world around us
This course encourages creative exploration, problem-solving, and personal expression, and provides an excellent foundation for continuing in Year 9 Visual Art or Design.
Year 8 Options, Creative Industries: Visual Arts
Teacher in Charge: Mr P. Manu, Ms F. Sie, Mr J. Leifi.
Recommended Prior LearningYear 10 Art
This Level 1 course is a directed course of study consisting of 20 Level 1 Liston Credits. The 20 credits are broken down into 3 assessments, TWO internal assessments (both 5 credits each) that make up the first panel of the folio (see images below), and ONE external assessment (10 credits) which are both panels.
Assessments | Description | Tasks |
---|---|---|
Internal 1.2 = 5 Credits | Use drawing methods and skills for recording information using wet and dry media | Task 1: Observational Pencil self portrait Task 2: Pen Drawing Task 3: Water Colour Task 4: White pencil on Black paper Task 5: 2 x Mixed media work Task 6: Painted portrait |
Internal 1.3 = 5 Credits | Use drawing conventions to develop work in more than one field of practice | Task 7: 4 x Indian ink portraits (German Expressionism/Anime style) Task 8: Wood cut print Task 9: Banksy style stencil Task 10: 2 x Brown paper stencil pattern ink Task 11: Multimedia collage work |
External 1.4 = 10 Credits | Produce a body of work that is informed by established practice, which develops ideas using a range of media | Task 12: Artist influenced work / Multimedia Task 13: Artist influenced work / Multimedia Task 14/15: A3 Multimedia work incorporating artist influences |
At this level, students extend their skills using a variety of techniques, tools, materials, processes, and procedures in 2 dimensional activities. Students will focus on the theme of identity to create a body of work that reflects who they are while incorporating different artist models styles and methods.
Check out more of the students' work on our Art Instagram page @Listoncollegeart
Creative Industries: Visual Arts
Visual Art Design Level 2, Visual Art Level 2, Visual Art Photography Level 2
Contributions and Equipment/StationerySpecialised Art stationery provided by the Art Department
Teacher in Charge: Mr P. Manu, Mr D. Lu.
Recommended Prior LearningYear 11 Visual Art and/or Year 11 DVC
This course introduces students to Graphic Design and Character Design as creative pathways within Visual Art. Students will develop their ability to communicate ideas visually and build a personal design style, working on projects that respond to themes such as branding, social issues, graphic narratives, or interactive media.
Students can choose to focus on:
Graphic Design – branding, logos, posters, magazine spreads, packaging, and corporate identity
Character Design – world-building, character development, environments, and storytelling for games or graphic novels
Course Structure:
Working in consultation with their teacher, students will:
Develop an individualised brief based on a selected theme or concept
Explore and apply design processes including sketching, collage, photography, painting, 3D modelling, and digital techniques
Investigate and apply typography, layout, colour theory, and visual storytelling
The final body of work will be curated and presented as a folio board for assessment, showcasing the student’s design journey and technical growth over the year.
What Students Will Learn:
How to generate and refine design ideas
How to apply conventions from contemporary and historical designers
How to use digital design software (such as Photoshop and Illustrator)
How to produce a cohesive, visually engaging design outcome
How to think critically about audience, message, and function in design
Assessment:
Assessment is based on Visual Art Design standards, including:
Internal assessments focused on the development of ideas and techniques
An external assessment through the submission of a folio board presenting a resolved body of design work
Additional Notes:
Students wishing to take two Level 2 Visual Art subjects (e.g. Design + Photography or Painting) must seek approval from Mr. Manu
This course prepares students for Level 3 Design and supports progression into fields such as Graphic Design, Illustration, Animation, and the broader creative industries
Check out more of the students' work on our Art Instagram page @Listoncollegeart
Example of Level 2 Design folio board below
Term 1
Poster Design: You will research methods and ideas related to design as well as contextual information about your idea to base your work on. You will use drawing to generate and develop ideas; drawing could be done in the traditional way with a pencil on paper but we will also move in to digital computer based drawing depending on your strengths and interest. Design solutions can be base around typography, illustration (including character design and animation) and editorial design such as advertising.
(4 Credits).
Term 2
Personal Design: (Logo.) You will research methods and ideas related to design ideas you want to pursue, researching about your theme to base your work on. You will use drawing to generate and develop ideas. Design projects will be inspired by established design artists, and can be based around typography, illustration (including character design) or editorial design such as advertising. This work will also become the basis of your two board Portfolio which is your external assessment. (4 Credits).
Term 3
Personal Design: (Magazine Spread) You will research methods and ideas related to design ideas you want to pursue, researching about your theme to base your work on. You will use drawing to generate and develop ideas. Design projects will be inspired by established design artists, and can be based around typography, illustration (including character design) or editorial design such as advertising. This work will also become the basis of your two board Portfolio which is your external assessment. (4 Credits).
Term 4
You will use design artists as inspiration to create concepts. developments and final designs for a final design brief project for your External Assessment. This work will finish your two board Portfolio which is your external assessment. (12 credits).
Creative Industries: Visual Arts
This course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91310 v2 Visual Arts 2.2 - Use drawing methods to apply knowledge of conventions appropriate to design | 2 |
I |
4 |
|||
A.S. 91315 v2 Visual Arts 2.3 - Develop ideas in a related series of drawings appropriate to established design practice | 2 |
I |
4 |
|||
A.S. 91320 v2 Visual Arts 2.4 - Produce a systematic body of work that shows understanding of art making conventions and ideas within design | 2 |
E |
12 |
|||
A.S. 91325 v2 Visual Arts 2.5 - Produce a resolved work that demonstrates control of skills appropriate to cultural conventions | 2 |
I |
4 |
|||
Total Credits |
Total Credits Available: 24 credits.
Externally Assessed Credits: 12 credits.
Internally Assessed Credits: 12 credits.
Animator/Digital Artist, Sales Representative, Advertising Specialist, Copywriter, Sales and Marketing Manager, Software Developer, Art Director (Film, Television or Stage), Artist, Artistic Director, Cutter, Graphic Designer, Interior Designer, Communications Professional, Industrial Designer, Graphic Pre-press Worker, Visual Merchandiser, Exhibition and Collections Technician, Game Developer, Printer, Private Teacher/Tutor, Secondary School Teacher, Artist, Graphic Designer, Graphic Pre-press Worker, Photographer, User Experience Designer
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningLevel 2 Art Design
This course offers students the opportunity to engage with graphic design and character-based illustration through both historical and contemporary design practices. Students will explore how meaning is created and communicated visually, and develop their own unique design style across a series of projects tailored to their interests and strengths.
Building on skills developed in Level 2, students will learn how to take an idea from concept to completion using a wide range of techniques including sketching, collage, photography, painting, model-making, and digital design tools.
Course Structure:
Students will choose from a range of design pathways, including:
Graphic Design – logos, branding, posters, magazine spreads and covers
Character Design & Illustration – visual storytelling for games, graphic novels, or animation concepts
Each student will work with the teacher to formulate an individualised design brief that may respond to a brand concept, social issue, graphic narrative, or interactive media project. Students will explore how to express their ideas through typography, layout, colour, form, and narrative structure.
Final outcomes will be digitally printed and displayed on a portfolio board for external assessment, showcasing the development and refinement of their work over the year.
What Students Will Learn:
The evolution of design and its impact on culture and communication
How to develop a cohesive visual language and design identity
How to use industry-relevant tools such as Adobe Creative Suite (Photoshop, Illustrator, InDesign)
How to think critically about audience, message, and function in design
How to generate, refine, and present a resolved body of work
Assessment:
Assessment is based on Visual Art Design standards, including:
Internal assessments focused on generating and developing ideas
An external folio submission that presents a resolved series of design outcomes
Additional Notes:
Students wishing to take two Level 3 Visual Art subjects (e.g. Design + Photography or Painting) must gain approval from Mr. Manu
This course supports Scholarship Design, with mentorship available for eligible students
This course prepares students for further study in Graphic Design, Communication Design, Illustration, Animation, and other creative industries, while also building valuable skills in visual literacy, problem-solving, and creative innovation.
Check out more of the students' work on our Art Instagram page @Listoncollegeart
Examples of level 3 Design boards below:
Term 1
Logo Design/Website: You will research methods and ideas related to design as well as contextual information about your idea to base your work on. You will use drawing to generate and develop ideas; drawing could be done in the traditional way with a pencil on paper but we will also move in to digital computer based drawing depending on your strengths and interest. Design solutions can be base around typography, illustration (including character design / animation) and editorial design such as advertising.
(4 Credits).
Term 2
Personal Design: (Logo, magazine spread or cover, website, graphic novel cover etc.) You will research methods and ideas related to design ideas you want to pursue, researching about your theme to base your work on. You will use drawing to generate and develop ideas. Design projects will be inspired by established design artists, and can be based around typography, illustration (including character design) or editorial design such as advertising. This work will also become the basis of your two board Portfolio which is your external assessment. (4 Credits).
Term 3
Personal Designs: You will use design artists as inspiration to create concepts. developments and final designs for each design brief project for your External Assessment. This work will make up your three board Portfolio which is your external assessment. (1st half of 14 credits).
Term 4
You will use design artists as inspiration to create concepts, developments and final designs for each design brief project for your External Assessment. This work will finish your three board Portfolio which is your external assessment. (2nd half of 14 credits).
Creative Industries: Visual Arts
This course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91440 v2 Design 3.1 - Analyse methods and ideas from established design practice | 3 |
I |
4 |
4r * |
||
A.S. 91445 v2 Design 3.2 - Use drawing to demonstrate understanding of conventions appropriate to design | 3 |
I |
4 |
* |
||
A.S. 91450 v2 Design 3.3 - Systematically clarify ideas using drawing informed by established design practice | 3 |
I |
4 |
* |
||
A.S. 91455 v2 Design 3.4 - Produce a systematic body of work that integrates conventions and regenerates ideas within design practice | 3 |
E |
14 |
* |
||
A.S. 91460 v2 Visual Arts 3.5 - Produce a resolved work that demonstrates purposeful control of skills appropriate to a visual arts cultural context | 3 |
I |
4 |
* |
||
Total Credits |
Number of credits that can be used for overall endorsement: 30
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 30 credits.
Externally Assessed Credits: 14 credits.
Internally Assessed Credits: 16 credits.
Artist, Graphic Designer, Graphic Pre-press Worker, Photographer, User Experience Designer, Game Developer, Animator/Digital Artist, Advertising Specialist, Copywriter, Sales and Marketing Manager, Software Developer, Art Director (Film, Television or Stage), Artistic Director, Tattoo Artist, Cutter, Interior Designer, Communications Professional, Industrial Designer, Visual Merchandiser, Exhibition and Collections Technician, Media Producer, Private Teacher/Tutor, Secondary School Teacher
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningAchievement of: 12 Credits in Level 2 Photography, is recommended but not required
Helpful Accompanying Subjects:
• Visual Art: Painting, Design, Printmaking Photography
• Design Technology
• Digital Technology
This course is designed for students who wish to explore Photography as a visual art form, developing both technical skills and conceptual depth. Students will create a cohesive body of work that reflects a personal response to a broad theme of their choice, informed by the study of contemporary and historical photographic practice.
Satisfactory completion of Level 2 Visual Art – Photography is recommended. However, students who have not previously taken Art may still be considered, following a discussion with Mr. Manu.
Course Structure:
Students will develop skills in using a digital camera, studio lighting equipment, and post-production software
They will study New Zealand and international photographers, learning to apply artistic conventions to their own practice
Emphasis is placed on visual storytelling, idea development, and the ability to work independently with purpose
Students will explore digital and experimental processes, using photography to investigate personal, social, or conceptual themes
What Students Will Learn:
Technical control of cameras, lighting setups, and image capture
Digital manipulation and editing using Photoshop or similar software
How to research and respond to the methods and ideas of contemporary photographers
How to generate, refine, and present a visually coherent photographic series
How to reflect critically on their work and document their creative decision-making process
Scholarship Photography Opportunity:
Students who demonstrate strong creative and technical ability will be supported to enter Scholarship Photography.
Our school has a proven track record of success, including multiple Scholarship recipients and a Top Scholar Award – the highest achievement in New Zealand for Photography.
Assessment:
Students will be assessed through Visual Art Photography standards, including both internal assessments and an external folio submission.
Students are expected to take photographs regularly outside of class time. Homework and independent practice are essential.
While it is preferred that students have access to a personal DSLR or mirrorless camera, a limited number of school cameras are available for loan.
Additional Notes:
Students wishing to take two Level 3 Visual Art disciplines (e.g. Photography + Painting or Printmaking) must gain approval from Mr. Manu
Students new to Art who are interested in Photography are encouraged to speak to Mr. Manu to discuss suitability and expectations
Check out more of the students' work on our Art Instagram page @Listoncollegeart
Creative Industries: Visual Arts
A3 Visual Diary can be purchased from the Department $7.50
6 mpix digital camera (preferably an SLR)
8G memory stick
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91441 v2 Painting 3.1 - Analyse methods and ideas from established painting practice | 3 |
I |
4 |
4r * |
||
A.S. 91447 v2 Photography 3.2 - Use drawing to demonstrate understanding of conventions appropriate to photography | 3 |
I |
4 |
* |
||
A.S. 91452 v2 Photography 3.3 - Systematically clarify ideas using drawing informed by established photography practice | 3 |
I |
4 |
* |
||
A.S. 91457 v2 Photography 3.4 - Produce a systematic body of work that integrates conventions and regenerates ideas within photography practice | 3 |
E |
14 |
* |
||
Total Credits |
Number of credits that can be used for overall endorsement: 26
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 26 credits.
Externally Assessed Credits: 14 credits.
Internally Assessed Credits: 12 credits.
Animator/Digital Artist, Advertising Specialist, Copywriter, Sales and Marketing Manager, Retail Manager, Architect, Police Officer, Art Director (Film, Television or Stage), Historian, Artist, Artistic Director, Film and Video Editor, Beauty Therapist, Print Finisher, Buyer, Film/Television Camera Operator, Retail Sales Assistant, Chef, Cutter, Fashion Designer, Journalist, Graphic Designer, Interior Designer, Community Development Worker, Industrial Designer, Event Manager, Conservator, Jeweller, Editor, Corrections Officer, Make-up Artist, Curator, Demonstrator, Graphic Pre-press Worker, Director (Film, Television, Radio or Stage), Visual Merchandiser, Sports Coach/Official, Early Childhood Teacher, Exhibition and Collections Technician, Media Producer, Production Assistant (Film, Television, Radio or Stage), Florist, Lighting Technician, Game Developer, Hairdresser/Barber, Primary School Teacher, Navy Sailor, Nursery Grower/Worker, Photographer, Printer, Private Teacher/Tutor, Purchasing/Supply Officer, Recruitment Consultant, Secondary School Teacher, Signmaker, Teacher Aide, Television Presenter, Valuer, User Experience Designer, Intelligence Officer, Marketing Specialist, Fire Engineer, Ophthalmologist
Teacher in Charge: Mr P. Houlahan.
Recommended Prior LearningAchievement Standards entered at Level 1 will vary according to the class students are placed in and what Standards students have already completed.
The LEAP contains a range of texts and assessment challenges to prepare students for the rigours of NCEA and further study. The course is designed to help students make sense of a complex and fast changing world. In this course we emphasise reinforcement of the basic skills involved in reading and writing accurately, as we endeavour to build student confidence and allow them to find their own voice and respond critically to a range of modern and classic texts. Texts studied in the LEAP range from classics like Lord of the Flies, or Macbeth, to more modern books such as The Hate U Give, or Montana 1948. We have a strong emphasis on Maori and indigenous voices in our course, with texts such as Whale Rider or The Savage Coloniser featuring. We are attempting to ensure our students growing up in West Auckland in 2024 are exposed to as many viewpoints on the wider world as possible.
Many students will end up doing a selection of Liston Credits standards based on consultation with their teachers. We will endeavour as much as possible to fit the course to the strengths and needs of each student.
We will be using some of the new, combined with traditional methods of assessment. We believe the mixture provided in our LEAP will provide an excellent jumping off point for NCEA Level 2 and beyond.
Term 1
Intro to course and set texts.
We are focused on WRITING for the first four weeks - addressing mechanics of writing, unpacking syntax/grammar/apostrophes - helping students avoid common errors.
Weeks 5-10 : CREATIVE writing
LISTON Assessment Internal - 5 credits, due at the end of week 1, Term 2.
Term 2
Week 1 - FINAL copy of creative writing due
NOVEL study - will vary by class.
Preparation for CAA (for those who need this literacy standard)
END of Term - External essay, Novel - Liston 5 credits
Term 3
Visual Text, Film study - most of term.
ESSAY practice for externals.
WEEK 8/9 - Unfamiliar Practice
Week 10 - Prelim exams
Term 4
EXAM prep.
SUBMIT writing folio - best two pieces - END of week 1.
Liston Credits 5
EXAM - Unfamiliar TEXT, plus essay standard, Visual OR Written
English Level 2, History Level 2
Our LEAP course (Liston English Academic Preparation) involves the English department ensuring students have the skills, tools and confidence to be successful in NCEA Level 2, 3 and Scholarship English. We have incororporated the best of the new (2024) English curriculum which asks students to Understand, Know, and Do and married that with some more traditional approaches to learning. We are seeking to both challenge and engage our students and show them the awesome breadth and intellectual power that comes through studying English. .
Teacher in Charge: Mr P. Houlahan.
Recommended Prior LearningREQUIREMENTS: hieved the following:
• Passes in the external standards 1.1 AND 1.3 in NCEA Level 1 English.
IDEALLY:
• Passes in the internal standards1.5 and 1.8 in NCEA Level 1 English.
• You may be required to re-sit any internal standards not passed in Level 1.
At Level 2 English, students are required to respond on a deeper level to the texts they are studying. They have more choice around texts they might engage with than they did in Level 1, but with this choice comes greater responsibility to ask deeper questions, think harder and longer about what a text is saying to them, and respond in a more mature way to those texts. Texts students may encounter at Level 2 include classics such as To Kill a Mockingbird or Catcher in the Rye or Shakespeare along with modern books like THUG or visual texts such as Snowpiercer or Hacksaw Ridge. There is a continued emphasis on accuracy with written work, and also the scope for boys to read more widely than they perhaps ever have.
There is a also very important research standard at Level 2 which allows students to develop their skills around independant study.
Entry to Level 2 English usually requires success in one or both of the external standards from Level 1 (1.1/1.3) and successful completion of all the internal standards in Level 1.
Term 1
ONE 1 Jan 27 Year 8-11 in class from Wednesday onwards AUCKLAND ANNIVERSARY 27th
2 Feb 3 Course outline, structure, overview, AS 2.9 intro, choose extended and short text LIBRARY visit WAITANGI DAY THURS 6th
3 Feb 10 AS 2.2: Introduce text, begin viewing
4 Feb 17 2.2: Finish viewing, begin analysis INAUGURAL MASS Mon 17th
ATHLETICS DAYS 20th & 21st
5 Feb 24 2.9 LOGs intro and teach, exemplars, drafts ASH WED. LITURGIES Wed 26th
6 Mar 2 AS 2.9: LOG one in class
7 Mar 9 Begin LOG two
8 Mar 16 AS 2.9: LOG two in class
9 Mar 23 2.2: Analysis plus essay skills
10 Mar 30 2.2: Analysis plus essay skills
11 Apr 6 AS 2.2: Formal essay in class (folio piece #1) GOOD FRIDAY
Term 2
TWO 1 Apr 27 2.4: Intro, Skills, exemplars, start draft ANZAC DAY OBS
2 May 4 2.4: Skills, editing, grammar
3 May 12 2.4: (folio piece) diary/obituary/review/letter LISTON DAY
4 May 18 2.4: (folio piece ) DUE this week
5 May 25 AS 2.9: LOG Three
6 June 1 AS 2.9: LOG Three due QUEENS BIRTHDAY
7 June 8 AS 2.9: LOG Four
8 June 15 AS 2.9: LOG Four due
9 June 22 AS 2.9: LOG Five
10 June 29 AS 2.9: LOG Five due
Term 3
July 20 AS 2.9: LOG Six DUE8: Intro and brainstorm
July 27 AS 2.8: Intro, brainstorm, completeComplete logs
Aug 3 AS 2.8: Begin draft
Aug 10 AS 2.8: Draft feedback
Aug 17 AS 2.8: Final copy DUE
Aug 24 2.4: Final drafts2.2 OR 2.3: Exam revision
Aug 31 2.4: 2.4 – feedback and final copies2.2/2.3: Exam revision
Sept 7 AS 2.4: FINAL FOLIO DUEEXAM week SENIOR EXAM WEEK
Sept 14 EXAM Prep2.4: Final draft feedback WORK DAY
Sept 21 EXAM WEEKAS 2.4: Final folio DUE
Term 4
1 Oct 12 INTERNALs catch up
2 Oct 19 EXAM prep
3 Oct 26 INTERNALs/EXAM prep LABOUR DAY
Prize Giving 28th & EOY Mass 29th
4 Nov 2 INTERNALs/EXAM prep
5 Nov 9 EXAM prep – final week FINAL Mass 9th Nov Prize giving 10 Nov.
6 Nov 16
English Level 3, Media Studies Level 3
Level 2 English strongly supports careers in law, the media, PR, communications and many other areas.
Credit InformationThis course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91098 v3 English 2.1 - Analyse specified aspect(s) of studied written text(s), supported by evidence | 2 |
E |
4 |
Y |
4r,4w |
|
A.S. 91100 v2 English 2.3 - Analyse significant aspects of unfamiliar written text(s) through close reading, supported by evidence | 2 |
E |
4 |
Y |
4r,4w |
|
A.S. 91101 v2 English 2.4 - Produce a selection of crafted and controlled writing | 2 |
I |
6 |
Y |
6w |
|
A.S. 91105 v2 English 2.8 - Use information literacy skills to form developed conclusion(s) | 2 |
I |
4 |
Y |
4r |
|
A.S. 91106 v2 English 2.9 - Form developed personal responses to independently read texts, supported by evidence | 2 |
I |
4 |
Y |
4r |
|
Total Credits |
Total Credits Available: 22 credits.
Externally Assessed Credits: 8 credits.
Internally Assessed Credits: 14 credits.
Survey Interviewer, Policy Analyst, Private Teacher/Tutor, Probation Officer, Youth Worker, Real Estate Agent, Recruitment Consultant, Secondary School Teacher, Social Worker, Teacher Aide, Television Presenter, Film/Television Camera Operator, Intelligence Officer, Counsellor, Psychotherapist, Case Manager, Career Consultant, Elected Government Representative, Psychologist, Trainer, Journalist, Community Development Worker, Technical Writer, Legal Executive, Editor, Solicitor, Corrections Officer, Judge, Curator, Actor, Advertising Specialist, Copywriter, Director (Film, Television, Radio or Stage), Radio Presenter, Workplace Relations Adviser, Personal Assistant, Early Childhood Teacher, Human Resources Adviser, Teacher of English to Speakers of Other Languages (ESOL), Archivist, Media Producer, Production Assistant (Film, Television, Radio or Stage), Art Director (Film, Television or Stage), Artistic Director, Barrister, Author, Funeral Director/Embalmer, Primary School Teacher, Librarian, Library Assistant
Teacher in Charge: Mr P. Houlahan.
Recommended Prior LearningOpen Entry, however, it is recommended that you would have achieved the following:
• Passes in the external assessments 2.2 OR 2.3.
• Two other standards from the internals assessment in NCEA Level 2; or by negotiation with the HOD.
• All Level 2 internals must be attempted.
Any exceptions to the above are admitted by HOD permission only. In some circumstances students will be asked to complete any L2 standards they failed in the previous year.
Success at Level 3 English is considered a key indicator of students’ readiness for tertiary study. Auckland University in particular looks very carefully at students’ performance in Level 3 English. Most students requiring University Entrance will be doing English where they need at least 14 English credits.
At Level 3 we are extremely interested in students voicing their own opinions on the ideas contained in the texts they encounter. Novels you might encounter in Level 3 include The Great Gatsby or The Things They Carried. In our auteur study you might see films from Baz Luhrmann, Clint Eastwood or Francis Ford Coppola. There is a real emphasis with Level 3 English on boys writing at a standard that is not far off that required at Stage One of a University English Course. While there is no doubt that Level 3 English presents challenges for students, it also represents a tremendous opportunity for them to extend themselves, preparing for the exciting challenges that lie ahead.
Term 1
ONE 1 Jan 27 Year 8-11 in class from Wednesday onwards
2 Feb 3 INTRO: Expectations, getting to know you
3 Feb 10 3.1: Key text
4 Feb 17 3.1: Key text
5 Feb 24 3.1: Key text
6 Mar 2 3.1: Practice essay – in class – 3.4: folio also
7 Mar 9 3.7: Ancillary texts
8 Mar 16 3.7: Ancillary texts
9 Mar 23 3.7: Ancillary texts plus report unpacked
10 Mar 30 AS 3.7: CONNECTIONS draft
11 Apr 6 AS 3.7: CONNECTIONS due
Term 2
TWO 1 Apr 27 3.4: Folio – intro (OR connections) ANZAC DAY OBS
2 May 4 3.4: exemplars/drafts (or connections)
3 May 12 3.4: exemplars/drafts/feedback (or connections) LISTON DAY
4 May 18 3.4 Folio (or connections) DUE
5 May 25 3.9: Watch films plus analysis
6 June 1 3.9: Begin drafts QUEENS BIRTHDAY
7 June 8 3.9: Feedback on drafts
8 June 15 3.9: Continue drafts
9 June 22 3.9: Final copy
10 June 29 3.9: Final copy due
Term 3
THREE 1 July 20 3.5: Oral assessment – plan/prepare
2 July 27 3.5: Oral assessment – draft/practice
3 Aug 3 3.5: Oral assessment DUE this week
4 Aug 10 3.4: Folio
5 Aug 17 3.4: Folio
6 Aug 24 3.4: Folio
7 Aug 31 3.4: FOLIO FINAL DUE
8 Sept 7 3.1: Exam revision
9 Sept 14 3.1: Exam revision
10 Sept 21 EXAM WEEK
Term 4
FOUR 1 Oct 12 Exam Revision
2 Oct 19 Exam Revision
3 Oct 26 Exam Revision
4 Nov 2 Exam Revision
5 Nov 9 Final Mass Monday, P Giving 10th Nov
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91472 v1 English 3.1 - Respond critically to specified aspect(s) of studied written text(s), supported by evidence | 3 |
E |
4 |
Y |
4r,4w * |
|
A.S. 91474 v1 English 3.3 - Respond critically to significant aspects of unfamiliar written texts through close reading, supported by evidence | 3 |
E |
4 |
Y |
4r,4w * |
|
A.S. 91475 v1 English 3.4 - Produce a selection of fluent and coherent writing which develops, sustains, and structures ideas | 3 |
I |
6 |
Y |
6w * |
|
A.S. 91476 v1 English 3.5 - Create and deliver a fluent and coherent oral text which develops, sustains, and structures ideas | 3 |
I |
3 |
Y |
* |
|
A.S. 91478 v1 English 3.7 - Respond critically to significant connections across texts, supported by evidence | 3 |
I |
4 |
Y |
* |
|
A.S. 91480 v1 English 3.9 - Respond critically to significant aspects of visual and/or oral text(s) through close reading, supported by evidence | 3 |
I |
3 |
Y |
* |
|
Total Credits |
Number of credits that can be used for overall endorsement: 24
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 24 credits.
Externally Assessed Credits: 8 credits.
Internally Assessed Credits: 16 credits.
Survey Interviewer, Policy Analyst, Private Teacher/Tutor, Probation Officer, Youth Worker, Real Estate Agent, Recruitment Consultant, Secondary School Teacher, Social Worker, Teacher Aide, Television Presenter, Film/Television Camera Operator, Intelligence Officer, Counsellor, Psychotherapist, Case Manager, Career Consultant, Elected Government Representative, Psychologist, Trainer, Journalist, Community Development Worker, Technical Writer, Legal Executive, Editor, Solicitor, Corrections Officer, Judge, Curator, Actor, Advertising Specialist, Copywriter, Director (Film, Television, Radio or Stage), Radio Presenter, Workplace Relations Adviser, Personal Assistant, Early Childhood Teacher, Human Resources Adviser, Teacher of English to Speakers of Other Languages (ESOL), Archivist, Media Producer, Production Assistant (Film, Television, Radio or Stage), Art Director (Film, Television or Stage), Artistic Director, Barrister, Author, Funeral Director/Embalmer, Primary School Teacher, Librarian, Library Assistant
Teacher in Charge: Mr J. Hickey.
Recommended Prior LearningAn advantage would be if students had a good knowledge of the following:
Camera Shots, Shot Framing and Camera Angles in Film Studies standards in English from Year 8-Year 12 as this will come in handy when completing AS3.5 and AS3.6 which is planning a short film in a group and then shooting the film of approximately 8 minutes in length. This takes an entire term but makes up over half of the internal credits on offer.
Level 3 Media Studies
The media surrounds and influences all aspects of our lives. It is playing an increasingly central role in the lives of young people. Studying media and how it works, as well as learning how to use it to effectively communicate new ideas are crucial to all 21st-century young adults.
Students will be offered the following internal standards: (the equivalent assessments will be on offer at Level 2 in 2023)
AS3.3 (91492): Demonstrate understanding of the media representation of a DISADVANTAGED GROUP or OTHER GROUP in NZ culture or society.(3 credits)
They must be able to understand the media and not just take it on face value but to be able to ask critical questions about how groups are represented and whether they think it is a correct representation or not.
AS 3.2 (91491) Demonstrate the understanding of the meaning of a media text through different readings (3 credits)
In this course they also must be able to view a film and have the ability to look through different lenses and comment on how themes are communicated about groups, gender, politics, religion and numerous other issues and how this perspective affects wider society.
AS 3.5 (91494): Produce a design for a media product that meets the requirements of a brief- (4 credits)
AS3.6 (91495): Produce a media product to meet the requirements of a brief- (6 credits)
Young people also must be able to work in a group and collaborate to reach a desired outcome just like in the media industry. They have a major project of planning a short film and then shooting it in a group to create a horror genre short film which will take an entire term.
AS 3.7(AS 91496) Demonstrate understanding of a significant development in the media 5 weeks to complete.(3 credits)
They need to be able to identify a significant development in social media. This must be done to highlight how and why a social media platform, app or company has made a considerable impact on the audience, industry and wider society and what lies in wait for us in the future.
Students will be offered the following external standard:
AS 3.1 (AS 91490) Demonstrate understanding of an aspect of a media industry (4 credits)
The students need to research and prepare for an essay question dealing with an aspect in the media industry. They are advised to use their significant development in AS3.7 as a starting point to prepare for this single external standard.
Important: In 2022 this class will be doing its external examinations DIGITALLY but the option to conduct the exam on paper will also be permitted.
A device is ideal
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91490 v3 Media Studies 3.1 - Demonstrate understanding of an aspect of a media industry | 3 |
E |
4 |
4r,4w * |
||
A.S. 91495 v2 Media Studies 3.6 - Produce a media product to meet the requirements of a brief | 3 |
I |
6 |
* |
||
A.S. 91496 v2 Media Studies 3.7 - Demonstrate understanding of a significant development in the media | 3 |
I |
3 |
* |
||
A.S. 91497 v2 Media Studies 3.8 - Write a media text to meet the requirements of a brief | 3 |
I |
3 |
3w * |
||
Total Credits |
Number of credits that can be used for overall endorsement: 16
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 16 credits.
Externally Assessed Credits: 4 credits.
Internally Assessed Credits: 12 credits.
Graphic Designer, Artist, Art Director (Film, Television or Stage), Technical Writer, Make-up Artist, Photographer, Television Presenter, Copywriter, Author, Editor, Animator/Digital Artist, Actor, Advertising Specialist, Artistic Director, Director (Film, Television, Radio or Stage), Media Producer, Production Assistant (Film, Television, Radio or Stage), Archivist, Film and Video Editor, Sound Technician, Film/Television Camera Operator, Musician, Radio Presenter, Lighting Technician, Game Developer
Mathematics is all about numbers, patterns and shapes, and how these can be used to solve problems with real world applications. The skills learnt in Mathematics are useful for working with money, sports, engineering, architecture and the trades. In fact, you'd find it difficult to find a profession that does not involve using Mathematics of some sort. By studying Mathematics, students develop the ability to think creatively, critically, strategically and logically. They learn to structure and organise, to carry out procedures flexibly and accurately, to process communication and to enjoy intellectual challenges.
At Liston College, our Junior Mathematics courses aim to develop an enjoyment of Mathematics and to give students a sound understanding of the Mathematics skills required for the day-to-day problems encountered at home, or in the workplace, while also preparing students for future Mathematics study in the senior school.
After Year 11, Mathematics splits into Mathematics with Calculus and Mathematics with Statistics.
Calculus is primarily focused on modeling relationships with equations and using these to solve a range of problems. Statistics equips students with essential data analysis skills. It covers data collection, organization, and interpretation to make conclusions about real world problems.
Teacher in Charge: Mrs S. Shaikh.
Recommended Prior Learning14 credits in L2MAS with at least Achieved in AS91267 (Apply probability methods in solving problems)
The Level 3 Mathematics with Statistics course teaches students the skills to collect, process, display and analyse data. Probability concepts and distributions are also covered. These skills prepare our students for the quantitative aspects of Science, Social Science, Business, or any field where statistical analysis and making sense of data is important.
The use of technology to explore and analyse data is a focus of this course which reflects the changing world of data analysis. Students will use computer based analytical skills to conduct statistical investigations and draw conclusions from raw data.
A combination of internal and external achievement standards, the topics in this course include Probability Concepts, Probability Distributions, Inference Investigations, Bivariate Data Investigations and Linear Programming.
L3MAS is recommended for students who successfully completed the L2MAS course. This means 14 credits in L2MAS with at least Achieved in AS91267 (Apply probability methods in solving problems). As this course requires writing statistical reports, a good level of English is beneficial.
Students who studied L2MAC may take Level 3 Statistics with permission from the Head of Department,
Scholarship Statistics will be made available to students who performed to a high standard in Level 2 Mathematics and are willing to commit to the study program.
Term 1
Inference (internal assessment) and Linear Programming (internal assessment)
Term 2
Bivariate Data (internal assessment) and Probability concepts (external assessment)
Term 3
Probability Distributions (external assessment)
Term 4
Revision for external exams
A Graphics Calculator (Casio fx9750G) is required for this course.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91574 v2 Mathematics and Statistics 3.2 - Apply linear programming methods in solving problems | 3 |
I |
3 |
* |
Y |
|
A.S. 91581 v2 Mathematics and Statistics 3.9 - Investigate bivariate measurement data | 3 |
I |
4 |
* |
Y |
|
A.S. 91582 v2 Mathematics and Statistics 3.10 - Use statistical methods to make a formal inference | 3 |
I |
4 |
* |
Y |
|
A.S. 91585 v2 Mathematics and Statistics 3.13 - Apply probability concepts in solving problems | 3 |
E |
4 |
* |
Y |
|
A.S. 91586 v2 Mathematics and Statistics 3.14 - Apply probability distributions in solving problems | 3 |
E |
4 |
* |
Y |
|
Total Credits |
Number of credits that can be used for overall endorsement: 19
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 19 credits.
Externally Assessed Credits: 8 credits.
Internally Assessed Credits: 11 credits.
Statistician, Data Analyst, Urban/Regional Planner, Meteorologist, Policy Analyst, Secondary School Teacher, Intelligence Officer, Geospatial Specialist, Registered Nurse, Agricultural/Horticultural Scientist, Paramedic, Anaesthetist, Pathologist, Veterinary Nurse, Zoologist, Aquaculture Farmer, Marine Biologist, Microbiologist, Farmer/Farm Manager, Biochemist, Biosecurity Officer, Physician, Midwife, Podiatrist, Chiropractor, Medical Laboratory Scientist, Crop Farmer/Manager, Oral Health Therapist, Dentist, Dietitian, General Practitioner, Psychiatrist, Geologist, Environmental Scientist, Environmental/Public Health Officer, Health Promoter, Veterinarian, Radiation Therapist, Occupational Therapist, Osteopath, Physiotherapist, Quarantine Officer
Teacher in Charge: Mr S. Knowles, Mrs S. Shaikh.
Recommended Prior LearningFor those students who wish to enroll into Level 2 Mathematics with Calculus, they are required to have achieved at least 14 credits in the Level 1 Mathematics course, including a minimum of Merit in the Algebra Concepts and Graphs assessments.
The Level 2 Mathematics with Calculus course (L2MAC) is recommended for students with a sound ability in Algebra who are viewing tertiary study (or potentially a career) in the physical sciences, engineering, economics, or any field where Mathematics is used as a tool for analysis.
L2MAC builds on the Algebra concepts covered in Year 11 Mathematics and focuses on the techniques and applications of both Algebra and Calculus, Mathematical modelling, and the development of Mathematical reasoning.
A combination of internal and external Achievement Standards; topics focus on Algebra Concepts, Calculus, Trigonometry, Graphs and Systems of Equations.
Students wishing to enter Level 2 Calculus should have a strong understanding of Level 1 algebra skills. They must have achieved at least 14 credits in the Level 1 Mathematics course, including a minimum of Merit in the Algebra Concepts and Graphs assessments.
Students who do not meet this criteria may wish to consider Level 2 Statistics instead.
Scholarship opportunities are available to high-achieving students.
Term 1
Algebra (external assessment) and Trigonometry (internal assessment)
Term 2
Graphs (internal assessment) ,Systems of Equations (internal assessment) and Co-ordinate Geometry (internal assessment)
Term 3
Calculus (external assessment) and Algebra Revision
Term 4
Revision for external exams
Mathematics with Calculus Level 3
Mathematics with Calculus is an Option subject at Level 2. If a student struggles with Mathematics in Level 1 especially in Algebra and Graphs, he is advised not to opt for a Level 2 Mathematics Calculus course.
Contributions and Equipment/StationeryA Graphics Calculator (Casio fx9570) is essential for this course.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91257 v3 Mathematics and Statistics 2.2 - Apply graphical methods in solving problems | 2 |
I |
4 |
Y |
||
A.S. 91259 v3 Mathematics and Statistics 2.4 - Apply trigonometric relationships in solving problems | 2 |
I |
3 |
Y |
||
A.S. 91261 v3 Mathematics and Statistics 2.6 - Apply algebraic methods in solving problems | 2 |
E |
4 |
Y |
||
A.S. 91262 v3 Mathematics and Statistics 2.7 - Apply calculus methods in solving problems | 2 |
E |
5 |
Y |
||
A.S. 91269 v3 Mathematics and Statistics 2.14 - Apply systems of equations in solving problems | 2 |
I |
2 |
Y |
||
Total Credits |
Total Credits Available: 18 credits.
Externally Assessed Credits: 9 credits.
Internally Assessed Credits: 9 credits.
Ship's Master, Radiation Therapist, Optometrist, Boat Builder, Naval Architect, Radiation Oncologist, Mechanical Engineer, Electrical Engineer, Cardiac Physiologist, User Experience Designer, Geospatial Specialist, Ship's Officer, Civil Engineer, Meteorologist, Dental Technician, Telecommunications Engineer, Pharmacist, Information Technology Manager, Animator/Digital Artist, Mining Engineer, Dentist, Medical Radiation Technologist, Diagnostic Radiologist, Aeronautical Engineer, Dispensing Optician, Aeroplane Pilot, Anaesthetist, Software Developer, Pathologist, Electrician, Electrical Engineering Technician, Lift Technician, Energy/Carbon Auditor, Chemist, Building Surveyor, Environmental Engineer, Marine Engineer, Medical Physicist, Flying Instructor, Audiologist/Audiometrist, Electronics Engineer, Forestry Scientist, Lighting Technician, Game Developer, Geophysicist, Chemical Engineer, Biomedical Engineer, Biotechnologist, Helicopter Pilot, Veterinarian
Teacher in Charge: Mrs S. Shaikh.
Recommended Prior LearningFor those students who wish to enroll into Level 2 Mathematics with Statistics, they are required to pass three assessments in Year 11 Mathematics, one of which must be Statistics.
The Level 2 Mathematics with Statistics course teaches students the skills to collect, process, display and analyse data. Probability concepts and distributions are also covered. These skills prepare our students for the quantitative aspects of Science, Social Science, Business, or any field where statistical analysis and making sense of data is important.
The use of technology to explore and analyse data is a focus of this course which reflects the changing world of data analysis. Students will use computer-based analytical skills to conduct statistical investigations and draw conclusions from raw data.
A combination of internal and external achievement standards, the topics in this course include Probability, Designing a Questionnaire, Carrying out a Statistical Experiment, Inference, Networks, and running a statistical simulation.
L2MAS is recommended for students who enjoyed the Statistics components of the Year 11 Mathematics course and who have a reasonable level of writing ability given the literacy demands of the report writing in this course.
Scholarship opportunities are available to high-achieving students.
Students enrolled in the Level 1 Numeracy course require approval from the Head of Department to take this course.
Term 1
Simulation (internal assessment) and Questionnaire (internal assessment)
Term 2
Inference (internal assessment), Statistical experiments (internal assessment)
Term 3
Networks (internal assessment), Probability Concepts (external)
Term 4
Revision for external exam
Mathematics with Statistics Level 3
Mathematics with Statistics is an option subject at Level 2. Students who struggled with Mathematics in Level 1, particularly in the Statistics standard, are advised not to choose the Level 2 Mathematics Statistics course
Contributions and Equipment/StationeryEvery student studying Mathematics at this level is required to have a Graphics Calculator (Casio fx-9750G).
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91260 v3 Mathematics and Statistics 2.5 - Apply network methods in solving problems | 2 |
I |
2 |
Y |
||
A.S. 91263 v3 Mathematics and Statistics 2.8 - Design a questionnaire | 2 |
I |
3 |
Y |
||
A.S. 91264 v3 Mathematics and Statistics 2.9 - Use statistical methods to make an inference | 2 |
I |
4 |
Y |
||
A.S. 91265 v3 Mathematics and Statistics 2.10 - Conduct an experiment to investigate a situation using statistical methods | 2 |
I |
3 |
Y |
||
A.S. 91267 v3 Mathematics and Statistics 2.12 - Apply probability methods in solving problems | 2 |
E |
4 |
Y |
||
A.S. 91268 v3 Mathematics and Statistics 2.13 - Investigate a situation involving elements of chance using a simulation | 2 |
I |
2 |
Y |
||
Total Credits |
Total Credits Available: 18 credits.
Externally Assessed Credits: 4 credits.
Internally Assessed Credits: 14 credits.
Radiation Therapist, Occupational Therapist, Osteopath, Physiotherapist, Policy Analyst, Quarantine Officer, Secondary School Teacher, Physician, Intelligence Officer, Geospatial Specialist, Urban/Regional Planner, Data Analyst, Podiatrist, Chiropractor, Meteorologist, Medical Laboratory Scientist, Crop Farmer/Manager, Oral Health Therapist, Dietitian, Registered Nurse, Agricultural/Horticultural Scientist, General Practitioner, Paramedic, Anaesthetist, Geologist, Environmental Scientist, Pathologist, Veterinary Nurse, Zoologist, Statistician, Aquaculture Farmer, Environmental/Public Health Officer, Marine Biologist, Microbiologist, Farmer/Farm Manager, Biochemist, Health Promoter, Biosecurity Officer, Veterinarian, Midwife, Health Services Manager
Teacher in Charge: Mrs S. Shaikh.
Recommended Prior LearningOpen Entry, however, it is recommended that students who enter this course have achieved the NCEA Numeracy corequisite, have sound number skills and a good understanding of Year 10 Algebra concepts.
Students who do not meet the requirements for this course may enter into the Year 11 Numeracy for NCEA Course.
Liston Level 1 Mathematics (L1MAT) is a course designed to give students a sound understanding of the Mathematics skills required for the day-to-day problems encountered at home, or in the workplace, while also preparing students for future Mathematics study in Calculus and Statistics.
A combination of both internal and external assessments, the topics in this course include:
After Liston Level 1 Mathematics, the subject splits into Mathematics with Calculus and Mathematics with Statistics.
For those students who wish to continue into Level 2 Mathematics with Calculus, they are required to pass both Algebra Manipulation and Algebra Graphs with a minimum of Merit Grades.
For those students who wish to continue into Level 2 Mathematics with Statistics, they are required to pass three assessments in Year 11 Mathematics, one of which must be Statistics.
Term 1
Number and Measurement for solving problems.
Algebra Manipulation
Term 2
Algebra Manipulation (continued)
Algebra Graphs
Term 3
Right Angled Triangle.
Introduction to Statistical Investigations (Relationship and Comparison Questions)
Term 4
Introduction to Statistical Investigations (Relationship and Comparison Questions)
Year 11 Math Requirement, Mathematics
Mathematics with Calculus Level 2, Mathematics with Statistics Level 2
Mathematics is not a compulsory subject at NCEA Level 2.
Refer to the course descriptions for Level 2 Calculus and Statistics to see recommended levels of understanding for these courses.
A graphics calculator (Casio fx9750) is essential.
Teacher in Charge: Mrs S. Shaikh.
Recommended Prior LearningStudents for this course will be identified by the Head of Department with consultation from Year 10 teachers and parents / caregivers.
Liston Level 1 Numeracy is a course designed for students who have not yet attained the numeracy requirements for passing NCEA co-requisite. This course will ensure students have the numeracy skills required to function at home, or in the workplace, and will work towards preparing them for the NCEA Numeracy assessment.
Topics in this course include:
Assessment opportunities for attaining NCEA Numeracy are at the end of Term 2 and in the middle of Term 4.
Students who take this course cannot continue into Level 2 Mathematics courses. However, they can take the next step into Liston Level 1 Mathematics in their 12th year.
Students for this course will be identified by the Head of Department with consultation from Year 10 teachers and parents / caregivers.
Term 1
Number Essentials
Term 2
Statistics and Probability
Term 3
Measurement and Geometry
Term 4
Introduction to Statistical Investigations (Relationship and Comparison Questions) and Probability Concepts
Year 11 Math Requirement, Mathematics
A scientific calculator is essential.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
U.S. 32406 v3 Apply mathematics and statistics in a range of everyday situations | 1 |
E |
10 |
Y |
||
Total Credits |
Total Credits Available: 10 credits.
Externally Assessed Credits: 10 credits.
Refrigeration/Air-conditioning Technician, Navy Sailor, Navy Officer, Project Manager, Mechanical Engineer, Electrical Engineer, Building and Construction Manager, Surveyor, Science Technician, Civil Engineer, Civil Engineering Technician/Draughtsperson, Dental Technician, Miner/Quarry Worker, Telecommunications Engineer, Telecommunications Technician, Quantity Surveyor, Mining Engineer, Aeronautical Engineer, Aeroplane Pilot, Registered Nurse, Air Force Airman/Airwoman, Air Force Officer, Mechanical Engineering Technician, Electrician, Veterinary Nurse, Electrical Engineering Technician, Energy and Chemical Plant Operator, Environmental Engineer, Architectural Technician, Army Officer, Army Soldier, Marine Engineer, Electronics Engineer, Aircraft Maintenance Engineer, Collision Repair Technician, Automotive Electrician, Automotive Technician, Engineering Machinist
Teacher in Charge: Mr S. Knowles, Mrs S. Shaikh.
Recommended Prior LearningA minimum of 15 credits from L2MAC, including a Merit or Excellence grade in AS2.4, AS2.6 and AS2.7 is required.
The Level 3 Mathematics with Calculus course (L3MAC) is recommended for students with a sound ability in Algebra who are viewing tertiary study (or potentially a career) in the physical sciences, engineering, economics, or any field where Mathematics is used as a tool for analysis.
L3MAC builds on the Algebra and Calculus concepts covered in L2MAC and focuses on the techniques and applications of both Algebra and Calculus, Mathematical modelling, and the development of Mathematical reasoning.
A combination of internal and external Achievement Standards, the topics in this course are Trigonometry, Complex Numbers, Differentiation and Integration.
Scholarship Calculus will be made available to students who performed to a high standard in Level 2 Calculus and are willing to commit to the study program.
To enter into L3MAC, students require 15 credits from L2MAC, with a minimum of Merit grades in AS91261 (Apply algebraic methods in solving problems) and AS91262 (Apply calculus methods in solving problems).
Term 1
Apply trigonometric methods in solving problems, Apply the algebra of complex numbers in solving problems
Term 2
Apply the algebra of complex numbers in solving problems, Apply differentiation methods in solving problems
Term 3
Apply differentiation methods in solving problems,Apply integration methods in solving problems
Term 4
Revision for External Assessment.
Every student studying Mathematics at this level is required to have a Graphics Calculator (Casio fx-9750G)
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91575 v2 Mathematics and Statistics 3.3 - Apply trigonometric methods in solving problems | 3 |
I |
4 |
* |
Y |
|
A.S. 91577 v2 Mathematics and Statistics 3.5 - Apply the algebra of complex numbers in solving problems | 3 |
E |
5 |
* |
Y |
|
A.S. 91578 v2 Mathematics and Statistics 3.6 - Apply differentiation methods in solving problems | 3 |
E |
6 |
* |
Y |
|
A.S. 91579 v2 Mathematics and Statistics 3.7 - Apply integration methods in solving problems | 3 |
E |
6 |
* |
Y |
|
Total Credits |
Number of credits that can be used for overall endorsement: 21
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 21 credits.
Externally Assessed Credits: 17 credits.
Internally Assessed Credits: 4 credits.
Ship's Master, Radiation Therapist, Optometrist, Boat Builder, Naval Architect, Radiation Oncologist, Mechanical Engineer, Electrical Engineer, Cardiac Physiologist, User Experience Designer, Geospatial Specialist, Ship's Officer, Civil Engineer, Meteorologist, Dental Technician, Telecommunications Engineer, Pharmacist, Information Technology Manager, Animator/Digital Artist, Mining Engineer, Dentist, Medical Radiation Technologist, Diagnostic Radiologist, Aeronautical Engineer, Dispensing Optician, Aeroplane Pilot, Anaesthetist, Software Developer, Pathologist, Electrician, Electrical Engineering Technician, Lift Technician, Energy/Carbon Auditor, Chemist, Building Surveyor, Environmental Engineer, Marine Engineer, Medical Physicist, Flying Instructor, Audiologist/Audiometrist, Electronics Engineer, Forestry Scientist, Lighting Technician, Game Developer, Geophysicist, Chemical Engineer, Biomedical Engineer, Biotechnologist, Helicopter Pilot, Veterinarian
Did you know that music making is part
of what makes humans human?
Every culture makes music. Not only
that, every past culture has made music too. Musical instruments are
amongst the oldest man-made objects ever found! Music gets under your skin. It
creates strong feelings. And it creates strong memories. Music is a language.
It is a language for all humans. It is a language that is there when
normal language is of little use.
Music is a powerful form of expression
that recognises, values, and contributes to the unique bicultural and
multicultural character of Aotearoa New Zealand, enriching the lives of all New
Zealanders.
Learning in, through, and about music stimulates creative
action and response by engaging and connecting thinking, imagination, senses,
and feelings. By participating in music, students? personal well-being is
enhanced. As students express and interpret ideas within creative, aesthetic,
and technological frameworks, their confidence to take risks is increased.
Specialist studies enable students to contribute their vision, abilities, and
energies to arts initiatives and creative industries.
Year 10 Music
or
• Ability to play an instrument to performance level: 1-2 years of lessons
• Theoretical Knowledge - Grade 2 ABRSM or equivalent
To be able to participate in this course, students must have competent skills in performance, theory, composition and be able to play an instrument at a good standard.
Level 1 Music builds on the skills developed in Years 9 and 10. You will continue to grow your performance, composition, and music theory skills in a flexible course that allows you to play to your strengths and interests.
You’ll have choice in the pieces you perform and how you compose your music. For example, using traditional notation, a DAW such as Bandlab, or songwriting with lyrics and chords. Songs created individually or in groups can be used for both composition and performance standards.
Composition: Compose two original pieces of music
Performance: Perform two solo pieces and one group piece. Your own compositions may be used for your performances
Theory: Develop your understanding of music theory and score analysis through weekly lessons. This is assessed through an external exam
The music program for year 11 in 2024 will be almost identical to the previous NCEA Level 1 standards, with just a minor adjustment in credit weighting. This decision to maintain consistency in the assessments is aimed at effectively preparing students for the Level 2 NCEA Music assessments in 2025.
Assessments are as follows:
Music 1.1 - Perform two pieces of music as a featured soloist - 5 credits (internal)
Music 1.2 - Demonstrate ensemble skills through performing a piece of music as a member of a group - 4 credits (internal)
Music 1.3 - Compose two original pieces of music - 5 credits (internal)
Music 1.5 - Demonstrate knowledge of conventions used in music scores - 6 credits (external)
Students must have their own or hire a musical instrument in which they are to specialise
Achievement of: 91090 - Perform two pieces of music as a featured soloist - 6 credits
OR
A high level of ability in any one of these three disciples:
This course is a continuation from Level 1 Music. You will further develop your performance and composition skills. This course is flexible with two compulsory standards and five optional standards to choose from.
Compulsory standards:
Optional standards (students must choose two or three):
Within each standard there is flexibility and student choice. You can select your own pieces for performance and instrumentation tasks and choose what aspect of NZ music you would like to learn about. You also have choice in how you compose your music e.g. through traditional notation, using a DAW such as GarageBand or songwriting with lyrics and chords. Students can create their own songs in groups or as an individual which can count towards both the composition and performance standards.
Media Studies Level 3, Music Level 3
Contributions and Equipment/Stationery• Students must have their own or hire a musical instrument in which they are to specialise
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91270 v2 Making Music 2.1 - Perform two substantial pieces of music as a featured soloist | 2 |
I |
6 |
|||
A.S. 91271 v2 Making Music 2.4 - Compose two substantial pieces of music | 2 |
I |
6 |
|||
A.S. 91272 v2 Making Music 2.3 - Demonstrate ensemble skills by performing a substantial piece of music as a member of a group | 2 |
I |
4 |
|||
A.S. 91273 v2 Music Studies 2.8 - Devise an instrumentation for an ensemble | 2 |
I |
4 |
|||
A.S. 91274 v2 Making Music 2.2 - Perform a substantial piece of music as a featured soloist on a second instrument | 2 |
I |
3 |
|||
A.S. 91276 v3 Music Studies 2.6 - Demonstrate knowledge of conventions in a range of music scores | 2 |
E |
4 |
|||
A.S. 91278 v2 Music Studies 2.9 - Investigate an aspect of New Zealand music | 2 |
I |
4 |
|||
Total Credits |
Total Credits Available: 31 credits.
Externally Assessed Credits: 4 credits.
Internally Assessed Credits: 27 credits.
Private Teacher/Tutor, Entertainer, Television Presenter, Musician, Actor, Director (Film, Television, Radio or Stage), Radio Presenter, Media Producer, Production Assistant (Film, Television, Radio or Stage), Art Director (Film, Television or Stage), Artistic Director, Film and Video Editor, Dancer
Achievement in 91270 – Perform two substantial pieces of music as a featured soloist (6 credits)
OR
A strong level of ability in at least one of the following areas:
Performance: Confident skills on a musical instrument or voice, with the ability to perform substantial solo pieces.
Music Knowledge: A good understanding of music theory, such as chords, keys, musical elements and features, and music notation.
Composition: The ability to create your own original music, either through traditional notation, songwriting, or using music software.
Level 3 Music is a flexible and personalised course. Students can choose from a range of standards to suit their individual interests and strengths. These include performing as a soloist or in a group, researching an aspect of music, and composing original music.
The skills developed in Level 2 Music will be extended further, with a higher level of skill expected. For example, students completing performance standards should already have confident and competent performance abilities. Due to the flexible nature of the course, students must be self-directed, organised, and motivated learners.
At the start of the year, students will explore all standards on offer and carefully select the ones that best suit their goals. They will plan their course around the final deadlines, creating a programme worth between 16 and 26 credits. While final deadlines are fixed, progress checkpoints will be negotiated with the teacher.
For more information on the available standards, please refer to the Assessment Details section.
Term 1
Week 1-3: Students learn about the requirements of each standard and plan their course including deadlines.
Week 10: Performance assessment opportunity 1
Week 11: Work handed in for chosen internal
Term 2
Week 9: Performance assessment opportunity 2
Week 10: Work handed in for chosen internal
Term 3
Week 8: Performance assessment opportunity 3
Week 10: all internal assessments submitted - final deadline
Term 4
Study for externals
Students must have their own or hire a musical instrument in which they are to specialise
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91416 v2
Making Music 3.1 - Perform two programmes of music as a featured soloist
Assessments: Term: null, Week: null Term: null, Week: null Term: null, Week: null |
3 |
I |
8 |
* |
||
A.S. 91417 v2
Making Music 3.2 - Perform a programme of music as a featured soloist on a second instrument
Assessments: Term: null, Week: null Term: null, Week: null Term: null, Week: null |
3 |
I |
4 |
* |
||
A.S. 91418 v2
Making Music 3.3 - Demonstrate ensemble skills by performing two substantial pieces of music as a member of a group
Assessments: Term: null, Week: null Term: null, Week: null Term: null, Week: null |
3 |
I |
4 |
* |
||
A.S. 91419 v2
Making Music 3.4 - Communicate musical intention by composing three original pieces of music
Assessments: Term: null, Week: null |
3 |
I |
8 |
* |
||
A.S. 91420 v2 Making Music 3.5 - Integrate aural skills into written representation | 3 |
E |
4 |
* |
||
A.S. 91421 v3 Music Studies 3.6 - Demonstrate understanding of harmonic and tonal conventions in a range of music scores | 3 |
E |
4 |
* |
||
A.S. 91424 v2
Music Studies 3.9 - Create two arrangements for an ensemble
Assessments: Term: null, Week: null |
3 |
I |
4 |
* |
||
A.S. 91425 v2
Music Studies 3.10 - Research a music topic
Assessments: Term: null, Week: null |
3 |
I |
6 |
6r * |
||
A.S. 91849 v1
Making Music 3.11 - Compose three original songs that express imaginative thinking
Assessments: Term: null, Week: null |
3 |
I |
8 |
* |
||
Total Credits |
Number of credits that can be used for overall endorsement: 50
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 50 credits.
Externally Assessed Credits: 8 credits.
Internally Assessed Credits: 42 credits.
Private Teacher/Tutor, Secondary School Teacher, Entertainer, Journalist, Musician, Animator/Digital Artist, Actor, Director (Film, Television, Radio or Stage), Radio Presenter, Teacher of English to Speakers of Other Languages (ESOL), Media Producer, Production Assistant (Film, Television, Radio or Stage), Art Director (Film, Television or Stage), Artistic Director, Film and Video Editor, Sound Technician, Audiologist/Audiometrist, Dancer, Primary School Teacher
Open Entry, however it is recommended that students have taken year 9 music.
In Year 10 Music, students will develop skills in:
A chosen instrument (see Instrumental Programme)
Ensemble (group) performance
Fundamental music theory (e.g. chord and scale knowledge)
Music notation and score reading
Composition and songwriting
Aural (listening) skills
Understanding the context and characteristics of different music genres
Music technology – using DAWs (Digital Audio Workstations) and notation software
These skills are developed through genre-based units, including:
Latin
Rock
Pop and Songwriting
Standards
Standard No: | Description | Approximate Due date |
10.1 | Perform pieces of music Students will be required to perform in front of their class as a soloist and as a member of a group. | Term 1/3 Week 10 Term 2/4 Week 10 |
10.2 | Demonstrate knowledge of music theory and context Students will complete a test to measure their development of music reading and writing skills. | Term 2/4 week 8 |
10.3 | Compose original music Students will develop simple compositional skills and will produce original compositions. | Term 1/3 week 6 Term 2/4 week 6 |
Instrumental Programme
Year 10 students are required to learn an instrument, attend weekly lessons provided at school and practice that instrument at home. Students must have access to an instrument at home. This will ensure they are prepared for NCEA Music where the standard required at Level 1 is that the student has been playing their instrument for three years.
Instrument lessons available are: trumpet, trombone, euphonium, flute, clarinet, saxophone, piano, guitar, bass guitar, drum kit and voice.
Term 1
Latin Music
- Learn about the origins, characteristics, and key genres of Latin music
- Develop rhythm skills through clapping exercises and theory
- Listen to and analyse examples of Latin music
- Compose rhythmic patterns using MuseScore
- Create a structured piece using BandLab
- Compose an ostinato-based piece using MuseScore
Rock Music:
- Explore the context and origins of rock music
- Learn pitch notation and triads
- Listen to and perform three-chord rock songs
- Create an original drumbeat using BandLab
- Mix a rock song in BandLab
- Perform a rock song in a group setting
Term 2
Music Theory
- Intervals
- Key signatures
- Scales
- Chord construction
Pop and Songwriting
- Lyric writing exercises
- Song analysis and genre conventions
- Writing and playing common pop chord progressions
- Understanding pop song structure
- Compose an original pop song
Students must either own or hire an instrument and be having instrumental lessons. Itinerant lessons (free instrumental lessons at school) are offered in the following instruments – trumpet, trombone, clarinet, saxophone (alto, tenor and baritone), guitar, drums and voice. Availability of instrumental lessons depends on demand. Students will need to have their own earphones or headphones.
Open entry
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Did you know that music is one of the only activities that uses your entire brain at once? Learning music can improve your memory, boost your creativity, and help you learn in other subjects too!
The Year 8 Music course is part of the options programme and runs for approximately 20 weeks. You’ll have six lessons over each 10-day timetable cycle.
This course builds your musical skills through performance, composition, and music knowledge, and helps prepare you for Year 9 Music and beyond.
In this course, you will learn:
Assessments:
8.1 Demonstrate knowledge of music
8.2 Demonstrate guitar skills
8.3 Discuss and describe the uses of music in a context
Term 1
Music knowledge
- Introduction to music theory
- Rhythm and rests
- Dynamics
- Stem directions
- Pitch (treble clef & Bass clef)
- Rhythm clapping
- Revision tasks
- Theory test
Guitar skills
- Guitar posture and TAB reading
- Playing simple melodies
- Reading chord charts and strum patterns
- Playing together as a class
- Independent practice
- Guitar assessments
Term 2
Film music:
- The purpose and history of film music
- Famous film composers
- Listening and analysing film music examples, including:
- Hedwig’s Theme
- Concerning Hobbits
- Superman March
- Elements of music in film
- Exploring Disney’s Fantasia
- Creating a soundscape
- Film music assignment and student presentations
Open Entry
In Year 9 Music, students will explore a range of practical and theoretical musical skills through engaging and creative activities.
What students will learn:
Guitar Skills - Learn to read TAB and chord charts, play simple melodies, and strum common chord progressions.
Musical Knowledge - Develop an understanding of the elements of music (such as pitch, rhythm, dynamics, etc.), music notation, and listening skills.
Group Performance - Work collaboratively in small groups to learn, rehearse, and perform a chosen song.
Composition - Learn the basics of composing music using digital tools, with a focus on creating an original piece on a program called Bandlab.
Course Standards
9MUS001 – Demonstrate Knowledge of Music
Students complete a test to show their understanding of musical elements, theory, and listening skills.
9MUS002 – Compose an Original Piece of Music
Students create one original composition using Bandlab.
9MUS003 – Demonstrate Practical Skills
Students are assessed on their individual guitar playing and their participation in a group performance.
Term 1
Music Knowledge
- Introduction to the elements of music
- Rhythm and duration: rests, time signatures, and barlines
- Pitch: reading the stave, treble and bass clefs, accidentals
- Timbre: exploring instrument families (strings, brass, woodwind, percussion, voice, guitar, keyboard, drumkit)
- Structure and texture
- Dynamics and expressive techniques
- Tempo
- Theory test
Guitar Skills
-Guitar posture and technique
- TAB reading and playing simple melodies
- Reading chord charts
- Strumming patterns
- Playing together as a class
- Individual practice
- Guitar assessment
Term 2
Composition
- Creating rhythm tracks in Bandlab
- Writing and entering chord progressions
- Recording chords using Bandlab instruments
- Writing and layering a melody
- Structuring a short piece of music
- Finishing, exporting, and handing in the final composition
Group performance:
- Select song, instruments, and group members
- Learn chords, TAB, and individual parts
- Practise individually, then rehearse as a group
- Reflect on rehearsals and solve challenges
- Develop rehearsal and performance skills
- Perform as a group for assessment
Students will need their own earphones or headphones.
Learning in Sports Science helps students grow as confident, connected and involved lifelong learners, ready to contribute to their world. It embodies the New Zealand curriculums vision for our young people. It enables them to develop the knowledge, values, and competencies to live full and active lives.
Students learn through interactive and practical activities that draw on their own experiences and needs, current and future. As they actively explore challenging situations, students increase their knowledge and skills and develop understandings about themselves, others, and society.
They learn to:
Teacher in Charge: Mr D. Morath.
Recommended Prior LearningOpen Entry but dependant upon satisfying the prerequisite requirements from Year 10 Physical Education.
Students are required to play sport for a Liston College team or team outside of the college if it is not offered at school.
This course provides an extension to the existing Year 9 to year 11 Physical Education programme, developing leadership and organisational skills. There will be opportunities for students to take an in-depth look into different sports. They will examine the importance of health and fitness and their effects and benefits to the modern lifestyle and apply theoretical aspects of Sports Science to practical situations.
Prerequisites
Academic requirements: Liston College Y10 HOD approval = Junior Diploma.
Other requirements: Students must wear the correct Liston College PE uniform (House shirt) during practical lessons. An interest in physical activity, sport and a desire to learn and improve themselves is essential.
Aims
Students will gain knowledge, skills and experience to:
Course Content
Note, course standards may change slightly to reflect student/school needs as required.
Where does this course lead?
This course will improve your personal ability across a range of physical activities. It will also develop and improve your knowledge of how the body works and how you can improve your performance. It will give skills for careers in the sports industry, physical education, uniformed services, recreation and tourism. It will also provide the knowledge and skills to move into Level 2 Sports Science.
Contact for further inquiries
Mr Morath (HOD PE) [email protected]
Term 1
1.3 Let's Dig, Set, Spike
Demonstrate quality movement in the performance of a physical activity.
In this standard students will demonstrate quality movement in their performance of Basketball.
1.6 Let's Get Skilled
Demonstrate strategies to improve the performance of a physical activity and describe the outcomes.
1.2 Let's Apply Force
Demonstrate understanding of the function of the body as it relates to the performance of physical activity.
In this standard students will be required to apply biophysical principles (e.g. functional anatomy, biomechanics and exercise physiology) to the execution of Basketball skills. This will be achieved through a series of in class written assessments.
Term 2
1.2 Let's Apply Force
Demonstrate understanding of the function of the body as it relates to the performance of physical activity.
In this standard students will be required to apply biophysical principles (e.g. functional anatomy, biomechanics and exercise physiology) to the execution of Basketball skills. This will be achieved through a series of in class written assessments.
1.9 Let's Manage Ourselves
In this standard students will demonstrate self management strategies and describe the effects on participation in a variety of physical activity contexts.
Term 3
1.9 Let's Manage Ourselves
In this standard students will demonstrate self management strategies and describe the effects on participation in a variety of physical activity contexts.
1.1 Let's Get Active
Participate actively in a variety of physical activities and explain factors that influence own participation.
In this standard students will participate in a variety of physical activities and will be required to reflect on factors that influence their participation over an extended period of time. Students are also asked to assess their peers.
Term 4
Recreation / Resubmissions
* Available if not attempted in Year 10
1.5 Let's Get Along (4 credits)
Demonstrate interpersonal skills in a group and explain how these skills impact on others
In this standard students will be required to work in a team and demonstrate interpersonal skills. You will write a performance contract and keep a diary that reflects on your interpersonal skills and explains how your use of these skills impacts on others.
Teacher in Charge: Mr D. Morath.
Recommended Prior LearningAchievement of: 12 Credits in either Level 1 Physical Education (Achieved in 1.1 and 1.2) or Science, is recommended, or at the discretion of the HOD.
Students are required to play sport for a Liston College team or team outside of the college if it is not offered at school.
This course introduces the underlying theory relative to the prescription of fitness and health based programmes. It includes four recreational activities and assesses the development of initiative, cooperation and leadership qualities.
Prerequisites
Academic requirements: 12 credits from Level 1 Sports Science,
OR if you haven’t done Level 1 PED, 80 credits at Level 1 including Level One literacy.
Other requirements: Students must wear the correct Liston College PE uniform (House shirt) during practical lessons. An interest in physical activity, sport and a desire to learn and improve themselves is essential.
Aims
Students will gain knowledge, skills and experience to:
Course Content
Physical Education at Liston College is a broad subject area that includes topics and assessments from measures of performance, learning about functional anatomy, physiology, and biomechanics, to learning about leadership strategies and designing exercise programmes. Unlike an increasing number of Physical Education courses in different Secondary Schools in New Zealand, we are very conscious of the amount of time students spend sitting down, and so work hard to design lessons that teach theory through practical. This course requires students to be proactive in their approach to application and understanding of concepts around which the subject is organised. It is an academic subject which will have a ratio of two theory and two practical lessons.
You will also: Demonstrate performance in two contrasting physical activities; Turbo Touch, a 4km run or your own personal sport where possible.
Where does this course lead?
It will generally lead into Level 3 Sports Science and then potentially into many fields of Tertiary study or it can provide a comprehensive knowledge base for those wishing to complete a well-rounded course at Level 2 or those wishing to move into the physical activity industry.
The course is well suited to those students who are academically able and who wish to gain endorsements in Level 2 NCEA of Merit and/or Excellence.
Contact for further inquiries
Mr Morath (HOD PE) [email protected]
Term 1
2.6 Leadership of Junior Students (4 credits)
In this standard students will be required to use leadership strategies within communication, behaviour management, motivation and general leadership to coach a group of Year 7 and 8 students. They will then evaluate the effectiveness of these strategies through a written report.
Term 2
2.2 Move to Improve (5 credits)
In this standard students will analyse their performance of a Basketball Free Throw (using their non-dominant hand). They will utilise their understanding of biophysical principles (biomechanics, functional anatomy, skill learning and sports psychology) to do this. This comprehensive analysis will will involve a thorough understanding of the requirements of performing the skill at a high level.
Term 3
2.3 Train to Gain (4 credits)
In this standard students will experience a range of different methods and principles of training and develop an understanding of how these need to be applied appropriately to training and physical activity. They will also be required to apply this knowledge by creating and facilitating training sessions for their peers and critically evaluate the effectiveness of these trainings.
2.8 Haka (3 credits)
Consistently demonstrate social responsibility through applying a social responsibility model in physical activity. The context for this will be the Liston College Haka (Tama Tu).
Term 4
2.4 Performance (4 credits)
In this standard students will be required to demonstrate specific levels of competence in either Turbo Touch or a 4km run.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91328 v2 Physical Education 2.2 - Demonstrate understanding of how and why biophysical principles relate to the learning of physical skills | 2 |
I |
5 |
|||
A.S. 91329 v2 Physical Education 2.3 - Demonstrate understanding of the application of biophysical principles to training for physical activity | 2 |
I |
4 |
|||
A.S. 91330 v3 Physical Education 2.4 - Perform a physical activity in an applied setting | 2 |
I |
4 |
|||
A.S. 91332 v2 Physical Education 2.6 - Evaluate leadership strategies that contribute to the effective functioning of a group | 2 |
I |
4 |
|||
Total Credits |
Total Credits Available: 17 credits.
Internally Assessed Credits: 17 credits.
Acupuncturist, Personal Trainer/Fitness Instructor, Air Force Airman/Airwoman, Air Force Officer, Paramedic, Police Officer, Army Officer, Army Soldier, Outdoor Recreation Guide/Instructor, Cardiac Physiologist, Podiatrist, Chiropractor, Diver, Community Development Worker, Corrections Officer, Dietitian, Sports Coach/Official, Driving Instructor, Firefighter, Ranger, Professional Sportsperson, Groundsperson, Health Promoter, Naturopath, Massage Therapist, Navy Sailor, Navy Officer, Occupational Therapist, Osteopath, Physiotherapist, Probation Officer, Recreation Co-ordinator, Intelligence Officer
Teacher in Charge: Mr D. Morath.
Recommended Prior LearningAchievement of: 14 Credits in either Level 2 Sports Science (achieved in 2.2, 2.3 and/or 2.6), Biology or Physics, is recommended, or at the discretion of the HOD.
Students are required to play sport for a Liston College team or team outside of the college if it is not offered at school.
The Level 3 Sports Science programme is the third stage of NCEA. Through this programme, students will learn to apply the Knowledge, skills, attitude and motivation to make informed decisions and take action in ways that contribute to their personal well-being, the well-being of other people and the Society we live in.
Prerequisites
Academic requirements: Level 2 Sports Science with at least 14 credits including UE literacy (5 credits reading and 5 credits writing.
OR if you have not completed Level 2 Sports Science, 60 credits at Level 2, including UE literacy.
OR discretion of HOD PE based on other Level 2 results.
Other requirements: Students must wear the correct Liston College PE uniform (House shirt) during practical lessons. An interest in physical activity, sport and a desire to learn and improve themselves is essential.
Aims
Students will gain knowledge, skills and experience to:
Course Content
You will learn:
Where does this course lead?
This is an approved University Entrance subject. It can lead to many fields of Tertiary study or it can provide a comprehensive knowledge base for those wishing to move into the physical activity industry.
The course is well suited to those students who are academically able and who wish to gain endorsements in Level 3 NCEA for Merit and/or Excellence.
Contact for further inquiries
Mr Morath (HOD PE) [email protected]
Term 1
3.1 Back to the Future (4 credits)
In this standard you will evaluate your participation in physical activity up until this time in your life. with a focus on your time at Liston College. You will then use this information to create a plan for the future with regards to how you will use physical activity to help your life-long well-being.
Term 2
3.2 Serving for Success (3 credits)
In this standard students will work with a partner to analyse their performance of a Badminton Overhead Smash, utilising their understanding of biomechanical principles. This analysis will provide feed-forward information to allow your partner to develop a Performance Improvement Programme, taking into account the factors that may influence their ability to improve their performance in the skill.
3.3 Better than Before (4 credits)
In this standard you will participate in a Performance Improvement Programme in the context of Badminton. You will then use a range of biophysical principles and socio-cultural factors to critically evaluate the effectiveness of your programme.
Term 3
3.4 Performance (4 credits)
In this standard you will be required to demonstrate specific levels of competence in either your chosen sport or Badminton.
Term 4
3.5 Colour of Money (4 credits)
In this standard you will critically examine the impact of a sporting issue and how it impacts on New Zealand society.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91498 v2 Physical Education 3.1 - Evaluate physical activity experiences to devise strategies for lifelong well-being | 3 |
I |
4 |
* |
||
A.S. 91499 v3 Physical Education 3.2 - Analyse a physical skill performed by self or others | 3 |
I |
3 |
* |
||
A.S. 91500 v2 Physical Education 3.3 - Evaluate the effectiveness of a performance improvement programme | 3 |
I |
4 |
4r * |
||
A.S. 91501 v2 Physical Education 3.4 - Demonstrate quality performance of a physical activity in an applied setting | 3 |
I |
4 |
* |
||
A.S. 91502 v2 Physical Education 3.5 - Examine a current physical activity event, trend, or issue and its impact on New Zealand society | 3 |
I |
4 |
4r * |
||
Total Credits |
Number of credits that can be used for overall endorsement: 19
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 19 credits.
Internally Assessed Credits: 19 credits.
Acupuncturist, Personal Trainer/Fitness Instructor, Air Force Airman/Airwoman, Air Force Officer, Paramedic, Police Officer, Army Officer, Army Soldier, Outdoor Recreation Guide/Instructor, Cardiac Physiologist, Podiatrist, Chiropractor, Diver, Community Development Worker, Corrections Officer, Dietitian, Sports Coach/Official, Driving Instructor, Firefighter, Ranger, Professional Sportsperson, Groundsperson, Health Promoter, Naturopath, Massage Therapist, Navy Sailor, Navy Officer, Occupational Therapist, Osteopath, Physiotherapist, Probation Officer, Recreation Co-ordinator, Intelligence Officer
Personal growth and development, safety, and identity will be at the heart of the course. Lifestyle factors, sports, nutrition, and media influences and how they contribute to the well-being of our young Liston men will be the topics of the units. We will also investigate the various community services that can support and promote young people's well-being and promote personal and group involvement.
At Year 10, this is a fantastic option for those interested in leadership (here at Liston and beyond) and leading a healthy and balanced lifestyle.
Year 10 Options, Physical Education and Health
Students will be working with Sports Science and Health curriculum content. Movement skills and science and technology as it relates to improved health exercise benefits will covered. Personal growth and development, safety, identity and significant and challenging social and cultural factors will be explored in this course. Lifestyle factors and media influences and how they contribute to the well-being of our young Liston men will be a specific focus for the Year 9 course.
Year 9 Options, Physical Education and Health
Students will be working with Sports Science and Health curriculum content. Movement skills and science and technology as it relates to improved health exercise benefits will covered. Personal growth and development, safety, identity and significant and challenging social and cultural factors will be explored in this course.
Year 8 Options, Physical Education and Health
The Religious Education curriculum aims to:
Religious Education at Liston College
encompasses
Teacher in Charge: K. McGillivray.
Recommended Prior LearningOpen Entry
Welcome to Religious Studies at Liston College. The Year 11 course sits within the context of 'Trusted' with students learning the knowledge, skills, values and attitudes to understand the Catholic perspective that human life in all its dimensions possesses its’ own innate dignity. We explore the essence of our faith, belief, and the human experience through four modules:
Term 1
Beliefs and Believing - What do people believe about God? This term we will:
• Explore the key beliefs about God, particularly as expressed in the Apostles' Creed and how Catholics live with those beliefs.
• Explore how others view the transcendent/God and live those beliefs.
Term 2
The Gospels: How do we know about Jesus? This term we will:
• Develop an understanding of Jesus by exploring the context, purpose and structure of the Gospels and the messages about Jesus and what it means to be a Catholic then and now.
Term 3
Our History: In Aotearoa New Zealand - What is the Catholic story in New Zealand? This term we will:
• Recognise the contribution of individuals, groups and events in the establishment and early development of the Catholic Church in Aotearoa.
• Grow in understanding of the charism of Edmund Rice and the Christian Brothers, linking it to our school’s values and our place in the community
• Examine how the Catholic Church and community has responded to challenges and makes positive contributions to New Zealand society.
Term 4
Being Human - How do I have a good life? The term we will:
• Understand the nature of sin, reconciliation and conscience and develop moral decision-making skills.
• Examine values and virtues, personal integrity and mana, freedom, and moral responsibility in our personal growth.
• Understand the sources, nature and function of Christian morality and explore specific Church teachings including the consistent ethic of life.
1.1 The Gospels: Describe the purpose of a sacred text within a religious tradition.
1.2 Our History: Describe a significant development within a religious tradition.
1.3 Being Human: Describe the application of the key ethical principle(s) of a religious tradition to an issue.
1.4 Beliefs and Believing: Describe key beliefs of a religious tradition.
Teacher in Charge: K. McGillivray.
Recommended Prior LearningOpen Entry
Welcome to Religious Studies at Liston College. The Year 12 course sits within the context of 'Challenges' with students learning the knowledge, skills, values and attitudes to understand and explore the nature and function of religion today. There are three topics
Term 1
The Church’s Story in the Modern Age: this term we will examine
• The story of the Church in the Modern Age in the context of its earlier history.
• The Church’s response to philosophical, social, political and technological changes in the period between 1750 -1965.
• The impact of the events of the Second Vatican Council on the life of the Church and on its mission in the world.
Term 2
Justice and Peace: this term we will learn
• The principles, grounded in Scripture and Tradition, which guide the Church’s teaching on issues of justice and peace.
• The Church’s perspective on contemporary justice and peace issues.
• Actions that people can take on behalf of justice and peace.
Term 3
Loss, Death, Grief and Dying/World Religions: this term we will explore
• The centrality of Christ’s death and resurrection in the Christian perspective of life and death.
• Loss, death, grief and dying as universal human experiences.
• Catholic attitudes and beliefs about death and the afterlife.
• Catholic and Islamic beliefs and practices associated with death and dying.
Term 4
Final assessment and reflections.
English Level 3, History Level 3, Media Studies Level 3, Religious Studies Level 3
Credit InformationThis course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 90821 v3 Religious Studies 2.2 - Explain the changes in an expression(s) of a religious tradition | 2 |
I |
6 |
|||
A.S. 90822 v3 Religious Studies 2.3 - Explain how a contemporary social action derives from the ethical principles of a religious tradition | 2 |
I |
6 |
|||
A.S. 90823 v3 Religious Studies 2.4 - Explain the key beliefs within two religious traditions in relation to a significant religious question | 2 |
I |
6 |
|||
A.S. 91724 v2 Religious Studies 2.1 - Explain a significant theme in a sacred text within a religious tradition | 2 |
I |
6 |
|||
Total Credits |
Total Credits Available: 24 credits.
Internally Assessed Credits: 24 credits.
Policy Analyst, Tertiary Lecturer, Private Teacher/Tutor, Youth Worker, Secondary School Teacher, Social Worker, Teacher Aide, Counsellor, Psychotherapist, Minister of Religion, Elected Government Representative, Trainer, Community Development Worker, Curator, Foreign Policy Officer, Early Childhood Teacher, Archivist, Funeral Director/Embalmer, Librarian, Library Assistant, Copywriter, Author, Journalist, Communications Professional, Editor, Sales and Marketing Manager, Police Officer, Contact Centre Worker, Civil Engineer, Insurance Claims Officer, Psychologist, Telecommunications Technician, Corrections Officer, Personal Assistant, Human Resources Adviser, Primary School Teacher, Probation Officer, Recruitment Consultant, Marketing Specialist, Case Manager, Career Consultant
Teacher in Charge: K. McGillivray.
Recommended Prior LearningOpen Entry
Welcome to Religious Studies at Liston College. The Year 13 course sits within the context of 'Sent' with students developing a critical awareness of current religious issues and understand how they affect our world. Three topics will be covered:
Term 1
Ā Tātou Whakapapa Our Story The Church in Aotearoa New Zealand. This term we will cover:
• The First Missionaries to New Zealand
• Māori Spirituality
• People of Faith in early New Zealand
• Changes since Vatican II
• Catholic trends in the new millennium
• The Church today
Term 2
Kia Noho Hāhi Being Church Ethics. This term we will:
• define ethics and outline its origins and purpose
• describe several ethical theories
• appreciate the foundation of Catholic ethics
• distinguish and describe the sources and principles of Catholic ethics
• describe and use a method of Catholic ethics
• justify in accordance with Catholic ethics, a course of action in a particular situation
Term 3
Te Rongopai Good News Biblical Studies II. This term we will examine:
• the meaning of sacred texts can be interpreted using several methods including the Historical critical and Narrative method
• the Bible as both the Word and the work of human authors
• the Bible as a unique significance within the Jewish and Christian traditions
• how Scripture applies to society and life today
Term 4
Final assessment and reflections.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 90824 Analyse a significant theme in a sacred text | I |
6 |
||||
A.S. 90825 v3 Religious Studies 3.2 - Analyse a religious tradition(s) in Aotearoa New Zealand | 3 |
I |
6 |
* |
||
A.S. 90826 v3 Religious Studies 3.3 - Analyse the response of a religious tradition to a contemporary ethical issue | 3 |
I |
6 |
6r * |
||
A.S. 90827 v3 Religious Studies 3.4 - Analyse the key beliefs of a religious tradition and a secular world view in relation to ultimate questions | 3 |
I |
6 |
6r * |
||
A.S. 91464 v2 Health 3.4 - Analyse a contemporary ethical issue in relation to well-being | 3 |
I |
4 |
4r * |
||
Total Credits |
Number of credits that can be used for overall endorsement: 22
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 28 credits.
Internally Assessed Credits: 28 credits.
Copywriter, Sales and Marketing Manager, Archivist, Police Officer, Author, Contact Centre Worker, Counsellor, Minister of Religion, Elected Government Representative, Civil Engineer, Insurance Claims Officer, Psychologist, Trainer, Journalist, Communications Professional, Telecommunications Technician, Community Development Worker, Editor, Corrections Officer, Curator, Foreign Policy Officer, Personal Assistant, Early Childhood Teacher, Human Resources Adviser, Funeral Director/Embalmer, Primary School Teacher, Librarian, Library Assistant, Policy Analyst, Tertiary Lecturer, Private Teacher/Tutor, Probation Officer, Youth Worker, Recruitment Consultant, Secondary School Teacher, Social Worker, Teacher Aide, Marketing Specialist, Psychotherapist, Case Manager, Career Consultant
Science is a way of investigating, understanding, and explaining our natural, physical world and the wider universe. It involves generating and testing ideas, gathering evidence through making observations, carrying out investigations and modelling, and communicating and debating with others in order to develop scientific knowledge, understanding, and explanations. Scientific progress comes from logical, systematic work and from creative insight, built on a foundation of respect for evidence. Science is able to inform problem solving and decision making in many areas of life. Many of the major challenges and opportunities that confront our world need to be approached from a scientific perspective, taking into account social and ethical considerations.
By studying science, students:
Teacher in Charge: Dr J. Van Paauwe.
Recommended Prior LearningIt is recommended that you would have achieved in most of the standards in Year 10 Science, English or Social Studies, and Mathematics.
If a student has mainly achieved with merit or excellence in these subjects, then they are encouraged to take the Level 1 Advanced Science course.
Helpful Accompanying Subjects:
• Mathematics
• Geography
• English
This course offers 20 Liston credits and provides a general basis for the study of biology, chemistry, and physics at a senior level. Students will be enrolled in a mixture of biology, chemistry, and physics standards to best prepare them for NCEA Level 2 Biology, Chemistry, and Physics.
Please note: this is the general science course and students who wish to be extended are encouraged to enrol in the Level 1 Advanced Science course.
Semester A
The following standards will be taught and assessed over Term 1 and 2:
General Science 1.4: Physics Investigation – Internal – 4 credits
In this unit students carry out a practical physics investigation following the scientific method. This practical includes collecting, processing and interpreting data. The investigation leads to a linear mathematical relationship.
General Science 1.2: Acids and Bases – External – 4 credits
Students will demonstrate their understanding of atomic structure and sub-atomic particles, factors that affect the speed of chemical reactions, and the properties of acids and bases - including pH and indicators. This standard will require the use of chemistry vocabulary, symbols, and conventions (including names and formulae), and writing balanced symbol equations.
General Science 1.3: Chemical Reactions – Internal – 4 Credits
In this topic students will explore several types of chemical reactions common in nature and industry. Students carry out a practical analysis of these reactions making observations, justifying type of reaction and explaining the chemistry involved. This requires explanations that use chemistry vocabulary, symbols and conventions (including names and formulae), including writing balanced symbol equations.
Mid-year examination at the end of Term 2 to assess the following external standard:
- General Science 1.2: Acids and Bases – External – 4 credits
Semester B
The following standards will be taught and assessed over Term 3 and 4:
General Science 1.1: Genetics and Inheritance – External – 4 credits
Students will demonstrate their understanding of how tracking genetic variation provides a useful tool to show connections between living things. Students will explore sources of genetic variation, and link gene tracking to human endeavours such as care for an endangered species. This will include the use of linking biological ideas about genetic variation and inheritance.
General Science 1.5: Mechanics – External – 4 credits
This topic covers the study of motion, forces, and energy. Students use graphs and diagrams to describe types of motion, use formula to calculate physical quantities and explain physics phenomena in everyday situations. This topic involves calculations and requires the use of physics vocabulary, symbols, and conventions.
End-of-year examination at the end of Term 4 to assess the following external standards:
- General Science 1.1: Genetics and Inheritance – External – 4 credits
- General Science 1.5: Mechanics – External – 4 credits
Year 11 Science Requirement, Science
The students are offered five standards in this course worth a total of 20 credits. Each standard is worth 4 credits and will be assessed under exam conditions. This includes two internal assessments and three external assessments. The two internal assessments offered are practical-based investigations.
The year has been divided into two semesters.
The first semester will assess two internal and one external standard. The internal standard credits will be awarded upon completion of the internal assessment. The external standard credits will be awarded upon the completion of the mid-year exam at the end of Term 2.
The second semester will assess the final two external standards. The remaining two external standard credits will be awarded upon completing the end-of-year examination in Term 4.
Teacher in Charge: Dr J. Van Paauwe.
Recommended Prior LearningAchievement of 16 Credits in Level 1 General Science or Level 1 Advanced Science (including AS90944 and AS90947) is recommended.
Helpful Accompanying Subjects:
• L2 Physics
• L2 Biology
• .L2 Mathematics with Calculus/ Statistics
This course is designed to promote a recognition of chemistry as a distinct scientific discipline with an essential role to play in modern society. This is achieved through the physical properties of substances and simple quantitative chemical calculations. Through practical experience wherever possible, the student is encouraged to develop the necessary practical skills to handle and manipulate equipment safely and to make, record and process chemical observations, especially those relating to qualitative and quantitative analysis.
Topics covered are: Atomic Structure and Bonding, Oxidation and Reduction, Acids and Bases, Organic Chemistry, Equilibrium and Reaction rates, Quantitative and Qualitative Chemistry.
The following standards are the core standards that are available for study at this level. A standard course is made up of 20-23 credits.
Term 1
AS 91164 Demonstrate understanding of bonding, structure, properties, and energy changes.
The study of this standard involves elaborating, justifying, relating, evaluating, comparing and contrasting, or analysing links between bonding, structure, and properties of different substances and the energy involved in physical and chemical changes. This requires the consistent use of chemistry vocabulary, symbols, and conventions.
AS 91167 Demonstrate understanding of oxidation-reduction.
The study of this standard involves justifying, evaluating, comparing and contrasting, or analysing links between oxidation-reduction reactions, observations and equations. This requires the consistent use of chemistry vocabulary, symbols and conventions.
Term 2
AS91165 Demonstrate an understanding of the properties of selected organic compounds.
The study of this standard involves elaborating, justifying, relating, evaluating, comparing and contrasting, or using links between the structure, functional groups and the chemical properties of selected organic compounds. This requires the consistent use of chemistry vocabulary, symbols and conventions.
AS91910 Carry out quantitative analysis.
The study of this standard involves accurately determining the concentration of the substance in the consumer product, including correct use of significant figures and units, justifying how modifying the consumer product sample and/or the titration procedure improved the validity and accuracy of the investigation and evaluating the outcome of the investigation in relation to the consumer product.
Term 3
AS91166 Demonstrate understanding of chemical reactivity
The study of this standard involves elaborating, justifying, relating, evaluating, comparing and contrasting, or analysing chemical reactivity. This requires the consistent use of chemistry vocabulary, symbols and conventions.
Term 4
Revision to prepare for external examinations.
Three external standards and two internal standards are offered for this course.
The two internal standards are assessed during the year in class under exam conditions.
The three external standards are assessed by NZQA at the end of the year.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91164 v2 Chemistry 2.4 - Demonstrate understanding of bonding, structure, properties and energy changes | 2 |
E |
5 |
|||
A.S. 91165 v2 Chemistry 2.5 - Demonstrate understanding of the properties of selected organic compounds | 2 |
E |
4 |
|||
A.S. 91166 v2 Chemistry 2.6 - Demonstrate understanding of chemical reactivity | 2 |
E |
4 |
|||
A.S. 91167 v2 Chemistry 2.7 - Demonstrate understanding of oxidation-reduction | 2 |
I |
3 |
|||
A.S. 91910 v1 Chemistry 2.1 - Carry out a practical investigation into a substance present in a consumer product using quantitative analysis | 2 |
I |
4 |
|||
Total Credits |
Total Credits Available: 20 credits.
Externally Assessed Credits: 13 credits.
Internally Assessed Credits: 7 credits.
Medical Laboratory Technician, Winemaker, Optometrist, Osteopath, Physiotherapist, Radiation Oncologist, Brewer, Mechanical Engineer, Electrical Engineer, Dairy Processing Operator, Physician, Surgeon, Chemical Production Operator, Science Technician, Chiropractor, Civil Engineer, Meteorologist, Medical Laboratory Scientist, Pharmacist, Mining Engineer, Dentist, Medical Radiation Technologist, Diagnostic Radiologist, Dietitian, Registered Nurse, Agricultural/Horticultural Scientist, Forensic Scientist, Agricultural/Horticultural Consultant, General Practitioner, Gynaecologist/Obstetrician, Anaesthetist, Environmental Scientist, Pathologist, Zoologist, Energy/Carbon Auditor, Chemist, Environmental Engineer, Marine Biologist, Medical Physicist, Food Technologist, Forest Manager, Forestry Scientist, Pest Control Technician, Microbiologist, Chemical Engineer, Biochemist, Biomedical Engineer, Biotechnologist, Naturopath, Veterinarian
Teacher in Charge: Dr J. Van Paauwe.
Recommended Prior LearningAchievement of 16 credits from Level 2 Chemistry (including AS91164 and AS91165) is recommended.
Helpful Accompanying Subjects:
• Physics
• Biology
• Mathematics
This course follows on from the NCEA Level 2 course and is designed to provide a suitable body of knowledge for students proceeding to tertiary level. The course re-examines the topics of Level 2 in much greater depth and provides an opportunity to discuss the impact of chemistry on the everyday world, especially as relates to New Zealand. Experimental work is done wherever possible to create a more mature understanding of the interplay between experiment and theory. Students intending to study Level 3 Chemistry must have studied Chemistry at the Level 2 or equivalent.
Topics covered are: Organic Chemistry, spectroscopic data, Aqueous Chemistry, Atomic Structure, Oxidation/Reduction, Inorganic Chemistry, Thermo-chemical principles
The following standards are the core standards that are available for study at this level. A standard course is made up of 20-21 credits.
AS 91388 Spectroscopic data - Internal worth 3Credits
AS 91390 Thermochemical principles - External worth 5 Credits
AS 91391 Organic chemistry - External worth 5 Credits
AS 91392 Aqueous systems - External worth 5 Credits
AS 91393 Oxidation-reduction - Internal worth 3 Credits
Note: for students pursuing Scholarship Chemistry, they will need to maintain a high achievement and understanding in all three externals as well as the Internal Assessments.
Term 1
AS 91393 Oxidation-reduction.
The study of this standard involves comparing and contrasting, and justifying, links between oxidation-reduction processes, observations, equations, and calculations. This requires the consistent use of chemistry vocabulary, symbols, and conventions.
AS 91391 Organic chemistry.
The study of this standard involves elaborating, justifying, relating, evaluating, or comparing and contrasting the links between the structure, functional groups, physical properties, and/or reactivity of organic compounds. This requires the consistent use of chemistry vocabulary, symbols, and conventions.
Term 2
AS 91392 Aqueous systems.
The study of this standard involves elaborating, justifying, relating, evaluating, comparing and contrasting, or analysing properties of aqueous systems in terms of equilibrium principles. This requires the consistent use of chemistry vocabulary, symbols, and conventions and may include related calculations.
Term 3
AS 91388 Spectroscopic data
Demonstrate understanding of spectroscopic data involves identifying discrete aspects of the structure of organic molecules and justifying the structure of organic molecules by using and integrating teacher provided spectroscopic data.
AS 91390 Thermochemical principles.
The study of this standard involves elaborating, justifying, relating, evaluating, comparing and contrasting, or analysing links between the properties of particles, the properties of substances they form, thermochemical principles, and related calculations. This requires the consistent use of chemistry vocabulary, symbols, and conventions.
Term 4
Revision to prepare for external examinations.
The two internal standards will be completed in class under exam conditions. Student work will be moderated before entering their grades in Kamar. Further assessment opportunity is NOT offered for these standards. Resubmission will be offered for students who are close to achieve and the maximum grade will be "A".
The three external standards will be assessed in class, soon after completing each standard. All students are expected to sit for the preliminary exam during the last two weeks of term 3. These results are important for students for offering 'derived grades', in the case of missing NCEA exams due to unforeseen circumstances.
The external standards will be finally assessed during NCEA exam in November.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91388 v2 Chemistry 3.2 - Demonstrate understanding of spectroscopic data in chemistry | 3 |
I |
3 |
* |
||
A.S. 91390 v2 Chemistry 3.4 - Demonstrate understanding of thermochemical principles and the properties of particles and substances | 3 |
E |
5 |
* |
||
A.S. 91391 v2 Chemistry 3.5 - Demonstrate understanding of the properties of organic compounds | 3 |
E |
5 |
* |
||
A.S. 91392 v2 Chemistry 3.6 - Demonstrate understanding of equilibrium principles in aqueous systems | 3 |
E |
5 |
* |
||
A.S. 91393 v2 Chemistry 3.7 - Demonstrate understanding of oxidation-reduction processes | 3 |
I |
3 |
* |
||
Total Credits |
Number of credits that can be used for overall endorsement: 21
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 21 credits.
Externally Assessed Credits: 15 credits.
Internally Assessed Credits: 6 credits.
Medical Laboratory Technician, Winemaker, Optometrist, Osteopath, Physiotherapist, Radiation Oncologist, Brewer, Mechanical Engineer, Electrical Engineer, Dairy Processing Operator, Physician, Surgeon, Chemical Production Operator, Science Technician, Chiropractor, Civil Engineer, Meteorologist, Medical Laboratory Scientist, Pharmacist, Mining Engineer, Dentist, Medical Radiation Technologist, Diagnostic Radiologist, Dietitian, Registered Nurse, Agricultural/Horticultural Scientist, Forensic Scientist, Agricultural/Horticultural Consultant, General Practitioner, Gynaecologist/Obstetrician, Anaesthetist, Environmental Scientist, Pathologist, Zoologist, Energy/Carbon Auditor, Chemist, Environmental Engineer, Marine Biologist, Medical Physicist, Food Technologist, Forest Manager, Forestry Scientist, Pest Control Technician, Microbiologist, Chemical Engineer, Biochemist, Biomedical Engineer, Biotechnologist, Naturopath, Veterinarian
Teacher in Charge: Mrs K. Jom, Dr J. Van Paauwe.
Recommended Prior LearningAchievement of the following in Level 1 are recommended:
• 16 credits in Level 1 Advanced Science
• Achieved in AS90940 (Mechanics) in Level 1 General Science
• Merit grade in Mathematics 1.1 (Algebra)
Helpful Accompanying Subjects:
• Mathematics with Statistics
• Mathematics with Calculus
• Chemistry
This is an in-depth course following on from the Physics standard(AS90940) covered in L1 Physical Science and General Science.
This course is designed to give students a general understanding of the laws of physics.
Topics covered include: Light and wave, Mechanics, kinematics, energy, electric fields, DC electricity, electromagnetism, atomic and nuclear physics as well as practical work.
It is recommended to choose L2 Calculus in order to pick this course.
This course offers the following achievement standard credits:
AS 91168: Practical investigation on Non-linear relationship - Internal worth 4 credits
AS 91170: Demonstrate understanding of waves - External worth 4 credits
AS 91171: Demonstrate understanding of mechanics - External worth 6 credits
AS 91172: Atomic and Nuclear Physics - Internal worth 3 credits
AS 91173: Demonstrate understanding of electricity and electromagnetism - External worth 6 credits
Term 1
Achievement Standard 91172 - Demonstrate understanding of Atomic and Nuclear Physics.
In this standard, the students will learn about atomic physics and radioactivity as well as nuclear energy.
Achievement Standard 91171 - Demonstrate understanding of Mechanics
This standard covers topics such as motion, vectors, and relative motion, momentum and impulse, projectile motion, circular motion and energy
Term 2
AS 91168 - Carry out a practical physics investigation that leads to a non-linear mathematical relationship.
This is a practical based investigation that includes data collection, graphing, and report writing.
Achievement Standard 91173 - Demonstrate understanding of Electricity and Electromagnetism.
This standard covers topics such as electric fields, direct current electricity, magnetism, and electromagnetic induction.
Term 3
Achievement Standard 91170 - Demonstrate understanding of Waves.
In this standard students will be learning about the properties of waves- reflection, refraction diffraction, and interference. Concave and convex mirrors and lenses are also included in this standard.
Term 4
Revision to prepare for external examinations.
The students will be offered 5 achievement standards, two internal standards and three external standards.
One of those internal will be assessed in class under exam condition and the second internal is a practical investigation which will also be assessed under exam condition, however, it takes 4 hours to complete the internal.
All three externals will be assessed by the NZQA at the end of the year.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91168 v2 Physics 2.1 - Carry out a practical physics investigation that leads to a non-linear mathematical relationship | 2 |
I |
4 |
|||
A.S. 91170 v2 Physics 2.3 - Demonstrate understanding of waves | 2 |
E |
4 |
|||
A.S. 91171 v2 Physics 2.4 - Demonstrate understanding of mechanics | 2 |
E |
6 |
|||
A.S. 91172 v2 Physics 2.5 - Demonstrate understanding of atomic and nuclear physics | 2 |
I |
3 |
|||
A.S. 91173 v2 Physics 2.6 - Demonstrate understanding of electricity and electromagnetism | 2 |
E |
6 |
|||
Total Credits |
Total Credits Available: 23 credits.
Externally Assessed Credits: 16 credits.
Internally Assessed Credits: 7 credits.
Radiation Therapist, Navy Officer, Optometrist, Boat Builder, Naval Architect, Radiation Oncologist, Mechanical Engineer, Electrical Engineer, Cardiac Physiologist, Physician, Surgeon, Geospatial Specialist, Science Technician, Ship's Officer, Civil Engineer, Civil Engineering Technician/Draughtsperson, Meteorologist, Medical Laboratory Scientist, Dental Technician, Telecommunications Engineer, Pharmacist, Mining Engineer, Dentist, Medical Radiation Technologist, Diagnostic Radiologist, Aeronautical Engineer, Dispensing Optician, Aeroplane Pilot, General Practitioner, Air Force Airman/Airwoman, Air Force Officer, Mechanical Engineering Technician, Anaesthetist, Anaesthetic Technician, Geologist, Software Developer, Electrician, Electrical Engineering Technician, Building Surveyor, Environmental Engineer, Army Officer, Army Soldier, Marine Engineer, Medical Physicist, Flying Instructor, Audiologist/Audiometrist, Electronics Engineer, Forestry Scientist, Lighting Technician, Game Developer, Geophysicist, Chemical Engineer, Biomedical Engineer, Biotechnologist, Helicopter Pilot, Veterinarian
Teacher in Charge: Mrs K. Jom, Dr J. Van Paauwe.
Recommended Prior LearningAchievement of 16 Credits in Level 2 Physics with Achieved in AS 91171 (Mechanics) and AS 91173 (Electricity).
Helpful Accompanying Subjects:
• Mathematics with Statistics (under special circumstances)
• Mathematics with Calculus (prefered)
• Chemistry
This course involves students investigating physical phenomena and developing concepts, principles, and models to explain those phenomena.
Topics covered are: Rotation, Kinematics, AC Electricity, Electric Fields, DC Electricity, Electromagnetism, Modern Physics, Waves.
You need to choose L3 Calculus in order to pick this course.
This course offers the following achievement standard credits:
AS 91521: Practical investigation on Non-linear relationship - Internal worth 4 credits
AS 91523: Wave systems - External worth 4 credits
AS 91524: Mechanical Systems - External worth 6 credits
AS 91525: Modern Physics - Internal worth 3 credits
AS 91526: Electrical Systems - External worth 6 credits
Note: for students pursuing Scholarship Physics, they will need to maintain a high achievement and understanding in all three externals as well as the Modern Physics Internal Assessment.
Term 1
AS 91525:- Demonstrate understanding of Modern Physics
This standard covers nuclear reactions, photoelectric effect, and atomic energy levels.
AS91524:- Demonstrate understanding of Mechanical systems.
Topics covered are translational motion, circular motion and gravity, rotating systems, and oscillating systems.
Term 2
AS 91521:- Practical based investigation that involves an experimental method and data collection, finding out the uncertainties in the data, processing the data collected, graphing, and finding relationships and drawing conclusions.
AS91526:- Demonstrate understanding of electrical systems.
The standard involves learning on DC circuits containing resistors, capacitors, and inductors. Transformers and AC circuits containing a resistor, capacitor, and an inductor.
Term 3
AS91523:- Demonstrate understanding of wave systems.
The topics covered in this standard are interference and diffraction, standing waves and music and the doppler effect.
Term 4
Revision to prepare for external examinations.
The students will be offered 5 achievement standards, two internal standards and three external standards.
Both internal standards will be assessed in class under exam condition. One of these internal standards is a practical investigation which takes 4 hours to complete
All three externals will be assessed by the NZQA at the end of the year.
Total credits offered for in course is 23 credits of which 7 credits will be from internal assessments and 16 credits are from external assessments.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91521 v2 Physics 3.1 - Carry out a practical investigation to test a physics theory relating two variables in a non-linear relationship | 3 |
I |
4 |
* |
||
A.S. 91523 v2 Physics 3.3 - Demonstrate understanding of wave systems | 3 |
E |
4 |
* |
||
A.S. 91524 v2 Physics 3.4 - Demonstrate understanding of mechanical systems | 3 |
E |
6 |
* |
||
A.S. 91525 v2 Physics 3.5 - Demonstrate understanding of Modern Physics | 3 |
I |
3 |
* |
||
A.S. 91526 v2 Physics 3.6 - Demonstrate understanding of electrical systems | 3 |
E |
6 |
* |
||
Total Credits |
Number of credits that can be used for overall endorsement: 23
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 23 credits.
Externally Assessed Credits: 16 credits.
Internally Assessed Credits: 7 credits.
Mining Engineer, Aeronautical Engineer, Aeroplane Pilot, Air Force Airman/Airwoman, Air Force Officer, Mechanical Engineering Technician, Anaesthetist, Anaesthetic Technician, Software Developer, Building Surveyor, Army Officer, Army Soldier, Medical Physicist, Audiologist/Audiometrist, Electronics Engineer, Chemical Engineer, Biomedical Engineer, Biotechnologist, Boat Builder, Naval Architect, Mechanical Engineer, Electrical Engineer, Cardiac Physiologist, Physician, Surgeon, Science Technician, Ship's Officer, Civil Engineer, Civil Engineering Technician/Draughtsperson, Meteorologist, Medical Laboratory Scientist, Dental Technician, Telecommunications Engineer, Pharmacist, Dentist, Medical Radiation Technologist, Diagnostic Radiologist, Dispensing Optician, General Practitioner, Geologist, Electrician, Electrical Engineering Technician, Environmental Engineer, Marine Engineer, Flying Instructor, Forestry Scientist, Lighting Technician, Game Developer, Geophysicist, Helicopter Pilot, Veterinarian, Radiation Therapist, Navy Officer, Optometrist, Radiation Oncologist, Geospatial Specialist
Teacher in Charge: Mrs K. Jom, Dr J. Van Paauwe.
Recommended Prior LearningAchievement of any of the following is recommended:
Helpful Accompanying Subjects:
Students who take this course will building on those ideas from Level 1 Genetics and Inheritance. They will increase their understanding of cell structure and functioning in life processes, inheritance patterns in individuals and populations.
The study of an ecological community, how animals have adapted to their way of life, and identifying the biological validity of information provided to the public are internally assessed topics. A total of 14 achievement standard credits are offered as internal assessments.
You will be offered 19-26 achievement standard credits in this course. This course offers both literacy and numeracy credits.
Topics covered are: Ecology, Cell Biology, Plant and Animal Diversity, Genetic Variation and Gene Expression
Term 1
AS 91155 Demonstrate understanding of adaptation of plants or animals to their way of life.
The study of this standard involves showing understanding by linking several biological ideas on the adaptation of living things.
AS 91158 Investigate a pattern in an ecological community, with supervision.
The study of this standard involves using an environmental factor and the biology of interrelated organisms of different species to explain the pattern in an ecological community.
AS 91154 Analyse the biological validity of the information presented to the public.
This internal is optional and the written report may run into the term holidays. The study of this standard involves describing biological features and evaluating their overall impact of the article on the public.
Term 2
AS 91156 Demonstrate understanding of life processes at the cellular level.
The study of this standard involves linking biological ideas about life processes at the cellular level.
AS 91157 Demonstrate understanding of genetic variation and change.
The study of this standard involves linking biological ideas about genetic variation and change.
Term 3
AS 91159 Demonstrate understanding of gene expression.
The study of this standard involves linking biological ideas and processes about gene expression.
Revision of externals to prepare for Senior Exam Week.
Term 4
Revision to prepare for external examinations.
There are three internal standards offered to the L2 Biology student of which AS 91154 (Socio-scientific Issue) is an optional internal. All three internal standards are assessed in class during the year and offer literacy credits.
The external standards are assessed by NZQA at the end of the year.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91154 v2 Biology 2.2 - Analyse the biological validity of information presented to the public | 2 |
I |
3 |
|||
A.S. 91155 v2 Biology 2.3 - Demonstrate understanding of adaptation of plants or animals to their way of life | 2 |
I |
3 |
|||
A.S. 91156 v2 Biology 2.4 - Demonstrate understanding of life processes at the cellular level | 2 |
E |
4 |
4w |
||
A.S. 91157 v2 Biology 2.5 - Demonstrate understanding of genetic variation and change | 2 |
E |
4 |
4w |
||
A.S. 91158 v2 Biology 2.6 - Investigate a pattern in an ecological community, with supervision | 2 |
I |
4 |
|||
A.S. 91159 v2 Biology 2.7 - Demonstrate understanding of gene expression | 2 |
E |
4 |
|||
Total Credits |
Total Credits Available: 22 credits.
Externally Assessed Credits: 12 credits.
Internally Assessed Credits: 10 credits.
Physician, Registered Nurse, Physiotherapist, Dietitian, Osteopath, Chiropractor, Medical Laboratory Scientist, Paramedic, Podiatrist, Cardiac Physiologist, Medical Laboratory Technician, Zoologist, Midwife, Veterinarian, Radiation Therapist, Biosecurity Officer, Medical Radiation Technologist, Radiation Oncologist, Surgeon, Marine Biologist, Environmental Scientist, Pharmacist, Forensic Scientist, Dentist, Brewer, Science Technician, Dental Technician, Crop Farmer/Manager, Oral Health Therapist, Secondary School Teacher, Acupuncturist, Diagnostic Radiologist, General Practitioner, Biomedical Engineer, Biotechnologist, Gynaecologist/Obstetrician, Personal Trainer/Fitness Instructor, Dairy Farmer, Anaesthetist, Pathologist, Veterinary Nurse, Beekeeper, Aquaculture Farmer, Zookeeper, Environmental/Public Health Officer, Ranger, Fishery Officer, Marine Engineer, Food Technologist, Audiologist/Audiometrist, Forestry Scientist, Microbiologist, Farmer/Farm Manager, Biochemist, Health Promoter, Biomedical Technician, Health Services Manager, Viticulturist
Teacher in Charge: Dr J. Van Paauwe.
Recommended Prior LearningMerit endorsement for Level 2 Biology (at least 14 credits that are Merit or Excellence level) and strong literacy skills is recommended.
Helpful Accompanying Subjects:
Follows on from NCEA Level 2 Biology.
For the Level 3 externals, students will develop their understanding of adaptations and genetics from Level 2 to understand the how organisms respond to their environment and the different events that lead to speciation (becoming a new species). They will also learn about the trends in human evolution/creational evolution.
For the Level 3 internals, students will develop their understanding of cells and gene expression in Level 2 to understand how the body maintains a stable internal environment (homeostasis) and how humans are using biotechnology to manipulate gene expression. The optional internal on a socio-scientific issue in Level 2 is also offered as an optional internal at Level 3 this year. This optional internal is worth three Level 3 achievement standard credits.
The Level 3 Biology course is very contemporary, particularly around Human Evolution and Biotechnology, along with the traditional speciation and animal and plant behaviour sections.
This course offers the following achievement standard credits:
Note: for students pursuing Scholarship Biology, they will need to maintain a high achievement and understanding in all three externals as well as the Biotechnology Internal Assessment.
Term 1
AS 91604 Demonstrate understanding of how an animal maintains a stable internal environment.
The study of this standard involves describing and linking biological ideas about maintaining a stable internal environment in an animal.
AS 91607 Human manipulations of genetic transfer and its biological implications.
The study of this standard involves linking biological ideas about human manipulations of genetic transfer and its biological implications. The linking of ideas may involve justifying, relating, evaluating, comparing and contrasting, and analysing.
Term 2
AS 91603 Demonstrate understanding of the responses of plants and animals to their external environment.
The study of this standard involves describing and linking biological ideas to explain why the responses provide a selective advantage for the organism in relation to its ecological niche. The linking of ideas may involve justifying, relating, evaluating, comparing and contrasting, and analysing.
AS91605 Demonstrate understanding of evolutionary processes leading to speciation.
The study of this standard involves linking biological ideas and/or scientific evidence about evolutionary processes leading to speciation. The linking of ideas may involve justifying, relating, evaluating, comparing and contrasting, or
analysing the evolutionary processes that lead to speciation.
Term 3
AS91606 Demonstrate understanding of trends in human evolution.
The study of this standard involves using biological ideas to explain how or why trends in human evolution occur.
Term 4
Revision to prepare for external examinations.
This course offers the following achievement standard credits:
3.2: Socio-scientific Issue - an optional internal worth 3 credits
3.3: Plant and Animal Responses - external worth 5 credits
3.4: Homeostasis - internal worth 3 credits
3.5: Speciation - external worth 4 credits
3.6: Human Evolution - external worth 3 credits
3.7: Biotechnology - internal worth 3 credits.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91603 v3 Biology 3.3 - Demonstrate understanding of the responses of plants and animals to their external environment | 3 |
E |
5 |
5r,5w * |
||
A.S. 91604 v3 Biology 3.4 - Demonstrate understanding of how an animal maintains a stable internal environment | 3 |
I |
3 |
3r * |
||
A.S. 91605 v2 Biology 3.5 - Demonstrate understanding of evolutionary processes leading to speciation | 3 |
E |
4 |
4r,4w * |
||
A.S. 91606 v2 Biology 3.6 - Demonstrate understanding of trends in human evolution | 3 |
E |
4 |
4r,4w * |
||
A.S. 91607 v3 Biology 3.7 - Demonstrate understanding of human manipulations of genetic transfer and its biological implications | 3 |
I |
3 |
3r * |
||
Total Credits |
Number of credits that can be used for overall endorsement: 19
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 19 credits.
Externally Assessed Credits: 13 credits.
Internally Assessed Credits: 6 credits.
Acupuncturist, Personal Trainer/Fitness Instructor, Registered Nurse, Paramedic, Anaesthetist, Pathologist, Veterinary Nurse, Zoologist, Beekeeper, Aquaculture Farmer, Zookeeper, Marine Biologist, Audiologist/Audiometrist, Microbiologist, Farmer/Farm Manager, Biochemist, Biomedical Engineer, Biomedical Technician, Biotechnologist, Biosecurity Officer, Brewer, Cardiac Physiologist, Physician, Surgeon, Midwife, Science Technician, Podiatrist, Chiropractor, Medical Laboratory Scientist, Dental Technician, Pharmacist, Dairy Farmer, Crop Farmer/Manager, Oral Health Therapist, Dentist, Medical Radiation Technologist, Diagnostic Radiologist, Dietitian, Forensic Scientist, General Practitioner, Gynaecologist/Obstetrician, Environmental Scientist, Environmental/Public Health Officer, Ranger, Fishery Officer, Marine Engineer, Food Technologist, Forestry Scientist, Health Promoter, Health Services Manager, Veterinarian, Medical Laboratory Technician, Radiation Therapist, Osteopath, Physiotherapist, Radiation Oncologist, Secondary School Teacher, Viticulturist
Teacher in Charge: Mrs K. Jom, Dr J. Van Paauwe.
Recommended Prior LearningIt is recommended that you would have achieved mostly 'Merit' or 'Excellence' grades in Year 10 Science, English and Mathematics standards.
Helpful Accompanying Subjects:
• Mathematics
• English
This course aims to develop students' investigative skills and helps them to appreciate the nature of biology, chemistry and physics and its relevance to every-day life. Students are encouraged to develop the necessary practical skills to make, record and process chemical and physical observations.
Students will be enrolled in a mixture of biology, chemistry and physics standards. As this as an extensive course that is aimed to extend the students' understanding, students will be expected to meet the required level of effort needed to keep up with this advanced course.
The course prepares students for NCEA Level 2 Biology, Chemistry, and Physics.
Please note: this is the advanced science course and students who feel they will not be able to manage the course load are recommended to take the Level 1 General Science course.
Semester A
The following standards will be taught over Term 1 and 2:
Advanced Science 1.5: Mechanics – External – 4 credits
This topic covers the study of motion, forces, and energy. Students use graphs and diagrams to describe types of motion, use formula to calculate physical quantities and explain physics phenomena in everyday situations. This topic involves calculations and requires the use of physics vocabulary, symbols, and conventions.
Advanced Science 1.2: Acids and Bases – External – 4 credits
Students will demonstrate their understanding of atomic structure and sub-atomic particles, factors that affect the speed of chemical reactions, and the properties of acids and bases - including pH and indicators. This standard will require the use of chemistry vocabulary, symbols, and conventions (including names and formulae), and writing balanced symbol equations.
Advanced Science 1.4: Titrations – Internals – 3 credits
In this topic students will carry out quantitative analysis via an acid-base neutralisation reaction. Students will learn about molar mass of compounds, determine concentration of solutions and correct use of laboratory equipment and techniques involved in titrations.
Mid-year examination at the end of Term 2 to assess the following external standards:
- Advanced Science 1.5: Mechanics – External – 4 credits
- Advanced Science 1.2: Acids and Bases – External – 4 credits
Semester B
The following standards will be taught over Term 3 and 4:
Advanced Science 1.1: Genetics and Inheritance – External – 4 credits
Students will demonstrate their understanding of how tracking genetic variation provides a useful tool to show connections between living things. Students will explore sources of genetic variation, and link gene tracking to human endeavours such as care for an endangered species. This will include the use of linking biological ideas about genetic variation and inheritance.
Advanced Science 1.6: Electricity and Magnetism – External – 4 credits
This topic involves the study of static electricity, circuits, and electromagnetism. Students will explain how static electricity is generated and applied in everyday situations. Create and describe series and parallel circuits and use Ohms law to calculate physical quantities such as voltage and current. Students will also explore the relationship between electricity and magnetism. This topic involves calculations and requires the use of physics vocabulary, symbols, and conventions.
Advanced Science 1.3: Carbon Chemistry – Externals – 4 credits
Students will demonstrate their understanding of carbon chemistry and link its uses to the effects on the environment. This includes combustion, plastic production, and environmental issues. This standard will require the use of chemistry vocabulary, basic nomenclature, symbols, and conventions (including names and formulae) and writing balanced symbol equations.
Preliminary examination at the end of Term 3 to assess the following external standard:
- Advanced Science 1.1: Genetics and Inheritance – External – 4 credits
End-of-year examination at the end of Term 4 to assess the following external standards:
- Advanced Science 1.6: Electricity and Magnetism – External – 4 credits
- Advanced Science 1.3: Carbon Chemistry – Externals – 4 credits
Year 11 Science Requirement, Science
The students are offered six standards in this course worth a total of 23 credits. All standards will be assessed under exam conditions. Each external standard is worth 4 credits. The sole internal is a practical based investigation and is worth 3 credits.
The year has been divided into two semesters.
The first semester will assess two external and one internal standard. The internal standard credits will be awarded upon completion of the internal assessment. The two external standard credits will be awarded upon the completion of the mid-year exam at the end of Term 2.
The second semester will assess the final three external standards. The first external standard credits will be awarded upon completing the preliminary examination at the end of Term 3. The remaining two external standard credits will be awarded upon completing the end-of-year examination in Term 4.
Teacher in Charge: Dr J. Van Paauwe.
Recommended Prior LearningStudents are encouraged to have achieved most standards in Year 9 Science.
This course aims to help students appreciate how science works and how scientists build knowledge about the natural world. Students will also be introduced to the engineering design process—a cycle of identifying problems, designing solutions, testing, and improving—to understand how science is applied to create real-world innovations.
Alongside exploring scientific concepts, students will discover how science is used in a variety of professions, including engineering, medicine, environmental science, forensics, and technology development. This will help them see the connections between classroom learning and careers that solve real-world challenges.
The course will develop critical thinking skills needed to assess scientific claims and make informed decisions. Students are encouraged to be curious, creative, and collaborative to achieve success.
As the course is mainly practical-based, students will complete hands-on investigations, apply the engineering design process to solve problem
Semester A
Term 1 Focus: Engineering and flight.
- Learn the engineering design process to plan, create, and improve designs.
- Study basic flight principles, including lift, thrust, drag, and weight.
Apply science and engineering skills to design and build a water-propelled plane.
- Test, evaluate, and refine the plane for best performance.
Term 2 Focus: Forensic science.
- Explore a variety of scientific fields used in forensics, including biology, chemistry, and physics.
- Carry out practical activities such as collecting fingerprints, analysing blood spatter patterns, and investigating DNA.
-Apply investigative techniques to create and analyse their own crime scene scena
All assessment will be done in class.
One of the most valuable things about studying humanities is that students gain essential knowledge and understanding about humans, our cultures, our stories, past and present, and the world we live in.
Studying within the Social Science Department helps students to develop the essential lifelong learning skills that ultimately employers seek such as critical thinking, communication skills, interpersonal and teamwork skills, and analytical and problem-solving skills.
Business will help students understand the way the commercial world operates, giving them a foundation for further study in the areas of accountancy and economics. It would also be useful for anyone interested in one day starting, and running, their own business.
In Geography students will study both the social and physical aspects that impact people here in New Zealand and on a global scale. Students will study patterns, geographical skills, development, sustainability, and natural processes using a range of case studies to support the theory they are learning.
History at Liston looks at the impact of various events during the 20th Century. Students will look at both national and global events and how they have shaped the world we live in today. By studying History students will gain skills in being able to analyse information, understand different perspectives, and to research effectively.
Teacher in Charge:
Recommended Prior LearningOpen Entry
Business Studies Year 9
The emphasis at this level is on developing enterprise skills using theory and practice from the areas of Economics and entrepreneurial skills. Students are provided with introduction to the basic concepts of enterprise and enterprising attributes. This gives students knowledge about the organisation of business system. It further enhances student’s knowledge on the role of business in New Zealand. Students are provided with introduction to the basic concepts of enterprise and enterprising attributes. This gives students knowledge about the organisation of business system. It further enhances student’s knowledge on the role of business in New Zealand.
Students will look at features and skills of entrepreneurs using case studies, businesses including topics on: ownership, structures, location, financing, production, as well as sections on marketing and promotion and basic accounting
•This course will enable the student to understand what it is to be an enterprising person and how basic businesses are organised and run.
•This will give the student skills and knowledge of how to participate more effectively as a producer, consumer and worker in their daily life.
Course Standards
9BUS001Demonstrate understanding of how Enterprise & Entrepreneurs use innovative ideas in their decision making together with types of business structures.
9BUS002Demonstrate understanding of Technology in Business place.
Term 1
Students are provided with introduction to the basic concepts of enterprise and enterprising attributes. This gives students knowledge about the organisation of business system. It further enhances student’s knowledge on the role of business in New Zealand.
Term 2
Students will have an understanding of the of technology and its advancement over time and how it has improved modern business
Commerce, Social Sciences, Year 9 Options
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningOpen Entry
Year 8 Business Studies is a half year course that covers the skills for setting up businesses with a focus on:
- Legal structure
- Finance and Profitability.
Year 8 Options, Commerce, Social Sciences
Teacher in Charge: Mr D. Lynch.
This course provides students with an advanced understanding of financial and management accounting processes, enabling them to analyse, interpret, and evaluate financial information for complex business entities. Students will develop the skills necessary to prepare and report on financial statements in accordance with New Zealand Generally Accepted Accounting Practice (NZ GAAP), assess a business’s financial position, and make informed recommendations for decision-making.
The course covers the following Achievement Standards:
AS91405 – Demonstrate understanding of accounting for partnerships.
AS91406 – Demonstrate understanding of company financial statement preparation.
AS91407 – Prepare a report for an external user that interprets the annual report of a New Zealand reporting entity. In this standard, students conduct an in-depth study of a New Zealand publicly listed company, such as Kathmandu, with a focus on evaluating its sustainable business practices.
AS91408 – Demonstrate understanding of management accounting to inform decision-making.
AS91409 – Demonstrate understanding of a job cost subsystem for an entity.
Learning is enriched with authentic, real-world experiences. In recent years, students have engaged with professionals from Deloitte and KPMG, gaining first-hand insights into what it is like to work as an accountant and to ask questions about career pathways/scholarships and job opportunities available in the accounting and finance industries.
Through a combination of practical application and theoretical study, students will enhance their ability to use accounting information in real-world contexts, strengthening skills in analysis, interpretation, and communication. The course also develops critical thinking, attention to detail, and problem-solving abilities, preparing students for further study in accounting, commerce, and business, or for entry into related careers.
Prior learning is advantageous but not necessary. Students also have the opportunity to study scholarship at this level.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91404 v2 Accounting 3.1 - Demonstrate understanding of accounting concepts for a New Zealand reporting entity | 3 |
E |
4 |
4r,4w * |
||
A.S. 91405 v2 Accounting 3.2 - Demonstrate understanding of accounting for partnerships | 3 |
I |
4 |
* |
||
A.S. 91406 v2 Accounting 3.3 - Demonstrate understanding of company financial statement preparation | 3 |
E |
5 |
* |
||
A.S. 91407 v2 Accounting 3.4 - Prepare a report for an external user that interprets the annual report of a New Zealand reporting entity | 3 |
I |
5 |
5r,5w * |
||
A.S. 91408 v2 Accounting 3.5 - Demonstrate understanding of management accounting to inform decision-making | 3 |
E |
4 |
* |
||
A.S. 91409 v2 Accounting 3.6 - Demonstrate understanding of a job cost subsystem for an entity | 3 |
I |
4 |
* |
||
Total Credits |
Number of credits that can be used for overall endorsement: 26
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 26 credits.
Externally Assessed Credits: 13 credits.
Internally Assessed Credits: 13 credits.
Accountant, Auditor, Accounts Officer, Actuary, Administration Officer, Finance Manager, Retail Manager, Bank Worker, Hotel/Motel Manager, Farmer/Farm Manager, Debt Collector, Property Manager, Building Contractor, Buyer, Cafe/Restaurant Manager, Motor Vehicle Salesperson, Insurance Claims Officer, Community Development Worker, Event Manager, Quantity Surveyor, Crop Farmer/Manager, Personal Assistant, Media Producer, Financial Adviser, Health Services Manager, Insurance Agent, Mortgage Broker, Office Manager, Payroll Officer, Purchasing/Supply Officer, Real Estate Agent, Secondary School Teacher, Management Consultant, Orchard Farmer/Manager
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningEntry to this course is open, however, an interest in natural and cultural geography would be beneficial.
Geography is the study of how people and places. It seeks to interpret the world and how it changes over time – past, present, and future.
This course develops students’ understanding of the physical and human environments, and the interactions between them, through the study of both local and global contexts. Students will apply geographic concepts and skills to investigate issues, processes, and patterns, and evaluate their significance from multiple perspectives.
The programme covers:
AS91244 – Understanding how the Waikato River is significant to people, communities, and the environment.
AS91246 – Investigating global piracy as a contemporary geographic issue, analysing its causes, consequences, and possible solutions.
AS91245 – Comparing geographic environments through field studies at Point Chevalier and Te Henga (Bethell’s Beach), highlighting similarities and differences in natural and cultural features.
AS91242 – Demonstrating geographic understanding of processes shaping Tanzania, including social, cultural, economic, and environmental dimensions.
AS91243 – Applying geographic skills and concepts to interpret patterns, data, and relationships in a range of geographic contexts.
Course Description
Year 12 Geography offers students the opportunity to explore the dynamic relationships between people and the environment, from the local significance of the Waikato River to global issues such as maritime piracy. Students will engage in practical fieldwork at Point Chevalier and Te Henga to compare coastal environments, gaining first-hand experience in geographic data collection and analysis. The course also investigates the processes shaping Tanzania, providing an international perspective on development and environmental challenges. Geographic skills, including mapping, statistical analysis, and interpretation of geographic information, are integrated throughout the course. This combination of local field studies, global issues, and applied skills prepares students for further study in Geography and related fields, while also fostering informed and active global citizenship.
He aha te mea nui o te ao. He tāngata, he tāngata, he tāngata - What is the most important thing in the world? It is people, it is people, it is people.
Geography Level 3, History Level 3, Media Studies Level 3
Credit InformationThis course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91241 v4 Geography 2.2 - Demonstrate geographic understanding of an urban pattern | 2 |
I |
3 |
|||
A.S. 91242 v3 Geography 2.3 - Demonstrate geographic understanding of differences in development | 2 |
E |
4 |
4r |
||
A.S. 91243 v2 Geography 2.4 - Apply geography concepts and skills to demonstrate understanding of a given environment | 2 |
E |
4 |
|||
A.S. 91244 v4 Geography 2.5 - Conduct geographic research with guidance | 2 |
I |
5 |
|||
A.S. 91245 v3 Geography 2.6 - Explain aspects of a contemporary New Zealand geographic issue | 2 |
I |
3 |
|||
A.S. 91246 v4 Geography 2.7 - Explain aspects of a geographic topic at a global scale | 2 |
I |
3 |
|||
Total Credits |
Total Credits Available: 22 credits.
Externally Assessed Credits: 8 credits.
Internally Assessed Credits: 14 credits.
Policy Analyst, Outdoor Recreation Guide/Instructor, Surveyor, Travel Agent/Adviser, Intelligence Officer, Geospatial Specialist, Urban/Regional Planner, Career Consultant, Emergency Management Officer, Meteorologist, Miner/Quarry Worker, Mine/Quarry Manager, Interpreter, Mining Engineer, Survey Technician, Driller, Anaesthetic Technician, Geologist, Environmental Scientist, Ranger, Landscape Architect, Geophysicist, Translator
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningEntry to this course is open, however, an interest in natural and cultural geography would be beneficial.
Geography is the study of how people interact with their environment. It seeks to interpret the world and how it changes over time – past, present, and future.
This course offers students an in-depth exploration of geographic concepts, skills, and processes, preparing them for further study or careers in fields related to people, places, and environments. Students will investigate a range of local, national, and global contexts, developing advanced skills in geographic research, analysis, and evaluation.
Key areas of study include:
AS91428 – Analyse a significant contemporary event from a geographic perspective: Students will focus on the importance of ASB Polyfest, examining its cultural, social, and economic impacts. A trip to the festival will provide opportunities to collect primary data to support their analysis.
AS91430 – Conduct geographic research with consultation: This will centre on Liston College as a case study, where students will carry out detailed fieldwork to gather, present, and interpret geographic data.
AS91432 – Analyse aspects of a contemporary geographic issue: Students will investigate the global issue of blood diamonds, analysing its causes, consequences, and possible solutions from multiple perspectives.
AS91426 – Demonstrate understanding of how interacting natural processes shape a New Zealand geographic environment: Using Muriwai Beach as a case study, students will explore coastal patterns and processes, supported by fieldwork and mapping.
AS91429 – Demonstrate understanding of a given environment(s) through selection and application of geographic concepts and skills: Students will apply advanced geographic concepts to multiple environments studied throughout the year.
This course will develop students’ ability to interpret a wide range of geographic information, think critically about complex issues, and communicate findings effectively. Fieldwork is an essential component, giving students hands-on experience in data collection and analysis. By the end of the course, students will have strengthened their skills in problem-solving, research, and evaluation, equipping them for tertiary study or employment in geography-related disciplines.
He aha te mea nui o te ao. He tāngata, he tāngata, he tāngata - What is the most important thing in the world? It is people, it is people, it is people.
This course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91426 v2 Geography 3.1 - Demonstrate understanding of how interacting natural processes shape a New Zealand geographic environment | 3 |
E |
4 |
4r,4w * |
||
A.S. 91428 v2 Geography 3.3 - Analyse a significant contemporary event from a geographic perspective | 3 |
I |
3 |
3r * |
||
A.S. 91429 v2 Geography 3.4 - Demonstrate understanding of a given environment(s) through selection and application of geographic concepts and skills | 3 |
E |
4 |
4r,4w * |
||
A.S. 91430 v3 Geography 3.5 - Conduct geographic research with consultation | 3 |
I |
5 |
* |
||
A.S. 91431 v2 Geography 3.6 - Analyse aspects of a contemporary geographic issue | 3 |
I |
3 |
3r * |
||
A.S. 91432 v3 Geography 3.7 - Analyse aspects of a geographic topic at a global scale | 3 |
I |
3 |
3r * |
||
Total Credits |
Number of credits that can be used for overall endorsement: 22
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 22 credits.
Externally Assessed Credits: 8 credits.
Internally Assessed Credits: 14 credits.
Policy Analyst, Outdoor Recreation Guide/Instructor, Surveyor, Travel Agent/Adviser, Intelligence Officer, Geospatial Specialist, Urban/Regional Planner, Career Consultant, Emergency Management Officer, Meteorologist, Miner/Quarry Worker, Mine/Quarry Manager, Mining Engineer, Survey Technician, Driller, Anaesthetic Technician, Geologist, Environmental Scientist, Ranger, Landscape Architect, Geophysicist, Translator
Teacher in Charge: Mr D. Lynch.
This course provides students with a practical and engaging introduction to the world of commerce, combining key elements of business studies, economics, and accounting. It is designed to help students understand how small businesses operate and to build a strong foundation for future study in these subject areas.
Throughout the course, students will explore a range of real-world topics, including:
Market Activity – Students will plan, create, and operate a small business, culminating in the opportunity to sell their products at Liston College's Creative Arts Evening.
Economic Concepts – Key principles such as demand, supply, and market equilibrium will be explored through interactive and applied learning.
Accounting – Students will be introduced to fundamental accounting concepts and learn how to interpret basic financial statements.
This course is ideal for students considering future studies in business, accounting or economics, or for those interested in launching and managing their own business ventures. There are no prerequisites—just a willingness to learn valuable, transferable skills that are relevant across a wide range of careers and industries.
Future Pathways - L2 Accounting, L2 Economics and L2 Business Studies.
Accounting Level 2, Economics Level 2, Level 2 Business Studies
Teacher in Charge: Mr D. Lynch.
This course equips students with practical business skills that are relevant to both further study and the workplace. By linking theory to authentic business experiences, students learn how businesses operate, how decisions are made, and how to evaluate performance in real contexts. They gain problem-solving, teamwork, and analytical abilities that are valuable for careers in management, marketing, entrepreneurship, and beyond. The mix of internal and external assessments ensures students develop both hands-on skills and strong theoretical understanding, preparing them for NCEA Level 3 Business Studies or related vocational pathways.
This course immerses students in key business concepts and practical application, including:
Motivational Theory: Through a structured visit to the Chelsea Sugar Factory, students will investigate how motivational theories are applied in real-world business settings.
Marketing Activity: Students will design, implement, carry out and critically review a marketing activity—drawing on real feedback and reflective analysis.
Internal Factors: Delve into the impact of what businesses can control, such as, organizational structure, corporate social responsibility (CSR), and leadership styles within businesses.
Critical Business Issues: Identify and critically assess complex problems that emerge in business contexts and evaluate effective solution focused strategic responses.
There are no prerequisites for this course, just a desire to learn real life skills that could be transferred to many future areas of study and career opportunities.
Accounting Level 3, Economics Level 3
Credit InformationThis course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 90843 v2 Business Studies 2.1 - Demonstrate understanding of the internal operations of a large business | 2 |
E |
4 |
|||
A.S. 90845 v2 Business Studies 2.3 - Apply business knowledge to a critical problem(s) in a given large business context | 2 |
E |
4 |
|||
A.S. 90847 v2 Business Studies 2.5 - Investigate the application of motivation theory in a business | 2 |
I |
3 |
|||
A.S. 90848 v2 Business Studies 2.6 - Carry out, review and refine a business activity within a community context with guidance | 2 |
I |
9 |
|||
Total Credits |
Total Credits Available: 20 credits.
Externally Assessed Credits: 8 credits.
Internally Assessed Credits: 12 credits.
Sales Representative, Accountant, Auditor, Finance Manager, Receptionist, Advertising Specialist, Sales and Marketing Manager, Agricultural/Horticultural Consultant, Retail Manager, Insurance Loss Adjuster, Bank Worker, Farmer/Farm Manager, Property Manager, Buyer, Contact Centre Worker, Motor Vehicle Salesperson, Managing Director/Chief Executive, Insurance Claims Officer, Communications Professional, Event Manager
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningNo prior knowledge needed, however an interest in local, national and international modern history would be an advantage.
This course offers students an in-depth exploration of significant events, ideas, and movements that have shaped societies from the ancient world to modern history. Through the study of a range of case studies, students will develop skills in historical inquiry, critical analysis, and evidence-based reasoning. They will examine key historical events around the Mediterranean Sea, with a focus on their significance and long-term impacts, as well as the Greco-Persian Wars and their connection to the development of democracy. Students will also investigate differing perspectives of major historical events, such as the Gallipoli Campaign and the 1918–1919 Influenza Pandemic (Black Flu), considering how and why interpretations of history change over time.
Achievement Standards covered in this course include:
AS91229 – Carry out an in-depth investigation of a historical event, or place, of significance to New Zealanders (focusing on historical significance around the Mediterranean Sea).
AS91230 – Examine an historical event or place that is of significance to New Zealanders (Greco-Persian Wars and connections to democracy).
AS91231 – Examine sources of an historical event that is of significance to New Zealanders.
AS91232 – Interpret different perspectives of people in an historical event of significance to New Zealanders (Gallipoli Campaign and Black Flu).
AS91233 – Examine causes and consequences of a significant historical event.
By the end of the year, students will have strengthened their ability to evaluate historical evidence, understand diverse perspectives, and communicate their findings effectively in both written and oral forms. The skills gained in this course provide a strong foundation for further study in history and related disciplines, and are highly valued in careers such as law, journalism, politics, education, heritage management, and research.
History Level 3, Media Studies Level 3
Credit InformationThis course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91229 v3 History 2.1 - Carry out an inquiry of an historical event or place that is of significance to New Zealanders | 2 |
I |
4 |
4r |
||
A.S. 91230 v2 History 2.2 - Examine an historical event or place that is of significance to New Zealanders | 2 |
I |
5 |
5r |
||
A.S. 91231 v2 History 2.3 - Examine sources of an historical event that is of significance to New Zealanders | 2 |
E |
4 |
4r,4w |
||
A.S. 91232 v2 History 2.4 - Interpret different perspectives of people in an historical event that is of significance to New Zealanders | 2 |
I |
5 |
5r |
||
A.S. 91233 v2 History 2.5 - Examine causes and consequences of a significant historical event | 2 |
E |
5 |
5r,5w |
||
Total Credits |
Total Credits Available: 23 credits.
Externally Assessed Credits: 9 credits.
Internally Assessed Credits: 14 credits.
Historian, Policy Analyst, Archivist, Judge, Corrections Officer, Police Officer, Youth Worker, Secondary School Teacher, Records Adviser, Psychologist, Intelligence Officer, Navy Officer, Private Teacher/Tutor, Curator, Counsellor, Emergency Management Officer, Legal Executive, Solicitor, Air Force Airman/Airwoman, Air Force Officer, Personal Assistant, Early Childhood Teacher, Teacher of English to Speakers of Other Languages (ESOL), Army Officer, Army Soldier, Barrister, Helicopter Pilot, Primary School Teacher, Kaiwhakaako Māori, Conservator, Librarian, Library Assistant
Teacher in Charge: Mr P. Cowie.
Recommended Prior LearningOpen Entry, however an interest in local, national and global history as well confidence in writing are beneficial.
This course enables students to engage critically with significant historical events, issues, and perspectives at both national and international levels. Through in-depth research, source analysis, and evaluation of contrasting viewpoints, students develop a sophisticated understanding of how history is constructed and interpreted. The subject promotes advanced skills in critical thinking, independent inquiry, and effective communication, preparing students for further study in the humanities, social sciences, and related fields.
Course Description
The Level 3 History course explores a range of pivotal events and ideas that have shaped societies and influenced global and national narratives. Students will:
Analyse a historical event by examining the causes, key developments, and consequences of the American Civil War (AS91435).
Examine perspectives on the use of atomic weapons against Hiroshima, analysing differing interpretations and the historical context in which they arose (AS91437).
Conduct independent research into a significant topic in New Zealand history, developing skills in gathering, and interpreting evidence (AS91434).
Analyse historical evidence related to an event of significance to New Zealanders, evaluating the reliability, usefulness, and bias of sources (AS91436).
This course encourages students to consider multiple viewpoints, challenge assumptions, and understand the role of evidence in constructing historical accounts. It builds research, analysis, and argumentation skills that are highly transferable to tertiary study and careers in law, journalism, education, policy, and heritage sectors.
Scholarship is available at this level.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91434 v3 History 3.1 - Research an historical event or place of significance to New Zealanders, using primary and secondary sources | 3 |
I |
5 |
5r * |
||
A.S. 91435 v3 History 3.2 - Analyse an historical event, or place, of significance to New Zealanders | 3 |
I |
5 |
5r * |
||
A.S. 91436 v2 History 3.3 - Analyse evidence relating to an historical event of significance to New Zealanders | 3 |
E |
4 |
4r,4w * |
||
A.S. 91437 v2 History 3.4 - Analyse different perspectives of a contested event of significance to New Zealanders | 3 |
I |
5 |
5r * |
||
A.S. 91438 v2 History 3.5 - Analyse the causes and consequences of a significant historical event | 3 |
E |
6 |
6r,6w * |
||
Total Credits |
Number of credits that can be used for overall endorsement: 25
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 25 credits.
Externally Assessed Credits: 10 credits.
Internally Assessed Credits: 15 credits.
Managing Director/Chief Executive, Navy Sailor, Navy Officer, Private Teacher/Tutor, Youth Worker, Secondary School Teacher, Intelligence Officer, Counsellor, Elected Government Representative, Emergency Management Officer, Conservator, Solicitor, Curator, Visual Merchandiser, Air Force Airman/Airwoman, Air Force Officer, Early Childhood Teacher, Teacher of English to Speakers of Other Languages (ESOL), Exhibition and Collections Technician, Archivist, Army Officer, Army Soldier, Historian, Barrister, Primary School Teacher, Librarian, Library Assistant
Teacher in Charge: Mr D. Girven.
Recommended Prior LearningEntry to this course is open, however, an interest in natural and cultural geography would be beneficial.
This course develops students’ understanding of the natural and cultural environments that shape the world around us. Students will investigate contemporary geographic issues, natural processes, and global challenges, while also building a range of research and geographic skills that are essential for further study in Geography and beyond.
Students will examine how communities address contemporary issues, such as the question of how best to provide power to Stewart Island, considering different perspectives, values, and possible solutions. They will also study an extreme natural event, focusing on the Christchurch Earthquake, exploring the causes, impacts, and the responses taken by people and organisations. At a global scale, students will engage with the issue of oceans and sustainability, with a particular focus on the growing problem of microplastics and their impact on marine environments and human activity.
Through these studies, students will learn to analyse information, interpret spatial patterns, and evaluate decisions made in response to geographical challenges. The course encourages critical thinking, decision-making, and the development of key geographic skills, preparing students for further study at higher levels and for active participation in society as informed citizens.
Course Outline
Based on previous Achievement Standards:
AS91012 - Contemporary Issue – How to power Stuart Island
AS91007 - Extreme natural event – Christchurch Earthquake
AS91011 - Research conducted in Auckland Volcanic field - Devonport
AS91010 - Geographic skills
AS91013 - Global topic - Microplastics in oceans
All assessments are based on previous NCEA achievement standards. They still have an external and internal component, but all are counted towards the Liston Level 1 qualification.
Geography Level 2, History Level 2
Assessment Information All assessments are based on previous NCEA achievement standards. They still have an external and internal component, but all are counted towards the Liston Level 1 qualification.This course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91007 v3 Geography 1.1 - Demonstrate geographic understanding of environments that have been shaped by extreme natural event(s) | 1 |
E |
4 |
|||
A.S. 91010 v2 Geography 1.4 - Apply concepts and basic geographic skills to demonstrate understanding of a given environment | 1 |
E |
4 |
|||
A.S. 91011 v3 Geography 1.5 - Conduct geographic research, with direction | 1 |
I |
4 |
|||
A.S. 91012 v3 Geography 1.6 - Describe aspects of a contemporary New Zealand geographic issue | 1 |
I |
3 |
|||
A.S. 91013 v2 Geography 1.7 - Describe aspects of a geographic topic at a global scale | 1 |
I |
3 |
|||
Total Credits |
Total Credits Available: 18 credits.
Externally Assessed Credits: 8 credits.
Internally Assessed Credits: 10 credits.
Policy Analyst, Outdoor Recreation Guide/Instructor, Surveyor, Travel Agent/Adviser, Intelligence Officer, Geospatial Specialist, Urban/Regional Planner, Career Consultant, Emergency Management Officer, Meteorologist, Miner/Quarry Worker, Mine/Quarry Manager, Interpreter, Mining Engineer, Survey Technician, Driller, Geologist, Environmental Scientist, Ranger, Landscape Architect, Geophysicist, Translator
Teacher in Charge: Mr P. Cowie.
Recommended Prior LearningThis course has Open Entry, however a keen interest in local, national and global modern history will be beneficial.
Level 1 History explores significant events, people, and movements that have shaped both New Zealand and the wider world. Students will develop critical thinking, research, and analytical skills while deepening their understanding of the past and its relevance today. This course examines New Zealand’s own stories—such as Auckland under Attack during the Second World War—and key global developments, including the Rise of Hitler, the Spanish Civil War, and the Black Civil Rights Movement in the United States. Students will interpret and analyse historical sources, investigate causes and consequences of change, and evaluate different historical perspectives.
Based on previous Achievement Standards, we cover:
AS91001 – Carry out an historical investigation (Auckland under Attack)
AS91002 – Demonstrate understanding of an historical event (Auckland under Attack)
AS91003 – Interpret sources of an historical event of significance to New Zealanders (NZ History)
AS91004 – Demonstrate understanding of the causes and consequences of an historical event (Rise of Hitler and Black Civil Rights Movement)
AS91005 – Demonstrate understanding of an historical event from different perspectives (Spanish Civil War and Birmingham Campaign)
Assessments are both internal and external style but are all assessed as a part of the Liston Level 1 Certificate.
Geography Level 2, History Level 2
Assessment Information Assessments are both internal and external style but are all assessed as a part of the Liston Level 1 Certificate.This course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91001 v3 History 1.1 - Carry out an investigation of an historical event, or place, of significance to New Zealanders | 1 |
I |
4 |
|||
A.S. 91002 v3 History 1.2 - Demonstrate understanding of an historical event, or place, of significance to New Zealanders | 1 |
I |
4 |
|||
A.S. 91003 v3 History 1.3 - Interpret sources of an historical event of significance to New Zealanders | 1 |
E |
4 |
|||
A.S. 91004 v3 History 1.4 - Demonstrate understanding of different perspectives of people in an historical event of significance to New Zealanders | 1 |
I |
4 |
|||
A.S. 91005 v3 History 1.5 - Describe the causes and consequences of an historical event | 1 |
E |
4 |
|||
Total Credits |
Total Credits Available: 20 credits.
Externally Assessed Credits: 8 credits.
Internally Assessed Credits: 12 credits.
Barrister, Policy Analyst, Archivist, Youth Worker, Corrections Officer, Secondary School Teacher, Judge, Teacher Aide, Intelligence Officer, Counsellor, Emergency Management Officer, Legal Executive, Solicitor, Personal Assistant, Early Childhood Teacher, Teacher of English to Speakers of Other Languages (ESOL), Fishery Officer, Helicopter Pilot, Private Teacher/Tutor, Primary School Teacher, Kaiwhakaako Māori, Historian, Conservator, Curator, Records Adviser, Librarian, Library Assistant
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningNo prior learning is required but any prior knowledge would be advantageous.
This course equips students with the knowledge and skills to understand and apply accounting concepts in real-world business contexts. Students will process and prepare financial information, use accounting software (XERO), analyse financial performance, and explore contemporary accounting issues. They will also learn how to create and interpret cashflow forecasts to assist with business planning and decision-making.
Year 12 Accounting develops students’ understanding of how accounting information is created, interpreted, and used by business owners and stakeholders. Students will apply generally accepted accounting principles (GAAP) to process transactions, prepare financial statements, and present financial information using industry-standard accounting software.
By the end of the course, students will be able to:
Apply accounting concepts to sole proprietorships and business contexts.
Accurately process transactions and prepare financial reports using accounting software.
Prepare financial statements and cashflow forecasts to provide evidence-based recommendations.
Engage critically with current issues in accounting and their impact on decision-making.
This course provides a strong foundation for further study in accounting, business, economics, and related fields, while developing skills in numeracy, problem-solving, and critical thinking that are valuable in many career pathways.
Accounting Level 3, Economics Level 3
Credit InformationThis course is eligible for subject endorsement.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 91174 v2 Accounting 2.1 - Demonstrate understanding of accounting concepts for an entity that operates accounting subsystems | 2 |
E |
4 |
|||
A.S. 91175 v2 Accounting 2.2 - Demonstrate understanding of accounting processing using accounting software | 2 |
I |
4 |
|||
A.S. 91176 v2 Accounting 2.3 - Prepare financial information for an entity that operates accounting subsystems | 2 |
E |
5 |
|||
A.S. 91177 v2 Accounting 2.4 - Interpret accounting information for entities that operate accounting subsystems | 2 |
E |
4 |
|||
A.S. 91179 v2 Accounting 2.6 - Demonstrate understanding of an accounts receivable subsystem for an entity | 2 |
I |
3 |
|||
A.S. 91405 v2 Accounting 3.2 - Demonstrate understanding of accounting for partnerships | 3 |
I |
4 |
* |
||
A.S. 91481 v2 Accounting 2.5 - Demonstrate understanding of a contemporary accounting issue for decision-making | 2 |
I |
4 |
|||
A.S. 91868 v1 Agribusiness 2.10 - Demonstrate understanding of cash flow forecasting for a business | 2 |
I |
4 |
|||
Total Credits |
Number of credits that can be used for overall endorsement: 4
* Only students engaged in learning and achievement derived from Te Marautanga o Aotearoa are eligible to be awarded these subjects as part of the requirement for 14 credits in each of three subjects.
Total Credits Available: 32 credits.
Externally Assessed Credits: 13 credits.
Internally Assessed Credits: 19 credits.
Market Research Analyst, Mortgage Broker, Payroll Officer, Tertiary Lecturer, Purchasing/Supply Officer, Property Manager, Buyer, Valuer, Management Consultant, Managing Director/Chief Executive, Insurance Claims Officer, Community Development Worker, Quantity Surveyor, Accountant, Auditor, Accounts Officer, Actuary, Finance Manager, Retail Manager, Financial Adviser, Bank Worker, Hotel/Motel Manager, Farmer/Farm Manager, Health Services Manager, Insurance Agent
Why learn Te Reo Māori?
Māori is one of the three official languages of New Zealand and as such is an integral part of our culture.
You just need to turn on a television or a radio these days to realise that the Māori language is everywhere. It is being used in the media, it is being used in the community. It is unique and holds a special place in the New Zealand Curriculum.
There are numerous reasons to learn Māori including personal enjoyment and / or career requirements. By learning Te Reo Māori and becoming increasingly familiar with the customs and history, Māori students will strengthen their sense of identity and non-Māori will journey towards shared cultural understanding.
Whatever the reason may be, learning Māori provides great satisfaction, a greater connection with New Zealand and an enhanced understanding of our culture and society
How will students learn Te Reo Māori?
Students develop their competence using four key language skills in a wide range of settings and situations.
The skills are; whakarongo(listening), kōrero (speaking), pānui (reading), tuhituhi (writing).
Teacher in Charge: Mr G. Bohte.
Recommended Prior LearningNot entirely essential, however, some knowledge of Te Reo and Te Ao Māori would definitely help.
This course has been offered since 2022.
Year 10 Te Reo Māori prepares students for NCEA Level 1 by looking into greater depth of the language.
This option is for students looking to use Te Reo more in their everyday life as well as becoming more familiar with the grammar and nuances of the language.
Over the course of two school terms Year 10 students will continue to expand their vocabulary, grammar, and tikanga Māori by speaking, listening, reading and writing Te Reo from a variety of traditional sources such as textbooks and more interactive learning platforms such as Memrise and Te Aka. Preparing students for real life situations, at school or on the marae, is central to this course of study.
Incorporating our school values and Catholic ethos as well as the principles of Te Tiriti o Waitangi are interwoven throughout all leaning.
Ngaa mihi nui, ka kite a tera tau.
Oral and written assessments.
Teacher in Charge: Mr G. Bohte.
Recommended Prior LearningGreetings, farewells, counting, days of the week, months of the year, basic Maori vocabulary and words that are in use every day, waiata and Karakia and games.
Te reo me Tikanga Māori: This course covers Māori language and customs, conversational Māori and learning about historical and contemporary culture including Karakia, mihi me pepeha, sport, such as Ki-o-Rahi and celebrating the Māori New Year/Matariki and Te Wiki o Te Reo Māori.
The Year 8 Te Reo Māori course expands on Year 7 and will cover aspects of both the language (Te Reo) and Māori customs (Tikanga). Students will explore Te Ao Māori in both modern and traditional contexts, as well as experience a range of Māori learning opportunities through games, songs, history, arts and crafts.
Learning will also involve students developing their competence using four key language skills in a wide range of settings and situations. The skills are whakarongo (listening), kōrero (speaking / presenting), pānui (reading / viewing) and tuhituhi (writing).
This course will help students to develop an awareness and appreciation of Te Reo me ona Tikanga Māori, and its unique significance in Aotearoa.
Incorporating our school values and Catholic ethos as well as the principles of Te Tiriti o Waitangi are interwoven throughout all leaning.
A variety of delivery modes may be used, including direct teaching, Online Learning, and Education Perfect
Oral and written assessments.
Teacher in Charge: Mr G. Bohte.
Recommended Prior LearningNot essential, although some prior knowledge of Te Reo me Tikanga Māori will always be beneficial.
Year 9 Te Reo Māori
The Year 9 Te Reo Māori course continues to build on previous learning and will cover aspects of both the language (Te Reo) and Māori customs (Tikanga). Students will explore Te Reo Māori me ngā Tikanga in both modern and traditional contexts, as well as experience a range of Māori learning opportunities through games, songs, history, arts and crafts.
Learning will also involve students developing their competence using four key language skills in a wide range of settings and situations. The skills are whakarongo (listening), kōrero (speaking / presenting), pānui (reading / viewing) and tuhituhi (writing).
This course will help students to develop an awareness and appreciation of Te Reo me ona Tikanga Māori, and its unique significance in Aotearoa.
Incorporating our school values and Catholic ethos as well as the principles of Te Tiriti o Waitangi are interwoven throughout all leaning.
A variety of delivery modes may be used, including direct teaching, Online Learning, and Education Perfect
Since 2022, Te Reo has been offered as a half-year option in order to increase the number of students who can have access to this course selection.
Written and spoken formative and summative assessment opportunities.
All students are welcome and encouraged to take Year 9 Te Reo Māori.
Liston College offers a range of vocational opportunities for boys, both those of an academic bent and those more practically inclined. Our focus is to have all school leavers move to employment or higher education.
Courses under the umbrella of Vocational programmes provides students the opportunities to take vocational subjects at school and in many cases participate in vocational education and training at various Auckland tertiary providers as well as in the workplace (depending on course chosen).
Students choosing one or more vocational based courses and undertaking vocational training (Gateway and/ or STAR courses) whilst at school will:
While the credits from these course contribute towards NCEA Levels 1, 2 and 3, they are not University Approved Subjects and do not count towards University Entrance qualifications.
Click on this link to see Approved subjects for University Entrance
Teacher in Charge: Mr P. Cowie.
Recommended Prior LearningAcceptance on to the Gateway Programme through a written application, teacher recommendation and an interview.
Gateway is a structured work placement programme, where students work off site one day a week with an employer in a desired career field.
Students who are placed in such an environment will have the opportunity to do work-based unit standards, which go towards NCEA and towards an industry qualification. For this reason it is suggested that students who apply for this course only if they intend to apply for an apprenticeship and/or going to study at a polytechnic. Students should not select this course if they are planning on degree level study at university when they leave school.
This option requires the student to be highly motivated and prepared to make up on class time missed when on work placement, in their own time.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
U.S. 62 v10 Maintain personal presentation and a positive attitude in a workplace involving customer contact | 2 |
I |
3 |
|||
U.S. 497 v10 Demonstrate knowledge of workplace health and safety requirements | 1 |
I |
3 |
|||
U.S. 504 v9 Produce a CV (curriculum vitae) | 1 |
I |
2 |
|||
U.S. 3462 v7 Demonstrate knowledge of traffic law for the purpose of safe driving | 2 |
I |
3 |
|||
U.S. 4249 v9 Describe obligations as an employee | 1 |
I |
3 |
|||
U.S. 4252 v9 Produce a personal targeted CV (curriculum vitae) | 2 |
I |
2 |
|||
U.S. 4253 v8 Demonstrate knowledge of job search skills | 2 |
I |
3 |
|||
U.S. 6400 v8 Manage first aid in an emergency situation | 3 |
I |
2 |
|||
U.S. 10781 v7 Produce a plan for own future directions | 2 |
I |
3 |
|||
U.S. 12354 v6 Describe legal rights and responsibilities under tenancy law and means to prevent and resolve related problems | 2 |
I |
4 |
|||
U.S. 17677 v5 Demonstrate knowledge of safe night driving | 3 |
I |
2 |
|||
U.S. 26551 v3 Provide first aid for life threatening conditions | 2 |
I |
1 |
|||
U.S. 26552 v4 Demonstrate knowledge of common first aid conditions and how to respond to them | 2 |
I |
1 |
|||
Total Credits |
Total Credits Available: 32 credits.
Internally Assessed Credits: 32 credits.
Locksmith, Navy Sailor, Brick and Blocklayer, Boat Builder, Building Contractor, Roofer, Building and Construction Manager, Scaffolder, Butcher, Signmaker, Cabinet Maker, Line Mechanic, Tyre Technician, Motor Vehicle Salesperson, Carpenter, Flooring Installer, Chef, Coachbuilder/Trimmer, Painter and Decorator, Telecommunications Technician, Concrete Worker, Stonemason, Cook, Survey Technician, Air Force Airman/Airwoman, Plumber, Gasfitter and Drainlayer, Aircraft Maintenance Engineer, Electrician, Electrical Engineering Technician, Lift Technician, Engineering Machinist, Army Soldier, Collision Repair Technician, Automotive Electrician, Furniture Finisher, Glazier, Automotive Technician, Automotive Refinisher, Baker, Wall and Floor Tiler, Hairdresser/Barber, Industrial Spray Painter, Joiner
Year 10 in 2024
(Subject selection for Year 9s going into Year 10)
In addition to the core subjects of Religious Studies, English, Mathematics, Physical Education, Science and Social Studies, Year 10 students are required to choose 4 options and a backup. Each option subject is studied for half of the year.
Year 10 Option Subjects:
Selected students will be asked to take Year 10 Literacy and / or Year 10 Numeracy as one of their options subjects.
Note: Year 10 option selection is dependent on student choice numbers and our ability to staff the courses. Therefore, the availability of a student's option choice is subject to change and we recommend that everyone choose a back-up.
Please choose one of the options available below for this section.
Personal growth and development, safety, and identity will be at the heart of the course. Lifestyle factors, sports, nutrition, and media influences and how they contribute to the well-being of our young Liston men will be the topics of the units. We will also investigate the various community services that can support and promote young people's well-being and promote personal and group involvement.
At Year 10, this is a fantastic option for those interested in leadership (here at Liston and beyond) and leading a healthy and balanced lifestyle.
Year 10 Options, Physical Education and Health
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningEntry Recommended: Achieved a pass in Year 10 Mathematics and English
This subject:
Provides basic knowledge and skills to participate effectively in business world.
leads to NCEA Accounting Levels 1 - 3
This course aims to:
•Develop student’s understanding of the role in society as a financial language for income and spending.
•Provide students with knowledge of the principles, processes around the Economic problem.
•Enable students to apply financial knowledge and skills to practical situations.
This course introduces students to the subject of Business Studies. It is an introductory course which concentrates on the business world and decision making. Students will become familiar with the language of business and will learn to report and analyse financial information. The course aims to develop communication, analytical and reasoning skills in students.
Course Standards
10.1BU The Economic Problem
10.2BU Income and Spending
10.3BU Market Activity
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 90981 v3 Accounting 1.6 - Make a financial decision for an individual or group | 1 |
I |
3 |
|||
Total Credits |
Total Credits Available: 3 credits.
Internally Assessed Credits: 3 credits.
Market Research Analyst, Mortgage Broker, Payroll Officer, Tertiary Lecturer, Purchasing/Supply Officer, Property Manager, Buyer, Valuer, Management Consultant, Managing Director/Chief Executive, Insurance Claims Officer, Community Development Worker, Quantity Surveyor, Accountant, Auditor, Accounts Officer, Actuary, Finance Manager, Retail Manager, Financial Adviser, Bank Worker, Hotel/Motel Manager, Farmer/Farm Manager, Health Services Manager, Insurance Agent
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen entry
(formerly Digital Technology)
This course introduces students to the exciting world of game development and animation, while building core skills in programming, web development, and digital technologies. It’s designed to give students a strong foundation in both the creative and technical aspects of interactive media.
Students will learn to work with JavaScript, Python, HTML, and CSS to develop basic coding skills that support the design of games, animations, and websites.
They will:
Problem-solve to ensure their game, animation, or website performs as intended
Plan and structure logical code, and document their creative and technical decisions
Test, troubleshoot, and refine their projects to ensure functionality and user experience
Year 10 Options, Creative Industries (Digital Technology), Creative Industries (Technology)
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry
This subject:
Leads to Technology, Levels 1-3
or Unit Standard courses in Construction / Furniture Making.
A wide variety of University / Tertiary and Trade Apprenticeships
In Year 10, students will deepen their understanding of design thinking, technological practice, and hands-on making through a range of engaging, project-based learning experiences. This course encourages students to take a creative and investigative approach to designing and building functional outcomes.
Working with multiple materials such as wood, plastics, and metals, students will learn the tools, techniques, and processes needed to manipulate, shape, join, and refine materials into high-quality prototypes and products.
What students will learn:
Technological Practice:
Following the complete design process—identifying a problem or opportunity, researching solutions, developing ideas, and testing and evaluating a final outcome.
Material Knowledge:
Understanding the properties and behaviours of different materials and selecting the most appropriate for a given task.
Workshop Skills:
Developing safe and competent use of hand tools, machines, and workshop equipment to complete practical projects.
Graphics and Visual Communication:
Applying technical drawing, sketching, and rendering techniques to clearly communicate design ideas.
Modelling and Prototyping:
Using a combination of physical and digital modelling tools, including CAD, to plan and refine designs before construction.
Course Focus:
Problem-solving through design and iteration
Developing creativity, innovation, and independence
Learning how to plan, manage, and evaluate a practical project
Understanding the social, environmental, and ethical impacts of technology
This course lays the groundwork for success in Level 1 Technology and Materials Engineering, and supports future learning in areas such as Product Design, Industrial Design, Engineering, or the Trades.
Year 10 Options, Creative Industries (Technology)
Design and Visual Communication Level 1, Material and Processing Technology Level 1
Teacher in Charge: Mr P. Manu, Mrs K. Jooste.
Recommended Prior LearningYear 9 Technology
This course provides students with a strong foundation in design thinking, drawing, and visual communication, with a focus on developing creative solutions to real-world design challenges. Students will explore design ideas related to architecture, product design, and media, and learn how to take a concept from initial sketches to a fully resolved visual presentation.
Throughout the course, students will be introduced to key design tools and techniques, including:
Formal drawing systems (instrumental drawing)
Freehand sketching and rendering
Computer-Aided Design (CAD)
Presentation and layout techniques
Students will work on a variety of design briefs that encourage both creative exploration and clear communication. Each project is designed to build confidence in presenting ideas visually and to develop a deeper understanding of how design influences our world.
Course Focus:
Developing creative solutions for spatial and product design challenges
Learning to visually communicate ideas to a target audience
Building technical drawing and presentation skills
Exploring digital tools used in the design industry
Where This Leads:
This is a foundation course for Level 1 DVC, and sets students up for further study in a range of creative and technical areas. From here, students can follow two key pathways:
Design Technologies – focusing on building and realising physical designs, including fabrication, product development, and construction-related skills
Art Design – focusing on artistic and conceptual design, including graphic design, character development, and visual storytelling
Whether students are interested in design, architecture, engineering, or the arts, Year 10 DVC offers a valuable mix of creative exploration and practical skill-building to support their future learning.
Year 10 Options, Creative Industries (Technology)
Design and Visual Communication Level 1, Material and Processing Technology Level 1
This subject leads to:
NCEA DVC Levels 1 - 3
A wide range of possible careers eg Architecture /CAD /Engineering / Applied Technologies / Product Design / Landscape Design / Media Design / Creative Arts etc
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningYear 9 Visual Art, Year 9 Art Design, Year 10 DVC/TECH
This course builds on the creative and technical skills developed in Year 9, with a focus on visual storytelling, graphic communication, and concept development. Students will explore how to use design to express ideas and meaning, drawing inspiration from the work of contemporary artists and designers.
Students will learn how to apply the visual elements and principles of design—such as composition, colour, shape, line, and typography—through hands-on projects in drawing, painting, printmaking, and digital media. They will work across both traditional and digital processes to explore ideas and communicate messages visually.
What Students Will Do:
Create visual responses to artist and designer models
Learn to draw from observation and use this to develop original design ideas
Explore graphic design and character illustration through a range of media
Develop basic skills in layout, typography, and composition
Analyse and describe how meaning is communicated through selected works of art and design
Course Focus:
Building a strong foundation in visual literacy and creative thinking
Introducing students to design as a form of communication
Preparing students for Level 1 Visual Art – Design, or further study in Graphic Design, Art, or Media
Check out the Art Department Instagram page for more work from our students @Listoncollegeart
Year 10 Options, Creative Industries: Visual Arts
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
A.S. 90917 v3 Visual Arts 1.5 - Produce a finished work that demonstrates skills appropriate to cultural conventions | 1 |
I |
4 |
|||
Total Credits |
Total Credits Available: 4 credits.
Internally Assessed Credits: 4 credits.
Photographer, Printer, Private Teacher/Tutor, Tattoo Artist, Print Finisher, Secondary School Teacher, Signmaker, Teacher Aide, Film/Television Camera Operator, Urban/Regional Planner, Graphic Designer, Interior Designer, Communications Professional, Event Manager, Conservator, Jeweller, Animator/Digital Artist, Curator, Graphic Pre-press Worker, Advertising Specialist, Sales and Marketing Manager, Director (Film, Television, Radio or Stage), Visual Merchandiser, Early Childhood Teacher, Exhibition and Collections Technician, Archivist, Media Producer, Production Assistant (Film, Television, Radio or Stage), Art Director (Film, Television or Stage), Artist, Artistic Director, Film and Video Editor, Primary School Teacher
Open Entry, however it is recommended that students have taken year 9 music.
In Year 10 Music, students will develop skills in:
A chosen instrument (see Instrumental Programme)
Ensemble (group) performance
Fundamental music theory (e.g. chord and scale knowledge)
Music notation and score reading
Composition and songwriting
Aural (listening) skills
Understanding the context and characteristics of different music genres
Music technology – using DAWs (Digital Audio Workstations) and notation software
These skills are developed through genre-based units, including:
Latin
Rock
Pop and Songwriting
Standards
Standard No: | Description | Approximate Due date |
10.1 | Perform pieces of music Students will be required to perform in front of their class as a soloist and as a member of a group. | Term 1/3 Week 10 Term 2/4 Week 10 |
10.2 | Demonstrate knowledge of music theory and context Students will complete a test to measure their development of music reading and writing skills. | Term 2/4 week 8 |
10.3 | Compose original music Students will develop simple compositional skills and will produce original compositions. | Term 1/3 week 6 Term 2/4 week 6 |
Instrumental Programme
Year 10 students are required to learn an instrument, attend weekly lessons provided at school and practice that instrument at home. Students must have access to an instrument at home. This will ensure they are prepared for NCEA Music where the standard required at Level 1 is that the student has been playing their instrument for three years.
Instrument lessons available are: trumpet, trombone, euphonium, flute, clarinet, saxophone, piano, guitar, bass guitar, drum kit and voice.
Term 1
Latin Music
- Learn about the origins, characteristics, and key genres of Latin music
- Develop rhythm skills through clapping exercises and theory
- Listen to and analyse examples of Latin music
- Compose rhythmic patterns using MuseScore
- Create a structured piece using BandLab
- Compose an ostinato-based piece using MuseScore
Rock Music:
- Explore the context and origins of rock music
- Learn pitch notation and triads
- Listen to and perform three-chord rock songs
- Create an original drumbeat using BandLab
- Mix a rock song in BandLab
- Perform a rock song in a group setting
Term 2
Music Theory
- Intervals
- Key signatures
- Scales
- Chord construction
Pop and Songwriting
- Lyric writing exercises
- Song analysis and genre conventions
- Writing and playing common pop chord progressions
- Understanding pop song structure
- Compose an original pop song
Students must either own or hire an instrument and be having instrumental lessons. Itinerant lessons (free instrumental lessons at school) are offered in the following instruments – trumpet, trombone, clarinet, saxophone (alto, tenor and baritone), guitar, drums and voice. Availability of instrumental lessons depends on demand. Students will need to have their own earphones or headphones.
Teacher in Charge: Dr J. Van Paauwe.
Recommended Prior LearningStudents are encouraged to have achieved most standards in Year 9 Science.
This course aims to help students appreciate how science works and how scientists build knowledge about the natural world. Students will also be introduced to the engineering design process—a cycle of identifying problems, designing solutions, testing, and improving—to understand how science is applied to create real-world innovations.
Alongside exploring scientific concepts, students will discover how science is used in a variety of professions, including engineering, medicine, environmental science, forensics, and technology development. This will help them see the connections between classroom learning and careers that solve real-world challenges.
The course will develop critical thinking skills needed to assess scientific claims and make informed decisions. Students are encouraged to be curious, creative, and collaborative to achieve success.
As the course is mainly practical-based, students will complete hands-on investigations, apply the engineering design process to solve problem
Semester A
Term 1 Focus: Engineering and flight.
- Learn the engineering design process to plan, create, and improve designs.
- Study basic flight principles, including lift, thrust, drag, and weight.
Apply science and engineering skills to design and build a water-propelled plane.
- Test, evaluate, and refine the plane for best performance.
Term 2 Focus: Forensic science.
- Explore a variety of scientific fields used in forensics, including biology, chemistry, and physics.
- Carry out practical activities such as collecting fingerprints, analysing blood spatter patterns, and investigating DNA.
-Apply investigative techniques to create and analyse their own crime scene scena
All assessment will be done in class.
Teacher in Charge: Mr G. Bohte.
Recommended Prior LearningNot entirely essential, however, some knowledge of Te Reo and Te Ao Māori would definitely help.
This course has been offered since 2022.
Year 10 Te Reo Māori prepares students for NCEA Level 1 by looking into greater depth of the language.
This option is for students looking to use Te Reo more in their everyday life as well as becoming more familiar with the grammar and nuances of the language.
Over the course of two school terms Year 10 students will continue to expand their vocabulary, grammar, and tikanga Māori by speaking, listening, reading and writing Te Reo from a variety of traditional sources such as textbooks and more interactive learning platforms such as Memrise and Te Aka. Preparing students for real life situations, at school or on the marae, is central to this course of study.
Incorporating our school values and Catholic ethos as well as the principles of Te Tiriti o Waitangi are interwoven throughout all leaning.
Ngaa mihi nui, ka kite a tera tau.
Oral and written assessments.
Teacher in Charge: Mrs S. Shaikh.
Recommended Prior LearningOpen Entry, however, it is recommended that students who enter this course have achieved the NCEA Numeracy corequisite, have sound number skills and a good understanding of Year 10 Algebra concepts.
Students who do not meet the requirements for this course may enter into the Year 11 Numeracy for NCEA Course.
Liston Level 1 Mathematics (L1MAT) is a course designed to give students a sound understanding of the Mathematics skills required for the day-to-day problems encountered at home, or in the workplace, while also preparing students for future Mathematics study in Calculus and Statistics.
A combination of both internal and external assessments, the topics in this course include:
After Liston Level 1 Mathematics, the subject splits into Mathematics with Calculus and Mathematics with Statistics.
For those students who wish to continue into Level 2 Mathematics with Calculus, they are required to pass both Algebra Manipulation and Algebra Graphs with a minimum of Merit Grades.
For those students who wish to continue into Level 2 Mathematics with Statistics, they are required to pass three assessments in Year 11 Mathematics, one of which must be Statistics.
Term 1
Number and Measurement for solving problems.
Algebra Manipulation
Term 2
Algebra Manipulation (continued)
Algebra Graphs
Term 3
Right Angled Triangle.
Introduction to Statistical Investigations (Relationship and Comparison Questions)
Term 4
Introduction to Statistical Investigations (Relationship and Comparison Questions)
Year 11 Math Requirement, Mathematics
Mathematics with Calculus Level 2, Mathematics with Statistics Level 2
Mathematics is not a compulsory subject at NCEA Level 2.
Refer to the course descriptions for Level 2 Calculus and Statistics to see recommended levels of understanding for these courses.
A graphics calculator (Casio fx9750) is essential.
Teacher in Charge: Mrs S. Shaikh.
Recommended Prior LearningStudents for this course will be identified by the Head of Department with consultation from Year 10 teachers and parents / caregivers.
Liston Level 1 Numeracy is a course designed for students who have not yet attained the numeracy requirements for passing NCEA co-requisite. This course will ensure students have the numeracy skills required to function at home, or in the workplace, and will work towards preparing them for the NCEA Numeracy assessment.
Topics in this course include:
Assessment opportunities for attaining NCEA Numeracy are at the end of Term 2 and in the middle of Term 4.
Students who take this course cannot continue into Level 2 Mathematics courses. However, they can take the next step into Liston Level 1 Mathematics in their 12th year.
Students for this course will be identified by the Head of Department with consultation from Year 10 teachers and parents / caregivers.
Term 1
Number Essentials
Term 2
Statistics and Probability
Term 3
Measurement and Geometry
Term 4
Introduction to Statistical Investigations (Relationship and Comparison Questions) and Probability Concepts
Year 11 Math Requirement, Mathematics
A scientific calculator is essential.
Assessment | Level |
Internal or External |
Credits |
L1 Literacy Credits | UE Literacy Credits | Numeracy Credits |
---|---|---|---|---|---|---|
U.S. 32406 v3 Apply mathematics and statistics in a range of everyday situations | 1 |
E |
10 |
Y |
||
Total Credits |
Total Credits Available: 10 credits.
Externally Assessed Credits: 10 credits.
Refrigeration/Air-conditioning Technician, Navy Sailor, Navy Officer, Project Manager, Mechanical Engineer, Electrical Engineer, Building and Construction Manager, Surveyor, Science Technician, Civil Engineer, Civil Engineering Technician/Draughtsperson, Dental Technician, Miner/Quarry Worker, Telecommunications Engineer, Telecommunications Technician, Quantity Surveyor, Mining Engineer, Aeronautical Engineer, Aeroplane Pilot, Registered Nurse, Air Force Airman/Airwoman, Air Force Officer, Mechanical Engineering Technician, Electrician, Veterinary Nurse, Electrical Engineering Technician, Energy and Chemical Plant Operator, Environmental Engineer, Architectural Technician, Army Officer, Army Soldier, Marine Engineer, Electronics Engineer, Aircraft Maintenance Engineer, Collision Repair Technician, Automotive Electrician, Automotive Technician, Engineering Machinist
Teacher in Charge: Dr J. Van Paauwe.
Recommended Prior LearningIt is recommended that you would have achieved in most of the standards in Year 10 Science, English or Social Studies, and Mathematics.
If a student has mainly achieved with merit or excellence in these subjects, then they are encouraged to take the Level 1 Advanced Science course.
Helpful Accompanying Subjects:
• Mathematics
• Geography
• English
This course offers 20 Liston credits and provides a general basis for the study of biology, chemistry, and physics at a senior level. Students will be enrolled in a mixture of biology, chemistry, and physics standards to best prepare them for NCEA Level 2 Biology, Chemistry, and Physics.
Please note: this is the general science course and students who wish to be extended are encouraged to enrol in the Level 1 Advanced Science course.
Semester A
The following standards will be taught and assessed over Term 1 and 2:
General Science 1.4: Physics Investigation – Internal – 4 credits
In this unit students carry out a practical physics investigation following the scientific method. This practical includes collecting, processing and interpreting data. The investigation leads to a linear mathematical relationship.
General Science 1.2: Acids and Bases – External – 4 credits
Students will demonstrate their understanding of atomic structure and sub-atomic particles, factors that affect the speed of chemical reactions, and the properties of acids and bases - including pH and indicators. This standard will require the use of chemistry vocabulary, symbols, and conventions (including names and formulae), and writing balanced symbol equations.
General Science 1.3: Chemical Reactions – Internal – 4 Credits
In this topic students will explore several types of chemical reactions common in nature and industry. Students carry out a practical analysis of these reactions making observations, justifying type of reaction and explaining the chemistry involved. This requires explanations that use chemistry vocabulary, symbols and conventions (including names and formulae), including writing balanced symbol equations.
Mid-year examination at the end of Term 2 to assess the following external standard:
- General Science 1.2: Acids and Bases – External – 4 credits
Semester B
The following standards will be taught and assessed over Term 3 and 4:
General Science 1.1: Genetics and Inheritance – External – 4 credits
Students will demonstrate their understanding of how tracking genetic variation provides a useful tool to show connections between living things. Students will explore sources of genetic variation, and link gene tracking to human endeavours such as care for an endangered species. This will include the use of linking biological ideas about genetic variation and inheritance.
General Science 1.5: Mechanics – External – 4 credits
This topic covers the study of motion, forces, and energy. Students use graphs and diagrams to describe types of motion, use formula to calculate physical quantities and explain physics phenomena in everyday situations. This topic involves calculations and requires the use of physics vocabulary, symbols, and conventions.
End-of-year examination at the end of Term 4 to assess the following external standards:
- General Science 1.1: Genetics and Inheritance – External – 4 credits
- General Science 1.5: Mechanics – External – 4 credits
Year 11 Science Requirement, Science
The students are offered five standards in this course worth a total of 20 credits. Each standard is worth 4 credits and will be assessed under exam conditions. This includes two internal assessments and three external assessments. The two internal assessments offered are practical-based investigations.
The year has been divided into two semesters.
The first semester will assess two internal and one external standard. The internal standard credits will be awarded upon completion of the internal assessment. The external standard credits will be awarded upon the completion of the mid-year exam at the end of Term 2.
The second semester will assess the final two external standards. The remaining two external standard credits will be awarded upon completing the end-of-year examination in Term 4.
Teacher in Charge: Mrs K. Jom, Dr J. Van Paauwe.
Recommended Prior LearningIt is recommended that you would have achieved mostly 'Merit' or 'Excellence' grades in Year 10 Science, English and Mathematics standards.
Helpful Accompanying Subjects:
• Mathematics
• English
This course aims to develop students' investigative skills and helps them to appreciate the nature of biology, chemistry and physics and its relevance to every-day life. Students are encouraged to develop the necessary practical skills to make, record and process chemical and physical observations.
Students will be enrolled in a mixture of biology, chemistry and physics standards. As this as an extensive course that is aimed to extend the students' understanding, students will be expected to meet the required level of effort needed to keep up with this advanced course.
The course prepares students for NCEA Level 2 Biology, Chemistry, and Physics.
Please note: this is the advanced science course and students who feel they will not be able to manage the course load are recommended to take the Level 1 General Science course.
Semester A
The following standards will be taught over Term 1 and 2:
Advanced Science 1.5: Mechanics – External – 4 credits
This topic covers the study of motion, forces, and energy. Students use graphs and diagrams to describe types of motion, use formula to calculate physical quantities and explain physics phenomena in everyday situations. This topic involves calculations and requires the use of physics vocabulary, symbols, and conventions.
Advanced Science 1.2: Acids and Bases – External – 4 credits
Students will demonstrate their understanding of atomic structure and sub-atomic particles, factors that affect the speed of chemical reactions, and the properties of acids and bases - including pH and indicators. This standard will require the use of chemistry vocabulary, symbols, and conventions (including names and formulae), and writing balanced symbol equations.
Advanced Science 1.4: Titrations – Internals – 3 credits
In this topic students will carry out quantitative analysis via an acid-base neutralisation reaction. Students will learn about molar mass of compounds, determine concentration of solutions and correct use of laboratory equipment and techniques involved in titrations.
Mid-year examination at the end of Term 2 to assess the following external standards:
- Advanced Science 1.5: Mechanics – External – 4 credits
- Advanced Science 1.2: Acids and Bases – External – 4 credits
Semester B
The following standards will be taught over Term 3 and 4:
Advanced Science 1.1: Genetics and Inheritance – External – 4 credits
Students will demonstrate their understanding of how tracking genetic variation provides a useful tool to show connections between living things. Students will explore sources of genetic variation, and link gene tracking to human endeavours such as care for an endangered species. This will include the use of linking biological ideas about genetic variation and inheritance.
Advanced Science 1.6: Electricity and Magnetism – External – 4 credits
This topic involves the study of static electricity, circuits, and electromagnetism. Students will explain how static electricity is generated and applied in everyday situations. Create and describe series and parallel circuits and use Ohms law to calculate physical quantities such as voltage and current. Students will also explore the relationship between electricity and magnetism. This topic involves calculations and requires the use of physics vocabulary, symbols, and conventions.
Advanced Science 1.3: Carbon Chemistry – Externals – 4 credits
Students will demonstrate their understanding of carbon chemistry and link its uses to the effects on the environment. This includes combustion, plastic production, and environmental issues. This standard will require the use of chemistry vocabulary, basic nomenclature, symbols, and conventions (including names and formulae) and writing balanced symbol equations.
Preliminary examination at the end of Term 3 to assess the following external standard:
- Advanced Science 1.1: Genetics and Inheritance – External – 4 credits
End-of-year examination at the end of Term 4 to assess the following external standards:
- Advanced Science 1.6: Electricity and Magnetism – External – 4 credits
- Advanced Science 1.3: Carbon Chemistry – Externals – 4 credits
Year 11 Science Requirement, Science
The students are offered six standards in this course worth a total of 23 credits. All standards will be assessed under exam conditions. Each external standard is worth 4 credits. The sole internal is a practical based investigation and is worth 3 credits.
The year has been divided into two semesters.
The first semester will assess two external and one internal standard. The internal standard credits will be awarded upon completion of the internal assessment. The two external standard credits will be awarded upon the completion of the mid-year exam at the end of Term 2.
The second semester will assess the final three external standards. The first external standard credits will be awarded upon completing the preliminary examination at the end of Term 3. The remaining two external standard credits will be awarded upon completing the end-of-year examination in Term 4.
Year 8 in 2024
(Subject selection for Year 7s going into Year 8)
In addition to the core classes of Religious Education, English, Mathematics, Science, Social Studies and Physical Education, Year 8 students are also required to choose 4 option subjects and a backup. Each option subject is studied for half of the year.
Description of Year 8 options:
Art: In this course, students will undertake a project where they will develop skills in drawing, painting and sculpture.
Digital Technology: Students learn the basics of designing digital outcomes and computer programming.
Business Studies: Skills for setting up businesses with a focus on legal structure/finance and profitability.
Health Studies:
Music: Theory/Listening, Composition, Playing Guitar/Ukulele and using music software to create original music.
Te Reo Māori: Students move beyond the basics covered in Year 7 and into the importance Te Reo Māori pronunciation and protocol.
Technology: Students design and make products from a variety of materials, solve practical problems and learn to work safely.
Note: Year 8 option selection is dependent on student choice numbers and our ability to staff the courses. Therefore, the availability of a student's option choice is subject to change and we recommend that everyone choose a back-up.
Selected students will be required to take Literacy (English support) and/or Numeracy (Maths support) as one of their options subjects.
Please choose one of the options available below for this section
Students will be working with Sports Science and Health curriculum content. Movement skills and science and technology as it relates to improved health exercise benefits will covered. Personal growth and development, safety, identity and significant and challenging social and cultural factors will be explored in this course.
Year 8 Options, Physical Education and Health
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningOpen Entry
Year 8 Business Studies is a half year course that covers the skills for setting up businesses with a focus on:
- Legal structure
- Finance and Profitability.
Year 8 Options, Commerce, Social Sciences
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry
(Formerly Digital Technology)
This course introduces students to the exciting world of digital technologies through hands-on, creative projects in Gaming, Animation, and Digital Media. It is designed to build confidence, curiosity, and foundational digital skills in preparation for more advanced courses in Year 9 and beyond.
Students will explore how digital technologies impact our everyday lives and shape the way we communicate, create, learn, and solve problems. They will also begin thinking critically about the social, ethical, and cultural implications of technology in today’s world.
What students will learn and create:
Stop-motion animation projects that introduce storytelling and frame-by-frame movement
Digital media presentations using tools like Canva, Google Slides, or iMovie
Web design basics to create simple websites using beginner-friendly tools
Introductory coding using block-based (e.g. Scratch) or text-based programming
Computer fundamentals such as file management, online safety, and understanding how computers work
Big-picture thinking:
How technology affects society, communication, and culture
The importance of ethical digital behaviour and protecting personal information
How digital tools can be used to solve real-world problems and express ideas
This course is a fun, creative entry point into Gaming and Animation, while laying the groundwork for future study in Digital Technology, Computer Science, and the Creative Industries. No prior experience is needed—just a willingness to explore, make mistakes, and learn through doing.
Year 8 Options, Creative Industries (Digital Technology), Creative Industries (Technology)
Teacher in Charge: Mr P. Manu.
This course is a hands-on introduction to the world of design, construction, and practical problem-solving. Students will learn how to take ideas from concept to finished product using a variety of materials such as wood, metal, plastic, and composites.
Through engaging, real-world projects, students will design, make, test, and evaluate their own functional products while developing safe workshop habits and essential technical skills.
What students will learn:
Health and Safety:
Understanding and applying workshop safety rules, safe use of tools and machinery, and maintaining a responsible work environment.
Materials and Their Properties:
Gaining knowledge about different materials, their strengths and weaknesses, and how they respond to various processes such as cutting, shaping, joining, and finishing.
Manufacturing Techniques and Processes:
Learning how to use hand tools, machines, and equipment to build high-quality outcomes with accuracy and care.
Design and Visual Communication (DVC) Skills:
Developing graphical presentation techniques such as sketching, rendering, and technical drawing to communicate ideas clearly and confidently.
Skills students will develop:
Creative problem-solving and project planning
Hands-on craftsmanship and workshop confidence
Attention to detail and pride in making
An understanding of the design process from idea to outcome
This course provides an excellent foundation for students interested in Technology, Engineering, Product Design, or the Trades, and prepares them for further study in senior Materials Technology or DVC pathways.
Year 8 Options, Creative Industries (Technology)
Gaming and Animation Design Year 9, Materials and Processing Technology Year 9
Senior Technology and Design and Visual Communications
Teacher in Charge: Mr P. Manu.
Year 8 Art is a hands-on, creative course that introduces students to a wide range of art-making techniques and ways of developing and expressing visual ideas. Students will explore drawing, painting, and sculpture through engaging projects that build their skills and confidence in the visual arts.
The course is structured around the four strands of the Visual Arts Curriculum:
Developing Practical Knowledge
Developing Ideas
Communicating and Interpreting
Understanding the Visual Arts in Context
Students will be inspired by a variety of artist models—both historical and contemporary—as they learn how to generate, develop, and present their own artwork. They will study and respond to different subject matter, experiment with media, and explore the processes involved in making artworks from concept to completion.
What Students Will Do:
Build skills in drawing, painting, and 3D construction
Explore a range of materials and media
Learn how to use artist models to inspire and guide their own work
Create a final project that reflects their individual ideas and creative decisions
Begin to understand how art communicates meaning and responds to the world around us
This course encourages creative exploration, problem-solving, and personal expression, and provides an excellent foundation for continuing in Year 9 Visual Art or Design.
Year 8 Options, Creative Industries: Visual Arts
Open entry
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Did you know that music is one of the only activities that uses your entire brain at once? Learning music can improve your memory, boost your creativity, and help you learn in other subjects too!
The Year 8 Music course is part of the options programme and runs for approximately 20 weeks. You’ll have six lessons over each 10-day timetable cycle.
This course builds your musical skills through performance, composition, and music knowledge, and helps prepare you for Year 9 Music and beyond.
In this course, you will learn:
Assessments:
8.1 Demonstrate knowledge of music
8.2 Demonstrate guitar skills
8.3 Discuss and describe the uses of music in a context
Term 1
Music knowledge
- Introduction to music theory
- Rhythm and rests
- Dynamics
- Stem directions
- Pitch (treble clef & Bass clef)
- Rhythm clapping
- Revision tasks
- Theory test
Guitar skills
- Guitar posture and TAB reading
- Playing simple melodies
- Reading chord charts and strum patterns
- Playing together as a class
- Independent practice
- Guitar assessments
Term 2
Film music:
- The purpose and history of film music
- Famous film composers
- Listening and analysing film music examples, including:
- Hedwig’s Theme
- Concerning Hobbits
- Superman March
- Elements of music in film
- Exploring Disney’s Fantasia
- Creating a soundscape
- Film music assignment and student presentations
Teacher in Charge: Mr G. Bohte.
Recommended Prior LearningGreetings, farewells, counting, days of the week, months of the year, basic Maori vocabulary and words that are in use every day, waiata and Karakia and games.
Te reo me Tikanga Māori: This course covers Māori language and customs, conversational Māori and learning about historical and contemporary culture including Karakia, mihi me pepeha, sport, such as Ki-o-Rahi and celebrating the Māori New Year/Matariki and Te Wiki o Te Reo Māori.
The Year 8 Te Reo Māori course expands on Year 7 and will cover aspects of both the language (Te Reo) and Māori customs (Tikanga). Students will explore Te Ao Māori in both modern and traditional contexts, as well as experience a range of Māori learning opportunities through games, songs, history, arts and crafts.
Learning will also involve students developing their competence using four key language skills in a wide range of settings and situations. The skills are whakarongo (listening), kōrero (speaking / presenting), pānui (reading / viewing) and tuhituhi (writing).
This course will help students to develop an awareness and appreciation of Te Reo me ona Tikanga Māori, and its unique significance in Aotearoa.
Incorporating our school values and Catholic ethos as well as the principles of Te Tiriti o Waitangi are interwoven throughout all leaning.
A variety of delivery modes may be used, including direct teaching, Online Learning, and Education Perfect
Oral and written assessments.
Year 8 in 2025
(Subject selection for Year 7s going into Year 8)
In addition to the core classes of Religious Education, English, Mathematics, Science, Social Studies and Physical Education, Year 8 students are also required to choose 4 option subjects and a backup. Each option subject is studied for half of the year.
Description of Year 8 options:
Art
Digital Technology
Business Studies
Health Studies
Music
Te Reo Māori
Technology
Note: Year 8 option selection is dependent on student choice numbers and our ability to staff the courses. Therefore, the availability of a student's option choice is subject to change and we recommend that everyone choose a back-up.
Selected students will be required to take Literacy (English support) and/or Numeracy (Maths support) as one of their options subjects.
Please choose four of the options available below for this section.
Then choose one back-up.
Students will be working with Sports Science and Health curriculum content. Movement skills and science and technology as it relates to improved health exercise benefits will covered. Personal growth and development, safety, identity and significant and challenging social and cultural factors will be explored in this course.
Year 8 Options, Physical Education and Health
Teacher in Charge: Mr D. Lynch.
Recommended Prior LearningOpen Entry
Year 8 Business Studies is a half year course that covers the skills for setting up businesses with a focus on:
- Legal structure
- Finance and Profitability.
Year 8 Options, Commerce, Social Sciences
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry
(Formerly Digital Technology)
This course introduces students to the exciting world of digital technologies through hands-on, creative projects in Gaming, Animation, and Digital Media. It is designed to build confidence, curiosity, and foundational digital skills in preparation for more advanced courses in Year 9 and beyond.
Students will explore how digital technologies impact our everyday lives and shape the way we communicate, create, learn, and solve problems. They will also begin thinking critically about the social, ethical, and cultural implications of technology in today’s world.
What students will learn and create:
Stop-motion animation projects that introduce storytelling and frame-by-frame movement
Digital media presentations using tools like Canva, Google Slides, or iMovie
Web design basics to create simple websites using beginner-friendly tools
Introductory coding using block-based (e.g. Scratch) or text-based programming
Computer fundamentals such as file management, online safety, and understanding how computers work
Big-picture thinking:
How technology affects society, communication, and culture
The importance of ethical digital behaviour and protecting personal information
How digital tools can be used to solve real-world problems and express ideas
This course is a fun, creative entry point into Gaming and Animation, while laying the groundwork for future study in Digital Technology, Computer Science, and the Creative Industries. No prior experience is needed—just a willingness to explore, make mistakes, and learn through doing.
Year 8 Options, Creative Industries (Digital Technology), Creative Industries (Technology)
Teacher in Charge: Mr P. Manu.
This course is a hands-on introduction to the world of design, construction, and practical problem-solving. Students will learn how to take ideas from concept to finished product using a variety of materials such as wood, metal, plastic, and composites.
Through engaging, real-world projects, students will design, make, test, and evaluate their own functional products while developing safe workshop habits and essential technical skills.
What students will learn:
Health and Safety:
Understanding and applying workshop safety rules, safe use of tools and machinery, and maintaining a responsible work environment.
Materials and Their Properties:
Gaining knowledge about different materials, their strengths and weaknesses, and how they respond to various processes such as cutting, shaping, joining, and finishing.
Manufacturing Techniques and Processes:
Learning how to use hand tools, machines, and equipment to build high-quality outcomes with accuracy and care.
Design and Visual Communication (DVC) Skills:
Developing graphical presentation techniques such as sketching, rendering, and technical drawing to communicate ideas clearly and confidently.
Skills students will develop:
Creative problem-solving and project planning
Hands-on craftsmanship and workshop confidence
Attention to detail and pride in making
An understanding of the design process from idea to outcome
This course provides an excellent foundation for students interested in Technology, Engineering, Product Design, or the Trades, and prepares them for further study in senior Materials Technology or DVC pathways.
Year 8 Options, Creative Industries (Technology)
Gaming and Animation Design Year 9, Materials and Processing Technology Year 9
Senior Technology and Design and Visual Communications
Teacher in Charge: Mr P. Manu.
Year 8 Art is a hands-on, creative course that introduces students to a wide range of art-making techniques and ways of developing and expressing visual ideas. Students will explore drawing, painting, and sculpture through engaging projects that build their skills and confidence in the visual arts.
The course is structured around the four strands of the Visual Arts Curriculum:
Developing Practical Knowledge
Developing Ideas
Communicating and Interpreting
Understanding the Visual Arts in Context
Students will be inspired by a variety of artist models—both historical and contemporary—as they learn how to generate, develop, and present their own artwork. They will study and respond to different subject matter, experiment with media, and explore the processes involved in making artworks from concept to completion.
What Students Will Do:
Build skills in drawing, painting, and 3D construction
Explore a range of materials and media
Learn how to use artist models to inspire and guide their own work
Create a final project that reflects their individual ideas and creative decisions
Begin to understand how art communicates meaning and responds to the world around us
This course encourages creative exploration, problem-solving, and personal expression, and provides an excellent foundation for continuing in Year 9 Visual Art or Design.
Year 8 Options, Creative Industries: Visual Arts
Open entry
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Did you know that music is one of the only activities that uses your entire brain at once? Learning music can improve your memory, boost your creativity, and help you learn in other subjects too!
The Year 8 Music course is part of the options programme and runs for approximately 20 weeks. You’ll have six lessons over each 10-day timetable cycle.
This course builds your musical skills through performance, composition, and music knowledge, and helps prepare you for Year 9 Music and beyond.
In this course, you will learn:
Assessments:
8.1 Demonstrate knowledge of music
8.2 Demonstrate guitar skills
8.3 Discuss and describe the uses of music in a context
Term 1
Music knowledge
- Introduction to music theory
- Rhythm and rests
- Dynamics
- Stem directions
- Pitch (treble clef & Bass clef)
- Rhythm clapping
- Revision tasks
- Theory test
Guitar skills
- Guitar posture and TAB reading
- Playing simple melodies
- Reading chord charts and strum patterns
- Playing together as a class
- Independent practice
- Guitar assessments
Term 2
Film music:
- The purpose and history of film music
- Famous film composers
- Listening and analysing film music examples, including:
- Hedwig’s Theme
- Concerning Hobbits
- Superman March
- Elements of music in film
- Exploring Disney’s Fantasia
- Creating a soundscape
- Film music assignment and student presentations
Teacher in Charge: Mr G. Bohte.
Recommended Prior LearningGreetings, farewells, counting, days of the week, months of the year, basic Maori vocabulary and words that are in use every day, waiata and Karakia and games.
Te reo me Tikanga Māori: This course covers Māori language and customs, conversational Māori and learning about historical and contemporary culture including Karakia, mihi me pepeha, sport, such as Ki-o-Rahi and celebrating the Māori New Year/Matariki and Te Wiki o Te Reo Māori.
The Year 8 Te Reo Māori course expands on Year 7 and will cover aspects of both the language (Te Reo) and Māori customs (Tikanga). Students will explore Te Ao Māori in both modern and traditional contexts, as well as experience a range of Māori learning opportunities through games, songs, history, arts and crafts.
Learning will also involve students developing their competence using four key language skills in a wide range of settings and situations. The skills are whakarongo (listening), kōrero (speaking / presenting), pānui (reading / viewing) and tuhituhi (writing).
This course will help students to develop an awareness and appreciation of Te Reo me ona Tikanga Māori, and its unique significance in Aotearoa.
Incorporating our school values and Catholic ethos as well as the principles of Te Tiriti o Waitangi are interwoven throughout all leaning.
A variety of delivery modes may be used, including direct teaching, Online Learning, and Education Perfect
Oral and written assessments.
Year 9 in 2024
(Subject selection for Year 8s going into Year 9)
In addition to the core classes of Religious Education, English, Mathematics, Science, Social Studies and Physical Education, Year 9 students are also required to choose 4 option subjects and a backup. Each option subject is studied for half of the year.
For Year 9, students choose FOUR half-year options. They must choose Digital Technology and then three more half-year options.
Description of Year 9 Option Subjects
Art Painting - This course is a hands-on practical course that starts with an introduction of drawing skills and colour. The focus is painting and ends with a grid painting inspired by an established painting artist.
Art Design - Students will learn about what Design is by designing and making. Students will have the opportunity to make things like typographic portraits, posters and will be introduced to Pacific and Māori designs.
Digital Technology - this course will include components of Digital Media (communicating through media), Computer Programming (coding skills) and Web Design.
Business Studies - focuses on developing enterprise skills using theory and practice from the areas of Economics, Accounting and entrepreneurial skills.
Health Science -
Japanese - Japanese at Year 9 continues to develop the skills of speaking and listening, with students being expected to create their own dialogues.
Music - students will complete units of work focused on Guitar skills, musical knowledge, group performance and composition.
Technology - is taught as a multi-material, design-based subject. Students will use of design and evaluation techniques and develop not only practical and problem-solving skills but also an understanding of the wider effects that technology plays within society.
Te Reo Māori- this course will cover aspects of both the language (Te Reo) and Māori customs (Tikanga). Students will explore Te Reo Māori me ngā Tikanga in both modern and traditional contexts, as well as experience a range of Māori learning opportunities through games, songs, history, arts and crafts.
Note: Year 9 option selection is dependent on student choice numbers and our ability to staff the courses. Therefore, the availability of a student's option choice is subject to change and we recommend that everyone choose a back-up.
Selected students will be required to take Literacy (English support) and/or Numeracy (Maths support) as one of their options subjects.
Please choose one of the options available below for this section
Teacher in Charge:
Recommended Prior LearningOpen Entry
Business Studies Year 9
The emphasis at this level is on developing enterprise skills using theory and practice from the areas of Economics and entrepreneurial skills. Students are provided with introduction to the basic concepts of enterprise and enterprising attributes. This gives students knowledge about the organisation of business system. It further enhances student’s knowledge on the role of business in New Zealand. Students are provided with introduction to the basic concepts of enterprise and enterprising attributes. This gives students knowledge about the organisation of business system. It further enhances student’s knowledge on the role of business in New Zealand.
Students will look at features and skills of entrepreneurs using case studies, businesses including topics on: ownership, structures, location, financing, production, as well as sections on marketing and promotion and basic accounting
•This course will enable the student to understand what it is to be an enterprising person and how basic businesses are organised and run.
•This will give the student skills and knowledge of how to participate more effectively as a producer, consumer and worker in their daily life.
Course Standards
9BUS001Demonstrate understanding of how Enterprise & Entrepreneurs use innovative ideas in their decision making together with types of business structures.
9BUS002Demonstrate understanding of Technology in Business place.
Term 1
Students are provided with introduction to the basic concepts of enterprise and enterprising attributes. This gives students knowledge about the organisation of business system. It further enhances student’s knowledge on the role of business in New Zealand.
Term 2
Students will have an understanding of the of technology and its advancement over time and how it has improved modern business
Commerce, Social Sciences, Year 9 Options
Students will be working with Sports Science and Health curriculum content. Movement skills and science and technology as it relates to improved health exercise benefits will covered. Personal growth and development, safety, identity and significant and challenging social and cultural factors will be explored in this course. Lifestyle factors and media influences and how they contribute to the well-being of our young Liston men will be a specific focus for the Year 9 course.
Year 9 Options, Physical Education and Health
Open Entry
(formerly Digital Technology)
This exciting and creative course introduces students to the foundations of digital technology through the lens of Gaming and Animation. While developing their own simple games, animations, and websites, students will gain essential skills in digital citizenship, programming, and design thinking.
The course includes a mix of the following learning areas:
Digital Citizenship & Digital Media
Students explore how to manage and protect personal data online, and how to communicate ideas effectively through digital outcomes.
They will:
Analyse and apply design principles to create a printed or digital outcome
Understand and practise ethical use of digital tools and online spaces
Ensure their projects are both functional and appropriate for purpose
Game Programming
Students are introduced to the basics of coding through fun and engaging programming tasks.
They will:
Learn to break problems into smaller parts using computational thinking
Create flowcharts to plan code
Design and build simple programs or games to solve specific challenges
Web Design
Students will learn how to design and build their own basic websites using tools such as Weebly or beginner coding platforms.
They will:
Use planning techniques to develop a clear website concept
Apply design elements and structure to create an appealing layout
Use simple code or tools to ensure the website is fully functional and user-friendly
Whether students are interested in game development, animation, media design, or simply want to explore the world of digital creativity, this course provides a fun and practical starting point. It builds skills that are transferable across all areas of future learning in Digital Technologies, Creative Industries, and beyond.
Year 9 Options, Creative Industries (Digital Technology), Creative Industries (Technology)
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry
In Year 9, Materials and Processing Technology is taught as a multi-material, design-based subject that encourages students to think critically, work practically, and engage creatively with the world around them.
This course introduces students to the design process, helping them develop the ability to plan, model, construct, and evaluate functional products using a range of materials such as wood, metal, plastic, and composite materials.
Alongside hands-on making, students will explore how technology shapes society and how design can offer innovative solutions to real-world challenges.
What students will learn:
Health and Safety Codes of Practice:
Understanding how to work safely and responsibly in a workshop environment.
Understanding Materials and Their Properties:
Exploring the characteristics and appropriate uses of different materials.
Using Hand Tools and Workshop Equipment:
Learning how to safely and effectively use basic tools and machinery for measuring, cutting, shaping, and assembling.
Graphical Presentation Skills (DVC):
Developing skills in sketching, rendering, and technical drawing to visually communicate design ideas.
Computer Aided Design (CAD):
Gaining experience in using digital design tools to create and visualise their projects before manufacturing.
Course Focus:
Encouraging creativity and independent thinking
Building confidence in the workshop
Developing practical problem-solving skills
Understanding the role of technology in everyday life
This course provides a solid foundation for students interested in Product Design, Engineering, Architecture, or the Trades, and prepares them for future learning in senior Technology or Design subjects.
Year 9 Options, Creative Industries (Technology)
Design and Visual Communication Year 10, Materials and Processing Technology Year 10
Teacher in Charge: Mr P. Manu.
This course builds on the creative foundations developed in Years 7 and 8, and introduces students to the world of Visual Art and Design through a hands-on, practical approach. Offered as a two-term option subject, this course gives students the opportunity to explore both 2D and 3D media while developing their visual thinking and creative confidence.
Students will begin by strengthening their drawing and colour skills, with an emphasis on visual elements such as line, shape, form, texture, and typography. From there, students will be introduced to design thinking, working through creative processes to produce their own original outcomes.
What Students Will Do:
Learn and apply key visual elements and principles
Explore the role of typography and layout in visual communication
Create typographic portraits, posters, and respond to Pacific and Māori design influences
Experiment with a range of media and techniques, from traditional drawing and painting to design-focused making
Develop their own visual ideas in response to the work of contemporary artists and designers
Course Focus:
Encouraging creative thinking and individual expression
Understanding how design is used to communicate meaning and identity
Providing a strong foundation for further study in Year 10 Visual Art – Design and beyond
Year 9 Options, Creative Industries: Visual Arts
Visual Art Design Level 2, Visual Art Design Year 10, Visual Art Level 1, Visual Art Photography Level 2
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry
This course builds on the foundational skills developed in Years 7 and 8 and offers students a hands-on introduction to Visual Art with a focus on Painting. Offered as a two-term option subject, this course encourages students to explore a range of 2D and 3D media, while developing their ability to express ideas visually.
Students will begin with a focus on drawing and colour theory, using observation and imagination to create original artwork. They will explore the visual elements and principles of art, including line, shape, tone, texture, and composition, through practical activities.
The course culminates in a grid-based painting project inspired by an established contemporary artist, allowing students to apply their learning in a large-scale, personalised artwork.
What Students Will Do:
Develop fundamental drawing and painting techniques
Learn about colour mixing, shading, and brush control
Explore the work of contemporary artists and respond creatively to their styles
Create a final grid painting that reflects both technical skill and personal expression
Experiment with both 2D and 3D media to build confidence across different art forms
Why Take Visual Art – Painting? Printmaking? Sculpture?
Visual Art improves:
Observation and attention to detail
Fine motor skills and hand-eye coordination
Creative and critical thinking
Imagination, innovation, and visual problem solving
This course provides an enjoyable, skill-building experience that lays a strong foundation for future study in Year 10 Visual Art and beyond, while encouraging each student’s individual creativity and artistic voice.
Year 9 Options, Creative Industries: Visual Arts
Open Entry
In Year 9 Music, students will explore a range of practical and theoretical musical skills through engaging and creative activities.
What students will learn:
Guitar Skills - Learn to read TAB and chord charts, play simple melodies, and strum common chord progressions.
Musical Knowledge - Develop an understanding of the elements of music (such as pitch, rhythm, dynamics, etc.), music notation, and listening skills.
Group Performance - Work collaboratively in small groups to learn, rehearse, and perform a chosen song.
Composition - Learn the basics of composing music using digital tools, with a focus on creating an original piece on a program called Bandlab.
Course Standards
9MUS001 – Demonstrate Knowledge of Music
Students complete a test to show their understanding of musical elements, theory, and listening skills.
9MUS002 – Compose an Original Piece of Music
Students create one original composition using Bandlab.
9MUS003 – Demonstrate Practical Skills
Students are assessed on their individual guitar playing and their participation in a group performance.
Term 1
Music Knowledge
- Introduction to the elements of music
- Rhythm and duration: rests, time signatures, and barlines
- Pitch: reading the stave, treble and bass clefs, accidentals
- Timbre: exploring instrument families (strings, brass, woodwind, percussion, voice, guitar, keyboard, drumkit)
- Structure and texture
- Dynamics and expressive techniques
- Tempo
- Theory test
Guitar Skills
-Guitar posture and technique
- TAB reading and playing simple melodies
- Reading chord charts
- Strumming patterns
- Playing together as a class
- Individual practice
- Guitar assessment
Term 2
Composition
- Creating rhythm tracks in Bandlab
- Writing and entering chord progressions
- Recording chords using Bandlab instruments
- Writing and layering a melody
- Structuring a short piece of music
- Finishing, exporting, and handing in the final composition
Group performance:
- Select song, instruments, and group members
- Learn chords, TAB, and individual parts
- Practise individually, then rehearse as a group
- Reflect on rehearsals and solve challenges
- Develop rehearsal and performance skills
- Perform as a group for assessment
Students will need their own earphones or headphones.
Teacher in Charge: Mr G. Bohte.
Recommended Prior LearningNot essential, although some prior knowledge of Te Reo me Tikanga Māori will always be beneficial.
Year 9 Te Reo Māori
The Year 9 Te Reo Māori course continues to build on previous learning and will cover aspects of both the language (Te Reo) and Māori customs (Tikanga). Students will explore Te Reo Māori me ngā Tikanga in both modern and traditional contexts, as well as experience a range of Māori learning opportunities through games, songs, history, arts and crafts.
Learning will also involve students developing their competence using four key language skills in a wide range of settings and situations. The skills are whakarongo (listening), kōrero (speaking / presenting), pānui (reading / viewing) and tuhituhi (writing).
This course will help students to develop an awareness and appreciation of Te Reo me ona Tikanga Māori, and its unique significance in Aotearoa.
Incorporating our school values and Catholic ethos as well as the principles of Te Tiriti o Waitangi are interwoven throughout all leaning.
A variety of delivery modes may be used, including direct teaching, Online Learning, and Education Perfect
Since 2022, Te Reo has been offered as a half-year option in order to increase the number of students who can have access to this course selection.
Written and spoken formative and summative assessment opportunities.
All students are welcome and encouraged to take Year 9 Te Reo Māori.
Year 9 in 2025
(Subject selection for Year 8s going into Year 9)
In addition to the core classes of Religious Education, English, Mathematics, Science, Social Studies and Physical Education, Year 9 students are also required to choose 4 option subjects and a backup. Each option subject is studied for half of the year.
For Year 9, students choose FOUR half-year options. They must choose Digital Technology and then three more half-year options.
Description of Year 9 Option Subjects
Art Painting
Art Design
Digital Technology
Health Science
Japanese
Music
Technology
Te Reo Māori
Note: Year 9 option selection is dependent on student choice numbers and our ability to staff the courses. Therefore, the availability of a student's option choice is subject to change and we recommend that everyone choose a back-up.
Selected students will be required to take Literacy (English support) and/or Numeracy (Maths support) as one of their options subjects.
Please choose one of the options available below for this section.
Please then also choose a back up subject.
Teacher in Charge:
Recommended Prior LearningOpen Entry
Business Studies Year 9
The emphasis at this level is on developing enterprise skills using theory and practice from the areas of Economics and entrepreneurial skills. Students are provided with introduction to the basic concepts of enterprise and enterprising attributes. This gives students knowledge about the organisation of business system. It further enhances student’s knowledge on the role of business in New Zealand. Students are provided with introduction to the basic concepts of enterprise and enterprising attributes. This gives students knowledge about the organisation of business system. It further enhances student’s knowledge on the role of business in New Zealand.
Students will look at features and skills of entrepreneurs using case studies, businesses including topics on: ownership, structures, location, financing, production, as well as sections on marketing and promotion and basic accounting
•This course will enable the student to understand what it is to be an enterprising person and how basic businesses are organised and run.
•This will give the student skills and knowledge of how to participate more effectively as a producer, consumer and worker in their daily life.
Course Standards
9BUS001Demonstrate understanding of how Enterprise & Entrepreneurs use innovative ideas in their decision making together with types of business structures.
9BUS002Demonstrate understanding of Technology in Business place.
Term 1
Students are provided with introduction to the basic concepts of enterprise and enterprising attributes. This gives students knowledge about the organisation of business system. It further enhances student’s knowledge on the role of business in New Zealand.
Term 2
Students will have an understanding of the of technology and its advancement over time and how it has improved modern business
Commerce, Social Sciences, Year 9 Options
Students will be working with Sports Science and Health curriculum content. Movement skills and science and technology as it relates to improved health exercise benefits will covered. Personal growth and development, safety, identity and significant and challenging social and cultural factors will be explored in this course. Lifestyle factors and media influences and how they contribute to the well-being of our young Liston men will be a specific focus for the Year 9 course.
Year 9 Options, Physical Education and Health
Open Entry
(formerly Digital Technology)
This exciting and creative course introduces students to the foundations of digital technology through the lens of Gaming and Animation. While developing their own simple games, animations, and websites, students will gain essential skills in digital citizenship, programming, and design thinking.
The course includes a mix of the following learning areas:
Digital Citizenship & Digital Media
Students explore how to manage and protect personal data online, and how to communicate ideas effectively through digital outcomes.
They will:
Analyse and apply design principles to create a printed or digital outcome
Understand and practise ethical use of digital tools and online spaces
Ensure their projects are both functional and appropriate for purpose
Game Programming
Students are introduced to the basics of coding through fun and engaging programming tasks.
They will:
Learn to break problems into smaller parts using computational thinking
Create flowcharts to plan code
Design and build simple programs or games to solve specific challenges
Web Design
Students will learn how to design and build their own basic websites using tools such as Weebly or beginner coding platforms.
They will:
Use planning techniques to develop a clear website concept
Apply design elements and structure to create an appealing layout
Use simple code or tools to ensure the website is fully functional and user-friendly
Whether students are interested in game development, animation, media design, or simply want to explore the world of digital creativity, this course provides a fun and practical starting point. It builds skills that are transferable across all areas of future learning in Digital Technologies, Creative Industries, and beyond.
Year 9 Options, Creative Industries (Digital Technology), Creative Industries (Technology)
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry
In Year 9, Materials and Processing Technology is taught as a multi-material, design-based subject that encourages students to think critically, work practically, and engage creatively with the world around them.
This course introduces students to the design process, helping them develop the ability to plan, model, construct, and evaluate functional products using a range of materials such as wood, metal, plastic, and composite materials.
Alongside hands-on making, students will explore how technology shapes society and how design can offer innovative solutions to real-world challenges.
What students will learn:
Health and Safety Codes of Practice:
Understanding how to work safely and responsibly in a workshop environment.
Understanding Materials and Their Properties:
Exploring the characteristics and appropriate uses of different materials.
Using Hand Tools and Workshop Equipment:
Learning how to safely and effectively use basic tools and machinery for measuring, cutting, shaping, and assembling.
Graphical Presentation Skills (DVC):
Developing skills in sketching, rendering, and technical drawing to visually communicate design ideas.
Computer Aided Design (CAD):
Gaining experience in using digital design tools to create and visualise their projects before manufacturing.
Course Focus:
Encouraging creativity and independent thinking
Building confidence in the workshop
Developing practical problem-solving skills
Understanding the role of technology in everyday life
This course provides a solid foundation for students interested in Product Design, Engineering, Architecture, or the Trades, and prepares them for future learning in senior Technology or Design subjects.
Year 9 Options, Creative Industries (Technology)
Design and Visual Communication Year 10, Materials and Processing Technology Year 10
Teacher in Charge: Mr P. Manu.
This course builds on the creative foundations developed in Years 7 and 8, and introduces students to the world of Visual Art and Design through a hands-on, practical approach. Offered as a two-term option subject, this course gives students the opportunity to explore both 2D and 3D media while developing their visual thinking and creative confidence.
Students will begin by strengthening their drawing and colour skills, with an emphasis on visual elements such as line, shape, form, texture, and typography. From there, students will be introduced to design thinking, working through creative processes to produce their own original outcomes.
What Students Will Do:
Learn and apply key visual elements and principles
Explore the role of typography and layout in visual communication
Create typographic portraits, posters, and respond to Pacific and Māori design influences
Experiment with a range of media and techniques, from traditional drawing and painting to design-focused making
Develop their own visual ideas in response to the work of contemporary artists and designers
Course Focus:
Encouraging creative thinking and individual expression
Understanding how design is used to communicate meaning and identity
Providing a strong foundation for further study in Year 10 Visual Art – Design and beyond
Year 9 Options, Creative Industries: Visual Arts
Visual Art Design Level 2, Visual Art Design Year 10, Visual Art Level 1, Visual Art Photography Level 2
Teacher in Charge: Mr P. Manu.
Recommended Prior LearningOpen Entry
This course builds on the foundational skills developed in Years 7 and 8 and offers students a hands-on introduction to Visual Art with a focus on Painting. Offered as a two-term option subject, this course encourages students to explore a range of 2D and 3D media, while developing their ability to express ideas visually.
Students will begin with a focus on drawing and colour theory, using observation and imagination to create original artwork. They will explore the visual elements and principles of art, including line, shape, tone, texture, and composition, through practical activities.
The course culminates in a grid-based painting project inspired by an established contemporary artist, allowing students to apply their learning in a large-scale, personalised artwork.
What Students Will Do:
Develop fundamental drawing and painting techniques
Learn about colour mixing, shading, and brush control
Explore the work of contemporary artists and respond creatively to their styles
Create a final grid painting that reflects both technical skill and personal expression
Experiment with both 2D and 3D media to build confidence across different art forms
Why Take Visual Art – Painting? Printmaking? Sculpture?
Visual Art improves:
Observation and attention to detail
Fine motor skills and hand-eye coordination
Creative and critical thinking
Imagination, innovation, and visual problem solving
This course provides an enjoyable, skill-building experience that lays a strong foundation for future study in Year 10 Visual Art and beyond, while encouraging each student’s individual creativity and artistic voice.
Year 9 Options, Creative Industries: Visual Arts
Open Entry
In Year 9 Music, students will explore a range of practical and theoretical musical skills through engaging and creative activities.
What students will learn:
Guitar Skills - Learn to read TAB and chord charts, play simple melodies, and strum common chord progressions.
Musical Knowledge - Develop an understanding of the elements of music (such as pitch, rhythm, dynamics, etc.), music notation, and listening skills.
Group Performance - Work collaboratively in small groups to learn, rehearse, and perform a chosen song.
Composition - Learn the basics of composing music using digital tools, with a focus on creating an original piece on a program called Bandlab.
Course Standards
9MUS001 – Demonstrate Knowledge of Music
Students complete a test to show their understanding of musical elements, theory, and listening skills.
9MUS002 – Compose an Original Piece of Music
Students create one original composition using Bandlab.
9MUS003 – Demonstrate Practical Skills
Students are assessed on their individual guitar playing and their participation in a group performance.
Term 1
Music Knowledge
- Introduction to the elements of music
- Rhythm and duration: rests, time signatures, and barlines
- Pitch: reading the stave, treble and bass clefs, accidentals
- Timbre: exploring instrument families (strings, brass, woodwind, percussion, voice, guitar, keyboard, drumkit)
- Structure and texture
- Dynamics and expressive techniques
- Tempo
- Theory test
Guitar Skills
-Guitar posture and technique
- TAB reading and playing simple melodies
- Reading chord charts
- Strumming patterns
- Playing together as a class
- Individual practice
- Guitar assessment
Term 2
Composition
- Creating rhythm tracks in Bandlab
- Writing and entering chord progressions
- Recording chords using Bandlab instruments
- Writing and layering a melody
- Structuring a short piece of music
- Finishing, exporting, and handing in the final composition
Group performance:
- Select song, instruments, and group members
- Learn chords, TAB, and individual parts
- Practise individually, then rehearse as a group
- Reflect on rehearsals and solve challenges
- Develop rehearsal and performance skills
- Perform as a group for assessment
Students will need their own earphones or headphones.
Teacher in Charge: Mr G. Bohte.
Recommended Prior LearningNot essential, although some prior knowledge of Te Reo me Tikanga Māori will always be beneficial.
Year 9 Te Reo Māori
The Year 9 Te Reo Māori course continues to build on previous learning and will cover aspects of both the language (Te Reo) and Māori customs (Tikanga). Students will explore Te Reo Māori me ngā Tikanga in both modern and traditional contexts, as well as experience a range of Māori learning opportunities through games, songs, history, arts and crafts.
Learning will also involve students developing their competence using four key language skills in a wide range of settings and situations. The skills are whakarongo (listening), kōrero (speaking / presenting), pānui (reading / viewing) and tuhituhi (writing).
This course will help students to develop an awareness and appreciation of Te Reo me ona Tikanga Māori, and its unique significance in Aotearoa.
Incorporating our school values and Catholic ethos as well as the principles of Te Tiriti o Waitangi are interwoven throughout all leaning.
A variety of delivery modes may be used, including direct teaching, Online Learning, and Education Perfect
Since 2022, Te Reo has been offered as a half-year option in order to increase the number of students who can have access to this course selection.
Written and spoken formative and summative assessment opportunities.
All students are welcome and encouraged to take Year 9 Te Reo Māori.